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2 changes: 1 addition & 1 deletion data/layouts/MansionFloor1Treasure4/map.bin
Original file line number Diff line number Diff line change
@@ -1 +1 @@
2222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222228::;:9::<22222222@+£-=+¤-D22222222@345E3žŸD22222222@ÙÒÒ¹2222D22222222@ 2à2á2á2á2â2¨2D22222222P 2è2é22ê2 2D22222222P 2è2222ê2 2D22222222PÁè22Ú2ê2 2D22222222P 2ð2ñ2ñ2ñ2ò2 2D22222222P™2 2 2 2 2ª2 2D22222222XYYYYYYY\22222222222
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8 changes: 4 additions & 4 deletions data/maps/MansionFloor2Hallway2/map.json
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,7 @@
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "EventScript_DoMansionBattle",
"flag": "FLAG_H1_ENEMYA"
"flag": "FLAG_H2_ENEMYA"
},
{
"graphics_id": "OBJ_EVENT_GFX_SPECIES(GURDURR)",
Expand All @@ -38,7 +38,7 @@
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "EventScript_DoMansionBattle",
"flag": "FLAG_H1_ENEMYB"
"flag": "FLAG_H2_ENEMYB"
},
{
"graphics_id": "OBJ_EVENT_GFX_SPECIES(LAMPENT)",
Expand All @@ -51,7 +51,7 @@
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "EventScript_DoMansionBattle",
"flag": "FLAG_H1_ENEMYC"
"flag": "FLAG_H2_ENEMYC"
},
{
"graphics_id": "OBJ_EVENT_GFX_SPECIES(COMFEY)",
Expand All @@ -64,7 +64,7 @@
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "EventScript_DoMansionBattle",
"flag": "FLAG_H1_ENEMYD"
"flag": "FLAG_H2_ENEMYD"
}
],
"warp_events": [
Expand Down
8 changes: 4 additions & 4 deletions data/maps/MansionFloor3Hallway2/map.json
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,7 @@
"trainer_type": "TRAINER_TYPE_SEE_ALL_DIRECTIONS",
"trainer_sight_or_berry_tree_id": "1",
"script": "EventScript_DoMansionBattle",
"flag": "FLAG_H1_ENEMYA"
"flag": "FLAG_H2_ENEMYA"
},
{
"graphics_id": "OBJ_EVENT_GFX_SPECIES(CONKELDURR)",
Expand All @@ -38,7 +38,7 @@
"trainer_type": "TRAINER_TYPE_SEE_ALL_DIRECTIONS",
"trainer_sight_or_berry_tree_id": "1",
"script": "EventScript_DoMansionBattle",
"flag": "FLAG_H1_ENEMYB"
"flag": "FLAG_H2_ENEMYB"
},
{
"graphics_id": "OBJ_EVENT_GFX_SPECIES(ROTOM)",
Expand All @@ -51,7 +51,7 @@
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "EventScript_DoMansionBattle",
"flag": "FLAG_H1_ENEMYC"
"flag": "FLAG_H2_ENEMYC"
},
{
"graphics_id": "OBJ_EVENT_GFX_SPECIES(CONKELDURR)",
Expand All @@ -64,7 +64,7 @@
"trainer_type": "TRAINER_TYPE_SEE_ALL_DIRECTIONS",
"trainer_sight_or_berry_tree_id": "1",
"script": "EventScript_DoMansionBattle",
"flag": "FLAG_H1_ENEMYD"
"flag": "FLAG_H2_ENEMYD"
}
],
"warp_events": [
Expand Down
2 changes: 1 addition & 1 deletion data/maps/MansionFloor3RoomFinal/map.json
Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,7 @@
"y": 19,
"elevation": 0,
"dest_map": "MAP_MANSION_FLOOR3ROOM_BOSS",
"dest_warp_id": "0"
"dest_warp_id": "1"
}
],
"coord_events": [
Expand Down
50 changes: 32 additions & 18 deletions data/maps/MansionFloor3RoomFinal/scripts.inc
Original file line number Diff line number Diff line change
Expand Up @@ -20,9 +20,9 @@ sText_CradilyNickname:
MansionFloor3RoomFinal_Text_Craftily1:
.string "I cannot bear to look at you. Everyone\n"
.string "else has forgotten.\p"
.string "Just go back the way you came, jump\n"
.string "into the Fountain, and try to forget.\p"
.string "Please.$"
.string "Just go back the way you came.\n"
.string "The window is just outside this door.\p"
.string "Please. Please just leave me alone.$"


