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Layer performance enhancement and animation update increase #2349
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Did this fix the bug where if your aurora been on for a while and your computer been to hibernation mode then you cannot open the GUI again? |
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Probably not. I sometimes get hang ups too |
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The interactive layer doesn't work with my ASUS Strix Scope NX |
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Yes, interactive layers are broken from optimizations. Need to work on them |
Mostly fixed animations. Scaling/offsets/rotations are wrong Improved Yeelight white mode
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Fixed interactive layers. Animations might be off now. Previously most were broken in my branch. I would like to receive feedbacks :) |
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Ok, fixed circular animations. Got the gist of how animations are created. Will fix other animations then I will optimize animation blending with track caches. |
implemented caching to animation track
updated sand king epicenter animation
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merged @SnakePin's seperate mousepad branch |
heavily reduced garbage memory generation optimized equalizer layer
# Conflicts: # Project-Aurora/Project-Aurora/Project-Aurora.csproj
Added Logitech G102/G203 hacky "support"
…o openrgb devices will now map mouse Logo led as Peripheral_Logo
� Conflicts: � Project-Aurora/Project-Aurora/Settings/KeyboardLayoutManager.cs
set default keyboard and mouse
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Здравствуйте , хотел уточнить насчет героя Winter Wyvern․ почему некоторые герои по типу Troll Warlord и Slark их пассивные способности работают под ультимативной способности ,а такие как Anti Mage, Ursa и так далее нет ? разве это не баг? если работают на других персонажах то значит и на этих персонажах должно работать ! спасибо за понимание |
includes changes on #2343
Since I wasn't planning to contribute I didn't seperate my work between different pull requests. Maybe changse can be reviewed and pull requests can be made seperately