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@DavidHGillen
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Description:
Relying on the random selection to change the color runs the risk of users being unsure if their interactions are sparking a response. For a simple test case (especially when in VR and no console log is available) a guaranteed change is much better. I made this change myself to ensure that the interactions were actually reliable and not glitchy and unresponsive as it seemed with the random selection re-picking the existing color. This should improve first run perceptions of the interaction API.

Changes proposed:

  • Switch random selection to simple progression through array

Relying on the random selection to change the color runs the risk of users being unsure if their interactions are sparking a response. For a simple test case (especially when in VR and no console log is available) a guaranteed change is much better. I made this change myself to ensure that the interactions were actually reliable and not glitchy and unresponsive as it seemed with the random selection re-picking the existing color. This should improve first run perceptions of the interaction API.
@dmarcos
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dmarcos commented Jul 31, 2017

Thanks!

@dmarcos dmarcos merged commit 1213963 into aframevr:master Jul 31, 2017
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2 participants