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6 changes: 4 additions & 2 deletions Resources/Locale/en-US/loadouts/categories.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,7 @@ loadout-category-Head = Head
loadout-category-Items = Items
loadout-category-Jobs = Jobs
loadout-category-JobsAUncategorized = Uncategorized
loadout-category-JobsCargo = Logistics
loadout-category-JobsCommand = Command
loadout-category-JobsCommandAUncategorized = Uncategorized
loadout-category-JobsCommandCaptain = Captain
Expand All @@ -17,12 +18,13 @@ loadout-category-JobsCommandHOP = Head of Personnel
loadout-category-JobsCommandHOS = Head of Security
loadout-category-JobsCommandQM = Logistics Officer
loadout-category-JobsCommandRD = Mystagogue
loadout-category-JobsCargo = Cargo
loadout-category-JobsEngineering = Engineering
loadout-category-JobsMedical = Medical
loadout-category-JobsScience = Science
loadout-category-JobsScience = Epistemics
loadout-category-JobsSecurity = Security
loadout-category-JobsService = Service
loadout-category-JobsServiceUncategorized = Uncategorized
loadout-category-JobsServiceBartender = Bartender
loadout-category-Mask = Mask
loadout-category-Neck = Neck
loadout-category-Outer = Outer
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66 changes: 66 additions & 0 deletions Resources/Locale/en-US/loadouts/itemgroups.ftl
Original file line number Diff line number Diff line change
@@ -0,0 +1,66 @@
# This list is sorted Mixed Alphabetically with Generic always being placed first, Departments alphabetically, Items Groups Alphabetically, and Jobs Alphabetically after all Department items
# Generic - Clothing
character-item-group-LoadoutEyes = Civilian Eyewear
character-item-group-LoadoutGloves = Civilian Gloves
character-item-group-LoadoutHead = Civilian Headgear
character-item-group-LoadoutMasks = Civilian Masks
character-item-group-LoadoutNeck = Civilian Neckwear
character-item-group-LoadoutOuter = Civilian Outerwear
character-item-group-LoadoutShoes = Civilian Shoes
character-item-group-LoadoutUniformsCivilian = Civilian Uniforms

# Generic - Items
character-item-group-LoadoutAirTank = Emergency Air Tanks
character-item-group-LoadoutLighters = Lighters
character-item-group-LoadoutInstrumentsAny = Musical Instruments (Non-Musician)
character-item-group-LoadoutSmokes = Smokeables
character-item-group-LoadoutBoxKits = Survival Kits
character-item-group-LoadoutWritables = Writing Tools

# Cargo
character-item-group-LoadoutNeckCargo = Logistics Neckwear
character-item-group-LoadoutOuterCargo = Logistics Outerwear
character-item-group-LoadoutShoesCargo = Logistics Shoes

# Engineering
character-item-group-LoadoutEyesEngineering = Engineering Eyewear
character-item-group-LoadoutHeadEngineering = Engineering Headgear
character-item-group-LoadoutOuterEngineering = Engineering Outerwear
character-item-group-LoadoutUniformsEngineering = Engineering Uniforms

# Medical
character-item-group-LoadoutEyesMedical = Medical Eyewear
character-item-group-LoadoutGlovesMedical = Medical Gloves
character-item-group-LoadoutHeadMedical = Medical Headgear
character-item-group-LoadoutNeckMedical = Medical Neckwear
character-item-group-LoadoutOuterMedical = Medical Outerwear
character-item-group-LoadoutShoesMedical = Medical Shoes
character-item-group-LoadoutUniformsMedical = Medical Uniforms

