Cocoon Sizing Bettering#1055
Merged
VMSolidus merged 3 commits intoSimple-Station:masterfrom Oct 15, 2024
Merged
Conversation
ShadesMars
approved these changes
Oct 15, 2024
VMSolidus
approved these changes
Oct 15, 2024
SimpleStation14
added a commit
that referenced
this pull request
Oct 15, 2024
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Description
Cocoon size is now based on the humanoids height/width, or the sprite scale/size.
Also makes it so we aren't calling a command to change the scale.
Media
Large Oni
2b40812301373f44d7c0929ce67bc51c.mp4
Small Felinid
458004b848881e8d376f15f33a51badf.mp4
Mouse
c1c68934d696ef68c77c79ddbb089fa7.mp4
Dragon
b897e0473dc35197c8cb631d5ded2b56.mp4
Changelog
🆑