Bindings for wgpu-native for Jai. You can use prebuild and pregenerated bindings or compile and generate bindings yourself.
To use simply create local modules folder in your Jai project and copy here the wgpu folder. Then import wgpu and use it. You can look at the hello_triangle example.
- You need to have installed Rust (to be able compile wgpu-native).
- Run
jai generate.jaiin wgpu folder to build and generate bindings. Use- -debugflag to build debug version of the libraries.
- iOS
- Android
- Properly test Linux
- idiomatic wrapper around raw bindings