MansionFloor3RoomFinal_EventScript_Trigger2::
Expand All @@ -37,7 +37,6 @@ MansionFloor3RoomFinal_EventScript_Trigger2::
applymovement LOCALID_CRADILY, MansionFloor1RoomBoss_LookDown
delay 100
msgbox_portrait MansionFloor3RoomFinal_Text_Craftily4, FIELD_PIC_CRADILY_DETERMINED

setflag FLAG_BATTLE_START_LEECH_SEED
@settotemboost B_POSITION_OPPONENT_LEFT, 0, 1, 0, 0, 1
setwildbattle SPECIES_CRADILY, 96, ITEM_LIFE_ORB
Expand Down Expand Up @@ -139,7 +138,7 @@ MansionFloor3RoomFinal_Text_Craftily4:

MansionFloor3RoomFinal_Text_CraftilyLose01:
.string "Craftily: Well… well fought. This cursed\n"
.string "body of mine… is truly broken.\p"
.string "body of mine… has finally given in.\p"
.string "…what?\p"
.string "You still want to hear about the past?\p"
.string "In my final moments, you want me to \n"
Expand Down Expand Up @@ -228,10 +227,10 @@ MansionFloor3RoomFinal_Text_CraftilyLose07:
@other Pokemon shift
MansionFloor3RoomFinal_Text_CraftilyLose08:
.string "Our joy knew no bounds.\p"
.string "Eternal life was be our ultimate reward\n"
.string "for the decades of fruitless search.\p"
.string "Eternal life was to be our ultimate\n"
.string "reward for all these fruitless years.\p"
.string "We all gathered around the Fountain to\n"
.string "drink and be restored. \p"
.string "drink and be restored.\p"
.string "I watched as your bodies shifted and\n"
.string "changed into your earlier forms,\l"
.string "and we laughed and danced and cried.$"
Expand Down Expand Up @@ -292,7 +291,7 @@ MansionFloor3RoomFinal_Text_CraftilyLose14:
.string "But the damage was done.\p"
.string "Humans don’t have eggs.\p"
.string "What was left of Ada was a shriveled\n"
.string "pink thing that wasn’t moving.\p"
.string "pink thing. It… quickly became still.\p"
.string "It couldn’t survive on its own.\p"
.string "I… I had killed her.$"

Expand Down Expand Up @@ -339,12 +338,15 @@ MansionFloor3RoomFinal_Text_CraftilyLose19:
.string "I don’t regret talking about the past.\p"
.string "It… felt like it was a long time coming.\p"
.string "And now I’ve given you the choice,\n"
.string "rather than make it for you. \p"
.string "rather than make it for you.\p"
.string "You don’t have to carry the burdens\n"
.string "I’ve given you.\p"
.string "You can remember, or you can choose to\n"
.string "jump into the Fountain.\p"
.string "But, that’s enough from me.\n"
.string "You don’t have to feel the pain of Ada's\n"
.string "death, or guilt or discomfort at mine.\p"
.string "You have the choice I never had. You\n"
.string "can choose to jump into the Fountain.\p"
.string "…\p"
.string "That's… that’s enough from me.\n"
.string "Leave me, so I may die in peace.\p"
.string "I’m sorry for the pain I’ve caused.\n"
.string "Goodbye, old friends.$"
Expand Down Expand Up @@ -373,8 +375,8 @@ MansionFloor3RoomFinal_Text_SecretEnding2:
.string "The water of the Fountain…\n"
.string "It's not draining away.\p"
.string "Ah, the memories are releasing me.\p"
.string "My cursed body… have you taken my\n"
.string "curse upon yourself?$"
.string "My cursed body… how have you\n"
.string "defeated my curse?$"

MansionFloor3RoomFinal_Text_SecretEnding3:
.string "You've saved me.\p"
Expand All @@ -400,10 +402,22 @@ MansionFloor3RoomFinal_BadEnding::
delay 80
msgbox MansionFloor3RoomFinal_Text_BadEnding2, MSGBOX_NPC
closemessage
delay 80
delay 140
msgbox MansionFloor3RoomFinal_Text_BadEnding3, MSGBOX_NPC
closemessage
delay 40
delay 100
playse SE_M_DIVE
waitse
delay 80
playse SE_M_DIVE
waitse
delay 20
playse SE_M_DIVE
waitse
delay 20
playse SE_M_DIVE
waitse
delay 50
playse SE_M_DIVE
waitse
delay 80
Expand Down Expand Up @@ -462,7 +476,7 @@ MansionFloor3RoomFinal_Text_BadEnding2:
.string "Go on.$"

MansionFloor3RoomFinal_Text_BadEnding3:
.string "Dali: Go.$"
.string "Dali: Go. Do it.$"



