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[4.3 Beta 3] Strange editor brightness and colors caused by RTX Dynamic Vibrance affecting the editor #94231

@Xephyrose

Description

@Xephyrose

Tested versions

Tested with v4.3.beta3.official [82cedc8], seems to happen as far back as v4.3.beta1.official [a4f2ea9]. If I use v4.3.dev6.official [89850d5] or older, the issue is no longer present.

System information

Godot v4.3.beta3 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 32.0.15.5612) - 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz (12 Threads)

Issue description

In Godot 4.3 Beta 3, the editor is quite a bit brighter (4.2.2 Stable on the left, 4.3 Beta 3 on the right)

image

It seems sometimes clicking some things will change the brightness or color of the editor very subtly as well, as shown here:

Godot.Engine.2024.07.11.-.15.28.05.05.DVR.mp4

Steps to reproduce

  • Open Godot 4.3 beta (1-3)
  • Open a project (can be a new / empty one)
  • The editor will be bright as shown in the picture

Minimal reproduction project (MRP)

N/A

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