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final fixes, credits, collision #553
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| 22222222222222222222222222222222222222222222228::;:9::<22222222222@&¤£¤•–-D22222222222@.¬«¬4žŸD22222222222P2222222D22222222222P²2222222D22222222222XYYYYYYY\22222222228::;:9::<22222222@&¤£¤•–§D22222222@.¬«¬4žŸD22222222P222222Ò2D22222222P²22¨2©2ª222D22222222XYYYYYYY\222222228::;:9::<22222222@+£,,•–-D22222222@3«œ4žŸD22222222P22222D22222222P²2222222D22222222XYYYYYYY\222 | ||
| 22222222222222222222222222222222222222222222228::;:9::<22222222222@&¤£¤•–-D22222222222@.¬«¬4žŸD22222222222P2222222D22222222222P²2222222D22222222222XYYYYYYY\22222222228::;:9::<22222222@&¤£¤•–§D22222222@.¬«¬4žŸD22222222P222222ÒD22222222P²22¨2©2ª222D22222222XYYYYYYY\222222228::;:9::<22222222@+£,,•–-D22222222@3«œ4žŸD22222222P22222D22222222P²2222222D22222222XYYYYYYY\222 |
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| Original file line number | Diff line number | Diff line change |
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@@ -40,12 +40,12 @@ MansionFloor3RoomFinal_EventScript_Trigger2:: | |
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| setflag FLAG_BATTLE_START_LEECH_SEED | ||
| @settotemboost B_POSITION_OPPONENT_LEFT, 0, 1, 0, 0, 1 | ||
| setwildbattle SPECIES_CRADILY, 96, ITEM_SITRUS_BERRY | ||
| setwildbattle SPECIES_CRADILY, 96, ITEM_LIFE_ORB | ||
| setenemymonnick 0, sText_CradilyNickname | ||
| setenemymonmoves 0, MOVE_ROCK_SMASH, MOVE_STOCKPILE, MOVE_PROTECT, 0 | ||
| setenemymonmoves 0, MOVE_ROCK_SMASH, MOVE_STOCKPILE, MOVE_TORMENT, 0 | ||
| setenemymonshiny 0, TRUE | ||
| setenemymonability 0, 2 | ||
| setenemymonhp 0, 75 | ||
| setenemymonhp 0, 40 | ||
| @setflag FLAG_SYS_CTRL_OBJ_DELETE | ||
| tryforcedoublebattle | ||
| dowildbattle | ||
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@@ -73,6 +73,7 @@ MansionFloor3RoomFinal_EventScript_DontRelive:: | |
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| @placeholder, until cutscene done TOFOLD | ||
| MansionFloor3RoomFinal_EventScript_FinalScene:: | ||
| lockall | ||
| msgbox_portrait MansionFloor3RoomFinal_Text_CraftilyLose02, FIELD_PIC_CRADILY_DETERMINED | ||
| msgbox_portrait MansionFloor3RoomFinal_Text_CraftilyLose03, FIELD_PIC_CRADILY_DETERMINED | ||
| msgbox_portrait MansionFloor3RoomFinal_Text_CraftilyLose04, FIELD_PIC_CRADILY_DETERMINED | ||
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@@ -92,8 +93,7 @@ MansionFloor3RoomFinal_EventScript_FinalScene:: | |
| msgbox_portrait MansionFloor3RoomFinal_Text_CraftilyLose18, FIELD_PIC_CRADILY_DETERMINED | ||
| msgbox_portrait MansionFloor3RoomFinal_Text_CraftilyLose19, FIELD_PIC_CRADILY_DETERMINED | ||
| fadescreenspeed FADE_TO_BLACK, 2 | ||
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| @add a fade to black, warp to end, etc. | ||
| goto MansionFloor3RoomFinal_BadEnding | ||
| end | ||
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@@ -357,11 +357,14 @@ MansionFloor3RoomFinal_Text_CraftilyLose19: | |
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| MansionFloor3RoomFinal_EventScript_SecretEnding:: | ||
| lockall | ||
| msgbox_portrait MansionFloor3RoomFinal_Text_SecretEnding1, FIELD_PIC_CRADILY_DETERMINED | ||
| msgbox_portrait MansionFloor3RoomFinal_Text_SecretEnding2, FIELD_PIC_CRADILY_DETERMINED | ||
| msgbox_portrait MansionFloor3RoomFinal_Text_SecretEnding3, FIELD_PIC_CRADILY_DETERMINED | ||
