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Description
What problem does this feature address?
On my end I mostly wishlist stuff directly on my steam UIs, may it be web / steamdeck / phone. I end up having a huge wishlist, but it's not "weighed". Even asking only for wishlisted games to potential traders, doesn't help them in selecting some games from their tradable to pick, and you may end up having a bit of everything in there. We end up having offers that don't exactly match each other's preferences, therefore creating lots of declining or offer adjusting.
Describe a solution
I see Barter allows for a 5 tier trading tag, but AFAIK this relies on manually doing it through barter. How about using additional properties from steam such as the "Note" feature. If barter is able to fetch content from that data source, we could define a label written in that note. IE user could write a short [t1] [t2] [t3] [t4] [t5] in the "note" field from steam, and, on wishlist sync, barter would automatically apply corresponding tier tag to the entry in user's wishlist.

Examples of similar features
None that I am aware of