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2 changes: 1 addition & 1 deletion .yamato/build_and_test_linux_x64.yml
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@ name: Build and Test Linux x64

agent:
type: Unity::VM
image: platform-foundation/linux-ubuntu-18.04-mono-bokken:latest
image: platform-foundation/linux-ubuntu-18.04-mono-bokken:0.1.7-978398
flavor: b1.large

commands:
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31 changes: 31 additions & 0 deletions .yamato/build_windows.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,31 @@
name: Build and Test Windows x86

agent:
type: Unity::VM
image: platform-foundation/windows-vs2019-il2cpp-bokken:latest
flavor: b1.xlarge

commands:
- |
cd unity\unitygc
cmake . -A Win32
cmake --build . --config Release
- build.cmd -subset clr+libs -a x86 -c release -ci
- copy unity\unitygc\Release\unitygc.dll artifacts\bin\microsoft.netcore.app.runtime.win-x86\Release\runtimes\win-x86\native
- powershell .yamato\scripts\download_7z.ps1
- artifacts\7za-win-x64\7za.exe a artifacts\unity\dotnet-runtime-unity-win-x86.7z .\artifacts\bin\microsoft.netcore.app.runtime.win-x86\Release\runtimes\win-x86
# build/run tests
- build.cmd libs.tests -test -a x86 -c release -ci
- src\tests\build.cmd x86 release ci
- src\tests\run.cmd x86 release

triggers:
pull_requests:
- targets:
only:
- "unity-main"

artifacts:
win64:
paths:
- artifacts\unity\dotnet-runtime-unity-win-x86.7z
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,7 @@
<!-- The test is lengthy as it scans the entire System.Private.CoreLib so that it times out in GC stress runs. -->
<!-- The purpose of the test is functional testing of the R2R reader, not runtime stress testing. -->
<GCStressIncompatible>true</GCStressIncompatible>
<CLRTestPriority>1</CLRTestPriority>
</PropertyGroup>
<ItemGroup>
<Compile Include="R2RDumpTester.cs" />
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