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alexkeating
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Mar 11, 2026
| if let Some(invalid_item) = validate_name(parsed, f) { | ||
| invalid_items.push(invalid_item); | ||
| } | ||
| SourceUnitPart::ContractDefinition(c) if !matches!(c.ty, ContractTy::Library(_)) => { |
alexkeating
reviewed
Mar 11, 2026
| description: Run scopelint check on Foundry projects, list findings in priority order, and address them (or ask the user). Use when the user wants to lint a Solidity/Foundry project, fix convention issues, or when reviewing code for ScopeLint-style best practices. | ||
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| # ScopeLint Lint Workflow |
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Have you tested these skills out? How have they performed?
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Yup yup. It does make it easier to fix
It's basically like a :fix command and so far i've got 100% success rate (tried it on a 2 personal projects )
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Adds 2 new skills to load into claude as plugins
Source : https://code.claude.com/docs/en/plugins
After merging, publish it to plugin market: