Editor de Partículas para Otclient Redemption
# Instalar dependências
- Python 3.10+
py -m pip install -r requirements.txt
# Executar
py main.pyFeatures:
- Salva em .otps
- Carrega Texturas externas
- Modo Random
- Modo Editor
Como usar?
no client:
-
Particle Creature: https://github.com/mehah/otclient/wiki/Tutorial-Attached-Effects#-4--particle
-
Particle tile: https://github.com/mehah/otclient/wiki/Tutorial-Attached-Effects#------42-particle-tile
-
Particle Widget: https://github.com/mehah/otclient/wiki/Tutorial-Attached-Effects#------43-particle-widget
# No otui:
UIParticles
id: particles
effect: custom_effect
anchors.fill: parent
phantom: true no servidor:
player:attachParticleEffect("fire-aura")
monster:attachParticleEffect("poison-cloud")
-- Remover de criatura
player:detachParticleEffect("fire-aura")
-- Anexar em posição
Game.sendAttachParticleEffect("teleport-effect", position)
-- Remover de posição
Game.sendDetachParticleEffect("teleport-effect", position)