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Child Collider of Hand Entity Triggering all Colliders #5437

@ehammons11

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@ehammons11

Description:
In this example a child entity with a collider is attached to a hand-tracking-controls entity on the left hand. When the left hand is moved out of the view of the head set, where the hand can no longer be rendered, every other collider in the scene gets triggered. In this case we see the right hand collider and the box in front of the camera get triggered.

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