prevent deadlock in C++ Animated #51697
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Summary:
changelog: [internal]
as a general rule of thumb, do not call outside of your class when holding a mutex. It is easy to cause a deadlock because the outside code may end up trying to acquire the mutex down the stack, leading to deadlock.
Here, it happens because
startRenderCallbackIfNeededmay end up calling onRender and in onRender, we try to acquire the mutex againReviewed By: javache
Differential Revision: D75675465