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General-101
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Halo-Asset-Blender-Development-Toolset
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oops set the directx setting on the wrong bump node
Release - 5.0-beta
#412:
Commit
66b45e5
pushed by
General-101
1m 7s
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5.0-beta
1m 7s
View workflow file
Check that PIL is available before using it in pixel data function
Release - 5.0-beta
#411:
Commit
2fd976e
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1m 38s
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5.0-beta
1m 38s
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Some shader fixes
Release - 5.0-beta
#410:
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6c02d21
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1m 11s
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5.0-beta
1m 11s
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Update shader_transparent_glass to also prefer pixel_data for the bum…
Release - 5.0-beta
#409:
Commit
036c867
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1m 16s
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5.0-beta
1m 16s
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Unpack image from pixel data for converted normals
Release - 5.0-beta
#408:
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af258ce
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1m 16s
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5.0-beta
1m 16s
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Prioritize data directory images during H1 shader generation
Release - 5.0-beta
#407:
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b0a9274
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1m 15s
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5.0-beta
1m 15s
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Add a version check to use_nodes and fix an h1 scenario import error
Release - 5.0-beta
#406:
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80b0950
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1m 20s
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5.0-beta
1m 20s
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Add option to override addon shader gen preferences from import menus
Release - 5.0-beta
#405:
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c97b127
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1m 4s
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1m 4s
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Marker region changes and fix
Release - 5.0-beta
#404:
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63d3bdd
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55s
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5.0-beta
55s
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Add option to let the user set the file checksum
Release - 5.0-beta
#403:
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50bcd89
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1m 9s
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1m 9s
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Fix scenario exporting in H1
Release - 5.0-beta
#402:
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161241e
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1m 5s
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5.0-beta
1m 5s
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Add the inverse of the engine sets during validation
Release - 5.0-beta
#401:
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0a05032
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1m 3s
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5.0-beta
1m 3s
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Keep data layers for render geo in union merge process
Release - 5.0-beta
#400:
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6595991
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1m 10s
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5.0-beta
1m 10s
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Fix stale data in union merge process
Release - 5.0-beta
#399:
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44a37a0
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1m 12s
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5.0-beta
1m 12s
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Union geo tests for Shigure
Release - 5.0-beta
#398:
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1f24194
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1m 20s
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5.0-beta
1m 20s
View workflow file
Check that texture paths aren't empty in JMS exports
Release - 5.0-beta
#397:
Commit
4423317
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1m 21s
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5.0-beta
1m 21s
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Fixes for Halo 3 imports
Release - 5.0-beta
#396:
Commit
8bab20b
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2m 6s
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5.0-beta
2m 6s
View workflow file
Change run_code function to fix error on linux machines
Release - 5.0-beta
#395:
Commit
5ab926a
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1m 5s
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5.0-beta
1m 5s
View workflow file
Fix material gathering for physics objects
Release - 5.0-beta
#394:
Commit
d7051f6
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1m 3s
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5.0-beta
1m 3s
View workflow file
Make the empty markers option do something for BSP imports
Release - 5.0-beta
#393:
Commit
ca9fb8b
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1m 4s
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5.0-beta
1m 4s
View workflow file
Check that the reference JMS files are valid during JMA importing
Release - 5.0-beta
#392:
Commit
da0fbf4
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1m 14s
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5.0-beta
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Check if the xmlparser is actually avaliable
Release - 5.0-beta
#391:
Commit
a11e3e9
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1m 2s
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View workflow file
Minor fixes
Release - 5.0-beta
#390:
Commit
4631225
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1m 5s
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5.0-beta
1m 5s
View workflow file
Add overlay node for halo 2 shader resource from meowsandstuff
Release - 5.0-beta
#389:
Commit
b0420d1
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1m 3s
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1m 3s
View workflow file
Add a better check to prevent error with relpath
Release - 5.0-beta
#388:
Commit
26f2ade
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1m 3s
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1m 3s
View workflow file
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