Box2D.NET physics integration and enhancements! #1207
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bryanedds
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Thanks again to @Happypig375, we now have Box2D.NET physics integration! You can select this as an alternative physics engine to Aether via the
<add key="PhysicsEngine2d" value="Box2dNet" />App.config entry.However, there are some important breaking changes that might affect your serialization Nu scenes, specifically -
Otherwise, we've mostly solidified the engine with minor fixes and enhancements.
Important Changes -
World.defer...API.Full Changelog: v19.7.0...v19.8.0
This discussion was created from the release Box2D.NET physics integration and enhancements!.
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