| msgbox_portrait MansionFloor3RoomFinal_Text_SecretEnding4, FIELD_PIC_CRADILY_DETERMINED | ||
| closemessage | ||
| fadescreenspeed FADE_TO_BLACK, 2 | ||
| goto MansionFloor3RoomFinal_GoodEnding | ||
| end | ||
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@@ -388,3 +391,149 @@ MansionFloor3RoomFinal_Text_SecretEnding4: | |
| .string "I feel like I can move, a little.\p" | ||
| .string "We can start again.$" | ||
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| MansionFloor3RoomFinal_BadEnding:: | ||
| lockall | ||
| playse SE_EXIT | ||
| waitse | ||
| msgbox MansionFloor3RoomFinal_Text_BadEnding1, MSGBOX_NPC | ||
| closemessage | ||
| delay 80 | ||
| msgbox MansionFloor3RoomFinal_Text_BadEnding2, MSGBOX_NPC | ||
| closemessage | ||
| delay 80 | ||
| msgbox MansionFloor3RoomFinal_Text_BadEnding3, MSGBOX_NPC | ||
| closemessage | ||
| delay 40 | ||
| playse SE_M_DIVE | ||
| waitse | ||
| delay 80 | ||
| goto MansionFloor3RoomFinal_Credits | ||
| end | ||
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| MansionFloor3RoomFinal_GoodEnding:: | ||
| delay 50 | ||
| playse SE_EXIT | ||
| waitse | ||
| msgbox MansionFloor3RoomFinal_Text_GoodEnding1, MSGBOX_NPC | ||
| msgbox MansionFloor3RoomFinal_Text_GoodEnding2, MSGBOX_NPC | ||
| closemessage | ||
| delay 80 | ||
| playegghatchanim SPECIES_LILEEP, TRUE, NULL | ||
| waitstate | ||
| goto MansionFloor3RoomFinal_Credits | ||
| end | ||
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| MansionFloor3RoomFinal_Text_GoodEnding1: | ||
| .string "Ripley: …\p" | ||
| .string "Is… Is it working?$" | ||
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| MansionFloor3RoomFinal_Text_GoodEnding2: | ||
| .string "Dali: Shh! Look!$" | ||
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| MansionFloor3RoomFinal_Text_BadEnding1: | ||
| .string "Dali: So…\p" | ||
| .string "He's dead.\p" | ||
| .string "He did some terrible things to us.\p" | ||
| .string "But if what he said was true, we\n" | ||
| .string "abandoned him.\p" | ||
| .string "As soon as we had our immortality,\n" | ||
| .string "we forgot our friend.\p" | ||
| .string "I can't imagine the suffering he\n" | ||
| .string "endured at our hands.\p" | ||
| .string "Maybe, if we'd really worked hard,\n" | ||
| .string "we could have overcome his curse.\p" | ||
| .string "If only there was a way…$" | ||
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| MansionFloor3RoomFinal_Text_BadEnding2: | ||
| .string "Dali: It's okay…\p" | ||
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Owner
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. okay…? |
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| .string "No need to cry.\p" | ||
| .string "You all can forget this.\p" | ||
| .string "Go into the Fountain, and you'll come\n" | ||
| .string "out happy and refreshed.\p" | ||
| .string "I will keep Craftily's and Ada's\n" | ||
| .string "memories alive.\p" | ||
| .string "And I will try and think of a way that\n" | ||
| .string "we could have saved him.\p" | ||
| .string "Go on.$" | ||
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| MansionFloor3RoomFinal_Text_BadEnding3: | ||
| .string "Dali: Go.$" | ||
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| MansionFloor3RoomFinal_Credits:: | ||
| playbgm MUS_OCEANIC_MUSEUM, FALSE | ||
| msgbox MansionFloor3RoomFinal_Text_Credits, MSGBOX_NPC | ||
| msgbox MansionFloor3RoomFinal_Text_Credits2, MSGBOX_NPC | ||