Expand Down
Binary file modified data/tilesets/secondary/dojo_interior/metatile_attributes.bin
Binary file not shown.
4 changes: 2 additions & 2 deletions src/data/moves_info.h
Original file line number Diff line number Diff line change
Expand Up @@ -5060,7 +5060,7 @@ const struct MoveInfo gMovesInfo[MOVES_COUNT_ALL] =
.power = 20,
.type = TYPE_WATER,
.accuracy = 95,
.pp = 30,
.pp = 20,
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.category = DAMAGE_CATEGORY_SPECIAL,
Expand Down Expand Up @@ -19298,7 +19298,7 @@ const struct MoveInfo gMovesInfo[MOVES_COUNT_ALL] =
.power = 40,
.type = TYPE_WATER,
.accuracy = 100,
.pp = 25,
.pp = 15,
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.category = DAMAGE_CATEGORY_SPECIAL,
Expand Down
21 changes: 7 additions & 14 deletions src/data/region_map/region_map_sections.json
Original file line number Diff line number Diff line change
Expand Up @@ -689,8 +689,7 @@
"name": "SECRET BASE"
},
{
"id": "MAPSEC_DYNAMIC",
"name": ""
"id": "MAPSEC_DYNAMIC"
},
{
"id": "MAPSEC_PALLET_TOWN",
Expand Down Expand Up @@ -738,13 +737,11 @@
},
{
"id": "MAPSEC_ROUTE_4_POKECENTER",
"name": "ROUTE 4",
"name_clone": true
"name": "ROUTE 4"
},
{
"id": "MAPSEC_ROUTE_10_POKECENTER",
"name": "ROUTE 10",
"name_clone": true
"name": "ROUTE 10"
},
{
"id": "MAPSEC_ROUTE_1",
Expand Down Expand Up @@ -864,17 +861,15 @@
},
{
"id": "MAPSEC_UNDERGROUND_PATH_2",
"name": "UNDERGROUND PATH",
"name_clone": true
"name": "UNDERGROUND PATH"
},
{
"id": "MAPSEC_DIGLETTS_CAVE",
"name": "DIGLETT'S CAVE"
},
{
"id": "MAPSEC_KANTO_VICTORY_ROAD",
"name": "VICTORY ROAD",
"name_clone": true
"name": "VICTORY ROAD"
},
{
"id": "MAPSEC_ROCKET_HIDEOUT",
Expand All @@ -890,8 +885,7 @@
},
{
"id": "MAPSEC_KANTO_SAFARI_ZONE",
"name": "SAFARI ZONE",
"name_clone": true
"name": "SAFARI ZONE"
},
{
"id": "MAPSEC_POKEMON_LEAGUE",
Expand Down Expand Up @@ -1063,8 +1057,7 @@
},
{
"id": "MAPSEC_TRAINER_TOWER_2",
"name": "TRAINER TOWER",
"name_clone": true
"name": "TRAINER TOWER"
},
{
"id": "MAPSEC_DOTTED_HOLE",
Expand Down
17 changes: 8 additions & 9 deletions tools/learnset_helpers/porymoves_files/b2w2.json
Original file line number Diff line number Diff line change
Expand Up @@ -833,8 +833,8 @@
],
"PreEvoMoves": [],
"TMMoves": [
"MOVE_TOXIC",
"MOVE_HAIL",
"MOVE_FIRE_FANG",
"MOVE_HELPING_HAND",
"MOVE_HIDDEN_POWER",
"MOVE_ICE_BEAM",
"MOVE_BLIZZARD",
Expand Down Expand Up @@ -28563,7 +28563,7 @@
],
"PreEvoMoves": [],
"TMMoves": [
"MOVE_ROAR",
"MOVE_FIRE_FANG",
"MOVE_TOXIC",
"MOVE_HIDDEN_POWER",
"MOVE_SUNNY_DAY",
Expand Down Expand Up @@ -28607,7 +28607,6 @@
"MOVE_IRON_TAIL",
"MOVE_KNOCK_OFF",
"MOVE_LAST_RESORT",
"MOVE_SEED_BOMB",
"MOVE_SLEEP_TALK",
"MOVE_SNORE",
"MOVE_STEALTH_ROCK",
Expand Down Expand Up @@ -41008,8 +41007,8 @@
],
"PreEvoMoves": [],
"TMMoves": [
"MOVE_TOXIC",
"MOVE_HIDDEN_POWER",
"MOVE_HELPING_HAND",
"MOVE_SEED_BOMB",
"MOVE_SUNNY_DAY",
"MOVE_ICE_BEAM",
"MOVE_PROTECT",
Expand Down Expand Up @@ -66516,9 +66515,9 @@
],
"PreEvoMoves": [],
"TMMoves": [
"MOVE_TOXIC",
"MOVE_VENOSHOCK",
"MOVE_HIDDEN_POWER",
"MOVE_FIRE_FANG",
"MOVE_SEED_BOMB",
"MOVE_KNOCK_OFF",
"MOVE_SUNNY_DAY",
"MOVE_PROTECT",
"MOVE_FRUSTRATION",
Expand Down
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