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3 changes: 3 additions & 0 deletions shell/common/BUILD.gn
Original file line number Diff line number Diff line change
Expand Up @@ -301,6 +301,9 @@ if (enable_unittests) {
"shell_test_platform_view_metal.mm",
]

cflags_objc = flutter_cflags_objc_arc
cflags_objcc = flutter_cflags_objcc_arc

public_deps += [ "//flutter/shell/platform/darwin/graphics" ]
}
}
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2 changes: 1 addition & 1 deletion shell/common/shell_test_platform_view_metal.h
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@
namespace flutter {
namespace testing {

class DarwinContextMetal;
struct DarwinContextMetal;

class ShellTestPlatformViewMetal final : public ShellTestPlatformView,
public GPUSurfaceMetalDelegate {
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93 changes: 38 additions & 55 deletions shell/common/shell_test_platform_view_metal.mm
Original file line number Diff line number Diff line change
Expand Up @@ -8,64 +8,50 @@

#include <utility>

#include "flutter/fml/platform/darwin/scoped_nsobject.h"
#include "flutter/shell/gpu/gpu_surface_metal_impeller.h"
#include "flutter/shell/gpu/gpu_surface_metal_skia.h"
#include "flutter/shell/platform/darwin/graphics/FlutterDarwinContextMetalImpeller.h"
#include "flutter/shell/platform/darwin/graphics/FlutterDarwinContextMetalSkia.h"

FLUTTER_ASSERT_ARC

namespace flutter {
namespace testing {

static fml::scoped_nsprotocol<id<MTLTexture>> CreateOffscreenTexture(id<MTLDevice> device) {
// This is out of the header so that shell_test_platform_view_metal.h can be included in
// non-Objective-C TUs.
struct DarwinContextMetal {
FlutterDarwinContextMetalSkia* skia_context;
FlutterDarwinContextMetalImpeller* impeller_context;
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Could this have been a union or std::variant? Yes. But we're going to delete the skia backend eventually anyway, so may as well avoid the extra complexity and make life easy on the person who deletes it.

id<MTLTexture> offscreen_texture;
};

static std::unique_ptr<DarwinContextMetal> CreateDarwinContext(
bool impeller,
const std::shared_ptr<const fml::SyncSwitch>& is_gpu_disabled_sync_switch) {
FlutterDarwinContextMetalSkia* skia_context = nil;
FlutterDarwinContextMetalImpeller* impeller_context = nil;
id<MTLDevice> device = nil;
if (impeller) {
impeller_context = [[FlutterDarwinContextMetalImpeller alloc] init:is_gpu_disabled_sync_switch];
FML_CHECK(impeller_context.context);
device = impeller_context.context->GetMTLDevice();
} else {
skia_context = [[FlutterDarwinContextMetalSkia alloc] initWithDefaultMTLDevice];
FML_CHECK(skia_context.mainContext);
device = skia_context.device;
}
auto descriptor =
[MTLTextureDescriptor texture2DDescriptorWithPixelFormat:MTLPixelFormatBGRA8Unorm
width:800
height:600
mipmapped:NO];
descriptor.usage = MTLTextureUsageRenderTarget | MTLTextureUsageShaderRead;
return fml::scoped_nsprotocol<id<MTLTexture>>{[device newTextureWithDescriptor:descriptor]};
id<MTLTexture> offscreen_texture = [device newTextureWithDescriptor:descriptor];
return std::make_unique<DarwinContextMetal>(
DarwinContextMetal{skia_context, impeller_context, offscreen_texture});
}

// This is out of the header so that shell_test_platform_view_metal.h can be included in
// non-Objective-C TUs.
class DarwinContextMetal {
public:
explicit DarwinContextMetal(
bool impeller,
const std::shared_ptr<const fml::SyncSwitch>& is_gpu_disabled_sync_switch)
: context_(impeller ? nil : [[FlutterDarwinContextMetalSkia alloc] initWithDefaultMTLDevice]),
impeller_context_(
impeller ? [[FlutterDarwinContextMetalImpeller alloc] init:is_gpu_disabled_sync_switch]
: nil),
offscreen_texture_(CreateOffscreenTexture(
impeller ? [impeller_context_ context]->GetMTLDevice() : [context_ device])) {}
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This is now done in the static CreateDarwinContext func above, which inlines CreateOffscreenTexture since it was only used here.

