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Optimize Math operations using branchless bool to uint translation. #4878
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,5 @@ | ||
| --- | ||
| 'openzeppelin-solidity': patch | ||
| --- | ||
|
|
||
| Make Math.log2 branchless | ||
| Original file line number | Diff line number | Diff line change |
|---|---|---|
|
|
@@ -393,38 +393,38 @@ library Math { | |
| */ | ||
| function log2(uint256 value) internal pure returns (uint256) { | ||
| uint256 result = 0; | ||
| uint256 isGt; | ||
| unchecked { | ||
| if (value >> 128 > 0) { | ||
| value >>= 128; | ||
| result += 128; | ||
| } | ||
| if (value >> 64 > 0) { | ||
| value >>= 64; | ||
| result += 64; | ||
| } | ||
| if (value >> 32 > 0) { | ||
| value >>= 32; | ||
| result += 32; | ||
| } | ||
| if (value >> 16 > 0) { | ||
| value >>= 16; | ||
| result += 16; | ||
| } | ||
| if (value >> 8 > 0) { | ||
| value >>= 8; | ||
| result += 8; | ||
| } | ||
| if (value >> 4 > 0) { | ||
| value >>= 4; | ||
| result += 4; | ||
| } | ||
| if (value >> 2 > 0) { | ||
| value >>= 2; | ||
| result += 2; | ||
| } | ||
| if (value >> 1 > 0) { | ||
| result += 1; | ||
| } | ||
| isGt = boolToUint(value > 0xffffffffffffffffffffffffffffffff); | ||
| value >>= isGt * 128; | ||
| result += isGt * 128; | ||
|
|
||
| isGt = boolToUint(value > 0xffffffffffffffff); | ||
| value >>= isGt * 64; | ||
| result += isGt * 64; | ||
|
|
||
| isGt = boolToUint(value > 0xffffffff); | ||
| value >>= isGt * 32; | ||
| result += isGt * 32; | ||
|
|
||
| isGt = boolToUint(value > 0xffff); | ||
| value >>= isGt * 16; | ||
| result += isGt * 16; | ||
|
|
||
| isGt = boolToUint(value > 0xff); | ||
| value >>= isGt * 8; | ||
| result += isGt * 8; | ||
|
|
||
| isGt = boolToUint(value > 0xf); | ||
| value >>= isGt * 4; | ||
| result += isGt * 4; | ||
|
|
||
| isGt = boolToUint(value > 0x3); | ||
| value >>= isGt * 2; | ||
| result += isGt * 2; | ||
|
|
||
| isGt = boolToUint(value > 0x1); | ||
| result += isGt; | ||
| } | ||
| return result; | ||
| } | ||
|
|
@@ -497,26 +497,26 @@ library Math { | |
| */ | ||
| function log256(uint256 value) internal pure returns (uint256) { | ||
| uint256 result = 0; | ||
| uint256 isGt; | ||
| unchecked { | ||
| if (value >> 128 > 0) { | ||
| value >>= 128; | ||
| result += 16; | ||
| } | ||
| if (value >> 64 > 0) { | ||
| value >>= 64; | ||
| result += 8; | ||
| } | ||
| if (value >> 32 > 0) { | ||
| value >>= 32; | ||
| result += 4; | ||
| } | ||
| if (value >> 16 > 0) { | ||
| value >>= 16; | ||
| result += 2; | ||
| } | ||
| if (value >> 8 > 0) { | ||
| result += 1; | ||
| } | ||
| isGt = boolToUint(value > 0xffffffffffffffffffffffffffffffff); | ||
| value >>= isGt * 128; | ||
| result += isGt * 16; | ||
|
|
||
| isGt = boolToUint(value > 0xffffffffffffffff); | ||
| value >>= isGt * 64; | ||
| result += isGt * 8; | ||
|
|
||
| isGt = boolToUint(value > 0xffffffff); | ||
| value >>= isGt * 32; | ||
| result += isGt * 4; | ||
|
|
||
| isGt = boolToUint(value > 0xffff); | ||
| value >>= isGt * 16; | ||
| result += isGt * 2; | ||
|
|
||
| isGt = boolToUint(value > 0xff); | ||
| result += isGt; | ||
| } | ||
| return result; | ||
| } | ||
|
|
@@ -538,4 +538,14 @@ library Math { | |
| function unsignedRoundsUp(Rounding rounding) internal pure returns (bool) { | ||
| return uint8(rounding) % 2 == 1; | ||
| } | ||
|
|
||
| /** | ||
| * @dev Cast a boolean (false or true) to a uint256 (0 or 1) with no jump. | ||
| */ | ||
| function boolToUint(bool b) internal pure returns (uint256 u) { | ||
| /// @solidity memory-safe-assembly | ||
| assembly { | ||
| u := b | ||
| } | ||
| } | ||
|
||
| } | ||
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