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Hey, would it be possible to include a new parameter to include a pause at the end, before looping the animation?
That parameter would be very useful, for example to be able to lower maxIdleTime to a very low number, like 100ms, to make one appear to push keys super fast throughout the animation, but still get a pause at the end of 3s for example, for others to be able to read the screen before looping... Should also be simple.
Thank you!
pozgo, apoorv-mishra, zwacky and seachicken
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