Finishing transition to LMDB (Rayon, Async, Zstd, Dynamic resizing)#10
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- Implemented Zstd compression over a Zstd<T> structure which implements heed BytesEncode and BytesDecode trait - Implemented a dedicated rayon threadpool (LMDB_THREADPOOL) for LMDB to operate. - Cleaned up imports a little - Replaced tokio::task::spawn_blocking by spawn_blocking_db function which uses the rayon threadpool - Implemented a close function to the database - Replaces all chunks table open with Zstd<Chunk> instead of Bytes
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Important
This PR completes the transition from RocksDB to LMDB for FerrumC, making it fully functional. However, further optimizations are still necessary to unlock its full performance.
Closes: #8
The PR includes the following changes:
Zstd<T>structure, simplifying the code and enabling future optimizations.LMDB_THREADPOOL) or LMDB, utilizing half of the available CPU cores.tokio::task::spawn_blockingwith thespawn_blocking_dbfunction, which leverages the rayon threadpool.closefunction to the databaseZstd<Chunk>instead ofBytesAdditional testing by at least one other contributor is required. My testing has been successful, with a map imported and explored without issues.