Description:
- A-Frame Version: 0.7
- Platform / Device: 6DOF Mobile headset
- Reproducible Code Snippet or URL:
After 3d188db#diff-b9cfc7f2cdf78a7f4b91a753d10865a2 it seems that userHeight is not applied in devices using null stageParameters and the camera is on ground level.
Should this be fixed on A-frame or do we need to fix this in Three.js? mrdoob/three.js#11619
I have a wip in the Three.js WebVRManager class to to handle standingTransform and could make a PR if you want the code to be there.
What do you think?