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简单示例
秘境参数除了战斗策略需要使用
SetCombatStrategyPath()方法、设置树脂优先列表需要使用SetResinPriorityList()方法,其他参数均可直接重新赋值来修改参数。ClearScript的
V8ScriptEngineFlags.EnableArrayConversion不知道会不会有副作用,所以用方法来设置树脂优先列表自动战斗参数除了战斗策略需要使用
SetCombatStrategyPath()方法指定,其他参数均可直接重新赋值来修改参数。