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MotorStorm™: Mud screen effect is inaccurate #18772

@dreams-of-formaldehyde

Description

@dreams-of-formaldehyde

Quick summary

MotorStorm has a variety of post processing effects that gum up the screen. all the others like dust, whatever else work fine. Mud has been broken since day one afaik.

Details

The mud effect should blur like real hardware. On rpcs3 it shows up as a kind of gritty dirt. On real hardware, it's smooth and fades out smoothly as well.

RPCS3 (pay attention to the grime on the screen)
Image

PS3 (couldnt get a good screenshot, no capture card)

Image Image

Attach a log file

RPCS3.log
TTY.log

Attach capture files for visual issues

uploaded rsx capture here
https://gofile.io/d/dzaSrL

System configuration

i7-12700KF
32GB DDR4
RTX 3060 Ti 595.44.08
Arch Linux (kernel 7.0.8)

Other details

would also like to mention; strict rendering mode didnt change anything, nor did host gpu labels, and also turning on RDB WDB.

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