Provide descriptive activation information on activation error with License Server#296
Conversation
When trying to activate using Unity.Licensing.Client, any errors will provide no output. This change makes sure to provide context as to why the Unity.Licensing.Client has failed to retrieve a license. Signed-off-by: J. Renner <[email protected]>
|
Important Review skippedReview was skipped due to path filters ⛔ Files ignored due to path filters (1)
CodeRabbit blocks several paths by default. You can override this behavior by explicitly including those paths in the path filters. For example, including You can disable this status message by setting the Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out. 🪧 TipsChatThere are 3 ways to chat with CodeRabbit:
SupportNeed help? Create a ticket on our support page for assistance with any issues or questions. Note: Be mindful of the bot's finite context window. It's strongly recommended to break down tasks such as reading entire modules into smaller chunks. For a focused discussion, use review comments to chat about specific files and their changes, instead of using the PR comments. CodeRabbit Commands (Invoked using PR comments)
Other keywords and placeholders
CodeRabbit Configuration File (
|

When trying to activate using Unity.Licensing.Client, any errors will provide no output from the licensing client. This change makes sure to provide context as to why the Unity.Licensing.Client has failed to retrieve a license.
Changes
Successful Workflow Run Link
My time is limited, and this is a very small and simple change. I cannot create a public Unity project repository and configure CI just for this.