Skip to content
Closed
Show file tree
Hide file tree
Changes from all commits
Commits
Show all changes
17 commits
Select commit Hold shift + click to select a range
5268630
feat(orchestrator): enterprise feature support — CLI provider, submod…
frostebite Mar 5, 2026
cfac5f1
test(orchestrator): expand local cache service test coverage
frostebite Mar 5, 2026
a0c79bd
test(orchestrator): expand unit tests for enterprise services
frostebite Mar 5, 2026
cf3478c
feat(lfs): add built-in elastic-git-storage support with auto-install
frostebite Mar 5, 2026
26903e9
feat(hooks): add Unity Git Hooks integration and runHookGroups
frostebite Mar 5, 2026
007852a
feat(cache): add child workspace isolation for multi-product CI build…
frostebite Mar 5, 2026
fe63d7b
fix(cli-provider): add timeout protection for external CLI processes
frostebite Mar 5, 2026
f06f99b
chore: rebuild dist for cli-provider timeout changes
frostebite Mar 5, 2026
3976b7c
style: fix prettier formatting
frostebite Mar 5, 2026
b4ffa3e
ci: split orchestrator integrity into 4 parallel jobs to fix timeout
frostebite Mar 5, 2026
f2e7568
ci: set macOS builds to continue-on-error
frostebite Mar 5, 2026
7b8f109
fix: make git hooks opt-in only — do not modify hooks when disabled
frostebite Mar 6, 2026
488c259
test: add integration wiring and input parsing tests for enterprise f…
frostebite Mar 6, 2026
483bab0
feat(orchestrator): middleware pipeline — composable trigger-aware hooks
frostebite Mar 6, 2026
8ccbfad
ci: mark failed macOS builds as neutral instead of failure
frostebite Mar 7, 2026
b7f6ea9
ci: use step-level continue-on-error for macOS builds
frostebite Mar 9, 2026
cf00694
revert: restore build-tests-mac.yml to match main
frostebite Mar 9, 2026
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion .github/workflows/orchestrator-async-checks.yml
Original file line number Diff line number Diff line change
Expand Up @@ -54,7 +54,7 @@ jobs:
# AWS_STACK_NAME: game-ci-github-pipelines
CHECKS_UPDATE: ${{ github.event.inputs.checksObject }}
run: |
git clone -b orchestrator-develop https://github.com/game-ci/unity-builder
git clone -b main https://github.com/game-ci/unity-builder
cd unity-builder
yarn
ls
Expand Down
1,031 changes: 577 additions & 454 deletions .github/workflows/orchestrator-integrity.yml

Large diffs are not rendered by default.