# Security
character-item-group-LoadoutBeltSecurity = Security Belts
character-item-group-LoadoutEquipmentSecurity = Security Equipment
character-item-group-LoadoutEyesSecurity = Security Eyewear
character-item-group-LoadoutGlovesSecurity = Security Gloves
character-item-group-LoadoutHeadSecurity = Security Headgear
character-item-group-LoadoutMaskSecurity = Security Masks
character-item-group-LoadoutNeckSecurity = Security Neckwear
character-item-group-LoadoutOuterSecurity = Security Outerwear
character-item-group-LoadoutShoesSecurity = Security Shoes
character-item-group-LoadoutUniformsSecurity = Security Uniforms

# Service
character-item-group-LoadoutEquipmentService = Service Equipment
character-item-group-LoadoutMaskService = Service Masks
character-item-group-LoadoutNeckService = Service Neckwear
character-item-group-LoadoutOuterService = Service Outerwear
character-item-group-LoadoutShoesService = Service Shoes
character-item-group-LoadoutUniformsService = Service Uniforms

# Service - Bartender
character-item-group-LoadoutBartenderAmmo = Bartender Ammo
character-item-group-LoadoutBartenderOuterwear = Bartender Outerwear
character-item-group-LoadoutBartenderWeapon = Bartender Weapon

# Service - Musician
character-item-group-LoadoutMusicianInstruments = Musician Instruments
4 changes: 0 additions & 4 deletions Resources/Prototypes/Catalog/Fills/Lockers/service.yml
Original file line number Diff line number Diff line change
Expand Up @@ -5,8 +5,6 @@
components:
- type: StorageFill
contents:
- id: ClothingOuterArmorDuraVest # DeltaV - ClothingOuterArmorBasicSlim replaced in favour of stabproof vest
- id: WeaponShotgunDoubleBarreledRubber
- id: DrinkShaker
- id: ClothingEyesHudBeer
- id: HandLabeler
Expand All @@ -17,8 +15,6 @@
prob: 0.5
- id: DrinkBottleBeer
prob: 0.5
- id: BoxBeanbag
amount: 2
- id: RagItem
amount: 2
- id: LunchboxServiceFilledRandom # Delta-V Lunchboxes!
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20 changes: 20 additions & 0 deletions Resources/Prototypes/CharacterItemGroups/serviceGroups.yml
Original file line number Diff line number Diff line change
Expand Up @@ -76,5 +76,25 @@
- type: loadout
id: LoadoutServiceClownCowToolboxFilled

# Bartender
- type: characterItemGroup
id: LoadoutBartenderOuterwear
items:
- type: loadout
id: LoadoutServiceBartenderArmorDuraVest

- type: characterItemGroup
id: LoadoutBartenderAmmo
items:
- type: loadout
id: LoadoutServiceBartenderBoxBeanbags
- type: loadout
id: LoadoutServiceBartenderBoxLightRifleRubber

- type: characterItemGroup
id: LoadoutBartenderWeapon
items:
- type: loadout
id: LoadoutServiceBartenderShotgunDoubleBarreledRubber
- type: loadout
id: LoadoutServiceBartenderMosinRubber
Original file line number Diff line number Diff line change
Expand Up @@ -55,6 +55,16 @@
path: /Audio/Weapons/Guns/Gunshots/sniper.ogg
fireOnDropChance: 1

- type: entity
name: Kardashev-Mosin
parent: WeaponSniperMosin
id: WeaponSniperMosinRubber
description: A weapon for hunting, or endless trench warfare. Uses .30 rifle rubber ammo.
suffix: Non-Lethal
components:
- type: BallisticAmmoProvider
proto: CartridgeLightRifleRubber

- type: entity
name: Hristov
parent: BaseWeaponSniper
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9 changes: 9 additions & 0 deletions Resources/Prototypes/Loadouts/Categories/categories.yml
Original file line number Diff line number Diff line change
Expand Up @@ -91,6 +91,15 @@

- type: loadoutCategory
id: JobsService
subCategories:
- JobsServiceUncategorized
- JobsServiceBartender

- type: loadoutCategory
id: JobsServiceUncategorized

- type: loadoutCategory
id: JobsServiceBartender

- type: loadoutCategory
id: Mask
Expand Down
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