| fadeoutbgm 0 | ||
| delay 70 | ||
| callnative DoSoftReset | ||
| end | ||
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| MansionFloor3RoomFinal_Text_Credits: | ||
| .string "Inkwell\p" | ||
| .string "by Unfolding and DizzyEgg\p" | ||
| .string "Resources Used:\p" | ||
| .string "PMD Sprite Repository:\p" | ||
| .string "Mugshots by Emmuffin, shystarryrain,\n" | ||
| .string "prismatic, baronessfaron, Tacocoa,\l" | ||
| .string "comsosully, CHUNSOFT, NOLASMOR,\l" | ||
| .string "Noo, EzerArt, and PhillipsYoung.\p" | ||
| .string "Tilesets:\p" | ||
| .string "Dojo Interior, by Rejuvenation dev team\n" | ||
| .string "and rahtak.\p" | ||
| .string "Shady Forest, by Yumekua, EKAT, Vurtax,\n" | ||
| .string "Heartlessdragoon, and rahtak.\p" | ||
| .string "Music:\p" | ||
| .string "Pokemon Mystery Dungeon: Red Rescue,\n" | ||
| .string "and Aichiya's voicegroup and rip.\p" | ||
| .string "Tools Used:\p" | ||
| .string "Porymap, by huderlem\p" | ||
| .string "Pokémon Emerald Textbox Simulator,\n" | ||
| .string "by meejle\p" | ||
| .string "pokeemerald-expansion, by the\n" | ||
| .string "incomparably brilliant DizzyEgg.\p" | ||
| .string "Seriously, what a legend.\p" | ||
| .string "Credits: written by Unfolding :D$" | ||
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| MansionFloor3RoomFinal_Text_Credits2: | ||
| .string "Special Thanks:\p" | ||
| .string "GameFreak and Nintendo, for graphics,\n" | ||
| .string "music, and everything POKéMON.\p" | ||
| .string "Team Aqua's Hideout, for hosting and\n" | ||
| .string "holding up our community.\p" | ||
| .string "Anthroyd's Community Server, for MAGM,\n" | ||
| .string "likely the first romhacking contest.\p" | ||
| .string "Anercomp and Doc Breeb, the\n" | ||
| .string "superstar eleventh hour playtesters.\p" | ||
| .string "And Unfolding has a tradition now to\n" | ||
| .string "list better games you could be playing,\l" | ||
| .string "so go play Jdaster's Tower of Trials\l" | ||
| .string "and InfernoPlus's Cursed Halo Again.\p" | ||
| .string "These are fangames with an incredible\p" | ||
| .string "degree of passion and polish that are\l" | ||
| .string "absolutely worth your time!\p" | ||
| .string "POKéMON Emerald belongs to Nintendo,\n" | ||
|
Owner
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. POKéMON |
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| .string "GameFreak, the POKéMON company,\l" | ||
| .string "Creatures Inc., etc. Please support\l" | ||
| .string "their official releases.\p" | ||
| .string "We claim ownership of nothing, and\n" | ||
| .string "we do not support the sale or\l" | ||
| .string "monetization of fangames in any way.\p" | ||
| .string "Congratulations, and thank you for\n" | ||
| .string "playing!\p" | ||
| .string "There's two endings, and as usual,\n" | ||
| .string "one is pretty hard to get!\p" | ||
| .string "Good luck!$" | ||
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| Original file line number | Diff line number | Diff line change |
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@@ -1913,11 +1913,6 @@ Fountain_Text_Abra_Gate2: | |
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| @TOFOLD | ||
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| @@@@@ Static Events - TOFOLD | ||
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| Fountain_EventScript_Grave:: | ||
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So…?