Support AVX2 in windows better #381
Merged
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I spent quite a while trying to figure out why AVX2 wasn't enabled when I built this on Windows in my build system. Adding
/arch:AVX2to the C-compiler seems to fix it. I'm not building through Visual Studio but via a more customized build system (leveraging MSBuild), so that's likely why this isn't required for other people building on Windows, but since ggml.c is a C file (not C++), it seems like this should be correct and necessary in some cicrumstances.