Update README for setup on non-Unreal projects and add error check #39
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This PR updates the README file with instructions for building/including in a non-Unreal C++ project (it's currently a bit of a pain and took me a while to figure out). It also updates the example and provides some troubleshooting steps.
I also included an error check in the STL file read
ifstreammode to ensure the file was opened properly. It earlier failed on the parsing step and produced an endianness error; it now properly reports the error to the user. I included this because it also tripped me up for a bit.The test file passes when I run it with
-C Release, but not-C Debug(standing issue, not caused by my changes).Let me know if I should change or add anything!