Fix duplicate rotation operations #44429
Closed
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Summary:
Transform::Rotation(x, y, z)creates an empty transform with the associated operation, then multiplies by xyz rotation vectors.Multiplication chains each transform operation, so afterward, we end up with correct transform matrix, but duplicate operations.
This removes the first transform operation, and lets the per-axis multiplications set them.
Changelog:
[General][Fixed] - Fix duplicate rotation operations
Differential Revision: D57025602