When trying to search local assets using the Moulinette FilePicker, should a set of files have the same name but different extensions: (i.e. orc_animated.webp and orc_animated.webm, only the webm file is shown.
This didn't use to be the case. The old functionality was useful when using the FilePicker because animated tokens and actor portraits may use different file types, i.e. a token using an animated webp file will not be animated on the canvas, and actor portraits usually render as img elements which are not designed to use webm videos and will entirely fail to load. Therefore it is important to be able to select both assets via the Moulinette FilePicker.