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Stopping render - relation between the simulation and rendering #64

@misterguick

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@misterguick

Hello !

I just discovered your package. I would like to use it as a drop in replacement in my implementation but I am facing some issues regarding rendering.

My first question is naive but https://github.com/bulletphysics/bullet3/issues/2306 suggests that rendering and the actual physical state simulation are related. Let's say I want to use InvertedPendulumPyBulletEnv-v0. Will rendering change the way the physics is simulated ?

My second question follows the first one. I would like to render only at evaluation time. Is that a good idea ? It seems rendering is to be opened once for all and is not intended to be opened and closed many times.

Thank you in advance !

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