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Mairuis/README.md

Hi there ๐Ÿ‘‹

I'm Maries โ€” a curious builder who loves crafting immersive games and LLM-powered experiences. Over the last 6+ years I've worn many hats across Java-centric backends, shaders, and playful UIs, and I still get that ๐Ÿง โœจ spark when solving tricky problems.

Currently: prototyping cozy core mechanics for a Jam entry while mentoring two new devs on building LLM copilots for creative tooling.

๐ŸŽฎ GameJam Highlights

  • ๐Ÿ† Led a 48-hour mini GameJam team to ship a puzzle-platformer featuring real-time weather-driven shaders and adaptive music cues.
  • ๐Ÿงฉ Built a reusable Jam starter kit (scene loader, input maps, dialogue DSL) so we iterate on mechanics instead of boilerplate.
  • ๐ŸŽจ Obsessed with polish: cinematic camera sweeps, juicy particle accents, and accessibility toggles make every entry shine.

โš™๏ธ What I Love Working With

  • โ˜• Java & Kotlin for gameplay services and live ops tooling
  • ๐Ÿ Python for LLM agents, prompt pipelines, and evaluation harnesses
  • ๐Ÿ•น๏ธ Unity, Godot, and bespoke engines for tactile interactions
  • โ˜๏ธ AWS/GCP for scalable scoring boards and Jam backend infra
github contribution grid snake animation

๐Ÿ“ฌ Connect

Pinned Loading

  1. CandyPop CandyPop Public

    2D portrait screen game like physics ball

    C#

  2. langgenius/dify langgenius/dify Public

    Production-ready platform for agentic workflow development.

    TypeScript 120k 18.6k

  3. langgenius/dify-plugin-sdks langgenius/dify-plugin-sdks Public

    SDK for Dify plugins

    Python 109 107