None of the rest of the getter boilerplate is necessary.


~DarwinContextMetal() = default;

fml::scoped_nsobject<FlutterDarwinContextMetalImpeller> impeller_context() const {
return impeller_context_;
}

fml::scoped_nsobject<FlutterDarwinContextMetalSkia> context() const { return context_; }

fml::scoped_nsprotocol<id<MTLTexture>> offscreen_texture() const { return offscreen_texture_; }

GPUMTLTextureInfo offscreen_texture_info() const {
GPUMTLTextureInfo info = {};
info.texture_id = 0;
info.texture = reinterpret_cast<GPUMTLTextureHandle>(offscreen_texture_.get());
return info;
}

private:
const fml::scoped_nsobject<FlutterDarwinContextMetalSkia> context_;
const fml::scoped_nsobject<FlutterDarwinContextMetalImpeller> impeller_context_;
const fml::scoped_nsprotocol<id<MTLTexture>> offscreen_texture_;

FML_DISALLOW_COPY_AND_ASSIGN(DarwinContextMetal);
};

ShellTestPlatformViewMetal::ShellTestPlatformViewMetal(
PlatformView::Delegate& delegate,
const TaskRunners& task_runners,
Expand All @@ -75,17 +61,11 @@ GPUMTLTextureInfo offscreen_texture_info() const {
const std::shared_ptr<const fml::SyncSwitch>& is_gpu_disabled_sync_switch)
: ShellTestPlatformView(delegate, task_runners),
GPUSurfaceMetalDelegate(MTLRenderTargetType::kMTLTexture),
metal_context_(std::make_unique<DarwinContextMetal>(GetSettings().enable_impeller,
is_gpu_disabled_sync_switch)),
metal_context_(
CreateDarwinContext(GetSettings().enable_impeller, is_gpu_disabled_sync_switch)),
create_vsync_waiter_(std::move(create_vsync_waiter)),
vsync_clock_(std::move(vsync_clock)),
shell_test_external_view_embedder_(std::move(shell_test_external_view_embedder)) {
if (GetSettings().enable_impeller) {
FML_CHECK([metal_context_->impeller_context() context] != nil);
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[impeller_context context] and [skia_context context] here and below was an sk_sp, not a plain Obj-C pointer. I don't see any implicit type conversion operators defined in there but that type does implement operator bool() so using that instead for the sanity of readers.

} else {
FML_CHECK([metal_context_->context() mainContext] != nil);
}
}
shell_test_external_view_embedder_(std::move(shell_test_external_view_embedder)) {}

ShellTestPlatformViewMetal::~ShellTestPlatformViewMetal() = default;

Expand Down Expand Up @@ -113,16 +93,16 @@ GPUMTLTextureInfo offscreen_texture_info() const {
// |PlatformView|
std::unique_ptr<Surface> ShellTestPlatformViewMetal::CreateRenderingSurface() {
if (GetSettings().enable_impeller) {
auto context = [metal_context_->impeller_context() context];
auto context = metal_context_->impeller_context.context;
return std::make_unique<GPUSurfaceMetalImpeller>(
this, std::make_shared<impeller::AiksContext>(context, nullptr));
}
return std::make_unique<GPUSurfaceMetalSkia>(this, [metal_context_->context() mainContext]);
return std::make_unique<GPUSurfaceMetalSkia>(this, metal_context_->skia_context.mainContext);
}

// |PlatformView|
std::shared_ptr<impeller::Context> ShellTestPlatformViewMetal::GetImpellerContext() const {
return [metal_context_->impeller_context() context];
return metal_context_->impeller_context.context;
}

// |GPUSurfaceMetalDelegate|
Expand All @@ -141,7 +121,10 @@ GPUMTLTextureInfo offscreen_texture_info() const {

// |GPUSurfaceMetalDelegate|
GPUMTLTextureInfo ShellTestPlatformViewMetal::GetMTLTexture(const SkISize& frame_info) const {
return metal_context_->offscreen_texture_info();
return {
.texture_id = 0,
.texture = (__bridge GPUMTLTextureHandle)metal_context_->offscreen_texture,
};
}

// |GPUSurfaceMetalDelegate|
Expand Down