Blood Regeneration Affects Hunger/Thirst#1007
Merged
VMSolidus merged 4 commits intoSimple-Station:masterfrom Oct 5, 2024
Merged
Blood Regeneration Affects Hunger/Thirst#1007VMSolidus merged 4 commits intoSimple-Station:masterfrom
VMSolidus merged 4 commits intoSimple-Station:masterfrom
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Okay, I'm running into a minor problem here. Blood restores 3 thirst and 1 hunger per unit when metabolized by a vampiric organ, and metabolizes into proteins in animal organs, which then restores 2 hunger and 1u of blood. This all would make the regeneration cost of normal blood sky-high, so I'm going to adjust how much hunger/thirst different blood types satiate instead. |
ShadesMars
approved these changes
Oct 4, 2024
Peptide90
approved these changes
Oct 5, 2024
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Description
Makes natural blood regeneration use up some hunger and thirst, and halt completely when you are starving/dying of thirst.
This is necessary to fix two issues:
This PR also slightly refactors the blood deficiency trait so that it's no longer completely hardcoded in the bloodstream system.
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