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[Experimental] GP Mode for 3/4 Players #636
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7861f2d
Update buffers.h
MegaMech 22c88d2
Update menu_items.c
MegaMech b10fd13
Update player mode selection and game modes
MegaMech e3edcb5
Update player_controller.c
MegaMech 7f5c0d8
Update render_player.c
MegaMech 6f1184d
Update spawn_players.c
MegaMech 0191d02
Update spawn_players.h
MegaMech de4bc25
Update spawn_players.c
MegaMech 6037136
Update textures.h
MegaMech b9b7c72
Update buffers.c
MegaMech 5b4c1f7
Update textures.c
MegaMech a8fdaeb
Fix variable name from gGameModeSelection to gModeSelection
MegaMech fc742dd
Update code_80057C60.c
MegaMech 3221149
Update code_80057C60.c
MegaMech 45e1879
Update race_logic.c
MegaMech 3d86737
Update render_player.c
MegaMech 837a0cb
Update race_logic.c
MegaMech 1136d5e
Update spawn_players.c
MegaMech 7d268ad
Merge branch 'main' into gp4p
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This needs to be verified that it does not interfere with other game modes.
The background black fill is missing on screens 3/4. but it works.