How do I hide the region grid (Not the debug mode one, the auto-enabled one) #693
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I'm trying to paint textures on some high points. The terrain region grid's visibility through the terrain is causing me a lot of headaches. This is the normal grid that's always visible, not the one you enable in the debug menu that adheres to terrain lines. I've failed to find any answers, but I've also failed to find anyone else with the same complaint so my guess is that I've missed something obvious. For now, I've just changed my view distance. Because I'm working in a large scene I had my view distance increased for macro editing. |
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Replies: 1 comment 4 replies
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Perspective / View gizmos |
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That is not what I wrote.
Perspective / View gizmos