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dragon - Guidance Changes and Spinning #11107
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| displayNameShort = CSTRING(dragonName); | ||
| descriptionShort = CSTRING(dragonDescription); | ||
| }; | ||
| class GVAR(2): GVAR(super) { |
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do we need new CSW items for these?
or are they more just for testing
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Are we ok with the turret spam if we add that? It'd be another two launchers with changes limited to:
- Max range / speed
- Penetration
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Upon further thought, I would like them. I think in the near-future I may explore adding a new arsenal category for CSW weapons to keep the launcher tab less full
TheCandianVendingMachine
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I would like the launchers to be added for the additional ammo types. Arguably, Dragon should be in the launcher tab anyway
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Received soem feed
Will do, was planning to make some of the changes we talked about either way, |
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Converting to draft until I have time to work on it again. |
When merged this pull request will:
This PR can be dropped, or at least everything but the animation, if it doesn't feel right for gameplay.
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Component - Add|Fix|Improve|Change|Make|Remove {changes}.