Fix material array handling in shadow component #3348
Merged
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Description:
This PR fixes material array handling in shadow component.
In Three.js r89,
mesh.materialcan beTHREE.*Materialor array ofTHREE.*Material.THREE.MultiMaterialis already deprecated, it's converted to material array.So we should check if
mesh.materialis array instead.Question: Is var name
meshWithMaterialArrayin the test too long?Changes proposed:
node.materialinstead ofnode.material.materialsfor material array in shadow component.