A collection of shaders representing shapes for textures or even how to handle textures in Unity.
This repository contains a collection of shaders for Unity that represent shapes on a quad or ways to handle textures. You can use the code to create mask with them so you'll get more complex shapes like houses, characters, cars, vfx, ... I use those ressources as memos, I don't remember from whom some might be even though some other shaders have been made by myself so I let them here and let anyone use them for their own project.
- Shaders
- atan
- capsule
- circle
- circleGradient
- circleLinearGradient
- cross
- customTile
- diagonalTriangles
- ditheringShade
- drawingBoxSelector
- drawingCircle
- drawingLine
- drawingTorus
- ellipse
- fadingCircle
- fadingEllipse
- fadingHLine
- fadingVLine
- gradientH
- gradientV
- grid
- haloStar
- horizontalLines
- line
- lineFromCenter
- multiRing
- pixelPerfectTiling
- polygon
- pyramid
- ring
- roundedRectangle
- sliceUvs
- star
- spermatozoid
































