[Flight] Flush performance track once we have no more pending chunks#33719
Merged
sebmarkbage merged 2 commits intofacebook:mainfrom Jul 7, 2025
Merged
[Flight] Flush performance track once we have no more pending chunks#33719sebmarkbage merged 2 commits intofacebook:mainfrom
sebmarkbage merged 2 commits intofacebook:mainfrom
Conversation
unstubbable
approved these changes
Jul 7, 2025
243b8ce to
50d4f56
Compare
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Stacked on #33718. Alternative to #33716.
The issue with flushing the Server Components track in its current form is that we need to decide how long to wait before flushing whatever we have. That's because the root's end time will be determined by the end time of that last child.
However, if a child isn't actually used then we don't necessarily need to include it in the Server Components track since it wasn't blocking the initial render.
This waits for 100ms after the last pending chunk is resolved and if nothing is invoking any more lazy initializers after that then we log the Server Components track with the information we have at that point. We also don't eagerly initialize any chunks that wasn't already initialized so if nothing was rendered, then nothing will be logged.
This is somewhat an artifact of the current visualization. If we did another transposed form we wouldn't necessarily need to wait until the end and can log things as they're discovered.