127 changes: 125 additions & 2 deletions action.yml
Original file line number Diff line number Diff line change
Expand Up @@ -182,8 +182,8 @@ inputs:
required: false
default: ''
description:
'[Orchestrator] Run a custom job instead of the standard build automation for orchestrator (in yaml format with the
keys image, secrets (name, value object array), command line string)'
'[Orchestrator] Run a custom job instead of the standard build automation for orchestrator (in yaml format with
the keys image, secrets (name, value object array), command line string)'
awsStackName:
default: 'game-ci'
required: false
Expand Down Expand Up @@ -279,6 +279,129 @@ inputs:
description:
'[Orchestrator] Specifies the repo for the unity builder. Useful if you forked the repo for testing, features, or
fixes.'
submoduleProfilePath:
required: false
default: ''
description:
'Path to a YAML submodule profile file (relative to repo root). Defines which submodules to initialize (branch:
main) or skip (branch: empty). See docs for format.'
submoduleVariantPath:
required: false
default: ''
description:
'Path to a YAML variant overlay file that modifies the base submodule profile. Used for server or debug build
variants.'
submoduleToken:
required: false
default: ''
description:
'Git token for authenticating submodule clones. Falls back to gitPrivateToken or GITHUB_TOKEN if empty.'
localCacheEnabled:
required: false
default: 'false'
description:
'Enable filesystem-based caching for local builds. Caches the Unity Library folder and optionally LFS objects
between builds without requiring actions/cache.'
localCacheRoot:
required: false
default: ''
description:
'Root directory for local build cache. Defaults to $RUNNER_TEMP/game-ci-cache or .game-ci/cache if RUNNER_TEMP is
not set.'
localCacheLibrary:
required: false
default: 'true'
description: 'Cache the Unity Library folder for local builds. Only effective when localCacheEnabled is true.'
localCacheLfs:
required: false
default: 'false'
description: 'Cache Git LFS objects for local builds. Only effective when localCacheEnabled is true.'
childWorkspacesEnabled:
required: false
default: 'false'
description:
'Enable child workspace isolation for multi-product builds. Uses atomic filesystem moves for O(1) workspace
restore instead of tar/download/extract. Ideal for 50GB+ workspaces on self-hosted runners.'
childWorkspaceName:
required: false
default: ''
description:
'Name for this child workspace (e.g., product name like "TurnOfWar"). Used as the cache key for workspace
isolation. Required when childWorkspacesEnabled is true.'
childWorkspaceCacheRoot:
required: false
default: ''
description:
'Parent directory for cached child workspaces. Should be on the same NTFS volume as the build directory for O(1)
atomic restore via filesystem rename. Defaults to $RUNNER_TEMP/game-ci-workspaces.'
childWorkspacePreserveGit:
required: false
default: 'true'
description:
'Preserve .git directory in cached child workspace. Enables delta operations on restore but increases cache size.
Set to false to save disk space at the cost of full re-clone on restore.'
childWorkspaceSeparateLibrary:
required: false
default: 'true'
description:
'Cache Unity Library folder separately from the child workspace. Allows independent Library restore even when
workspace cache is invalidated. Recommended for large projects.'
lfsTransferAgent:
required: false
default: ''
description:
'Custom Git LFS transfer agent. Set to "elastic-git-storage" for built-in support (auto-installs from GitHub
releases). Append @version for a specific release (e.g. "elastic-git-storage@v1.0.0"). Or provide a path to any
custom transfer agent executable. When set, the agent is registered via git config before LFS operations.'
lfsTransferAgentArgs:
required: false
default: ''
description: 'Additional arguments to pass to the custom LFS transfer agent.'
lfsStoragePaths:
required: false
default: ''
description:
'Semicolon-separated list of storage paths for the custom LFS transfer agent. Interpretation depends on the agent
(e.g. local paths, WebDAV URLs, rclone remotes).'
gitHooksEnabled:
required: false
default: 'false'
description:
'Install and run git hooks (lefthook, husky, or native) during builds. When false (default), hooks are disabled
for build performance.'
gitHooksSkipList:
required: false
default: ''
description:
'Comma-separated list of hook names to skip even when gitHooksEnabled is true. Example: pre-push,post-merge'
gitHooksRunBeforeBuild:
required: false
default: ''
description:
'Comma-separated list of lefthook hook groups to run before the Unity build. Allows CI to trigger checks that
normally only run on git events. Example: pre-commit,pre-push. Requires lefthook. Works with Unity Git Hooks
(com.frostebite.unitygithooks) when installed as a UPM package — the init script runs automatically.'
providerExecutable:
required: false
default: ''
description:
'Path to an external CLI executable that implements the provider protocol. Enables providers written in any
language (Go, Python, Rust, shell). Uses JSON-over-stdin/stdout communication.'
middleware:
required: false
default: ''
description:
'[Orchestrator] Inline YAML middleware pipeline definitions. Middleware wraps around build phases with
before/after semantics, supports trigger conditions (phase, provider, platform, environment expressions), and
resolves to either command hooks (inline in build container) or container hooks (separate Docker containers).
Middleware executes in priority order — lower priority values run first for before phases and last for after
phases (wrapping pattern). See documentation for full YAML format.'
middlewareFiles:
required: false
default: ''
description:
'[Orchestrator] Comma-separated list of middleware file names (without extension) to load from the
game-ci/middleware/ directory in your repository. Each file should contain YAML middleware definitions.'

outputs:
volume:
Expand Down
Loading
Loading