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A small change to ifriit.#972

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DebugOk merged 1 commit intoDeltaV-Station:masterfrom
Adrian16199:ifriit-bleeder
Mar 17, 2024
Merged

A small change to ifriit.#972
DebugOk merged 1 commit intoDeltaV-Station:masterfrom
Adrian16199:ifriit-bleeder

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Basicly adds playtime requirement to ifriit (so that they cant go shitter mode and to have somesort of knowledge of what they should do) and makes them unable to die from bleedout (cus they are a floating rock)

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  • I have added screenshots/videos to this PR showcasing its changes ingame, or this PR does not require an ingame showcase

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Basicly adds playtime requirement to ifriit and makes them unable to die from bleedout (cus they are a floating rock)
@Adrian16199 Adrian16199 requested a review from DebugOk as a code owner March 17, 2024 14:00
@github-actions github-actions bot added Changes: YML Changes any yml files S: Needs Review Awaiting review from a Maintainer labels Mar 17, 2024
@DebugOk DebugOk enabled auto-merge (squash) March 17, 2024 14:07
@DebugOk DebugOk merged commit cfe2e71 into DeltaV-Station:master Mar 17, 2024
@Adrian16199 Adrian16199 deleted the ifriit-bleeder branch March 21, 2024 18:05
VMSolidus pushed a commit to Simple-Station/Einstein-Engines that referenced this pull request Apr 8, 2024
## Mirror of PR #972: [A small change to
ifriit.](DeltaV-Station/Delta-v#972) from <img
src="https://avatars.githubusercontent.com/u/131613340?v=4"
alt="DeltaV-Station" width="22"/>
[DeltaV-Station](https://github.com/DeltaV-Station)/[Delta-v](https://github.com/DeltaV-Station/Delta-v)

<aside>PR opened by <img
src="https://avatars.githubusercontent.com/u/144424013?v=4"
width="16"/><a href="https://github.com/Adrian16199"> Adrian16199</a> at
2024-03-17 14:00:00 UTC</aside>
<aside>PR merged by <img
src="https://avatars.githubusercontent.com/u/144424013?v=4"
width="16"/><a href="https://github.com/Adrian16199"> Adrian16199</a> at
2024-03-17 14:09:23 UTC</aside>
<sup>

`cfe2e712d6fdaef50a3c77635d201d28fe8a16d5`

</sup>

---

PR changed 0 files with 0 additions and 0 deletions.

The PR had the following labels:
- Changes: YML
- Status: Needs Review


---

<details open="true"><summary><h1>Original Body</h1></summary>

> Basicly adds playtime requirement to ifriit (so that they cant go
shitter mode and to have somesort of knowledge of what they should do)
and makes them unable to die from bleedout (cus they are a floating
rock)
> 
> <!-- Please read these guidelines before opening your PR:
https://docs.spacestation14.io/en/getting-started/pr-guideline -->
> <!-- The text between the arrows are comments - they will not be
visible on your PR. -->
> 
> ## About the PR
> <!-- What did you change in this PR? -->
> 
> ## Why / Balance
> <!-- Why was it changed? Link any discussions or issues here. Please
discuss how this would affect game balance. -->
> 
> ## Technical details
> <!-- If this is a code change, summarize at high level how your new
code works. This makes it easier to review. -->
> 
> ## Media
> <!-- 
> PRs which make ingame changes (adding clothing, items, new features,
etc) are required to have media attached that showcase the changes.
> Small fixes/refactors are exempt.
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given.
> 
> If you're unsure whether your PR will require media, ask a maintainer.
> 
> Check the box below to confirm that you have in fact seen this (put an
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> 
> - [ ] I have added screenshots/videos to this PR showcasing its
changes ingame, **or** this PR does not require an ingame showcase
> 
> ## Breaking changes
> <!--
> List any breaking changes, including namespace, public
class/method/field changes, prototype renames; and provide instructions
for fixing them. This will be pasted in #codebase-changes.
> -->
> 
> **Changelog**
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> Make players aware of new features and changes that could affect how
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> <!--
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> - add: Added fun!
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> 


</details>

Co-authored-by: Adrian16199 <144424013+Adrian16199@users.noreply.github.com>
LaryNevesPR pushed a commit to LaryNevesPR/Estacao-Andromeda that referenced this pull request Jan 3, 2025
# Description

The Psionics Guidebook is straight up outdated, wrong about a metric
shitton of things, and I actually have zero intention of updating it to
have correct information, because Psionics is completely intended to be
a "Find Out In Game" kind of thing. I'm actually pissed off by how much
the guide misleads people, and getting nonstop questions about why
Psionics doesn't work the way the guidebook says it works. So this PR
removes the Psionics guidebook entry outright. You're welcome.

**FIND OUT IN GAME. PSIONICS IS ENTIRELY INTENDED TO BE VAGUE. YOU ARE
NOT SUPPOSED TO GET STRAIGHT ANSWERS FROM ANYTHING. YES THE POPUP TEXT
IS VAGUE. I'M NOT GOING TO HOLD YOUR HAND. FIGURE OUT WHAT THINGS MEAN
BY CONTEXT CLUES, OR JUST GUESS. YOUR BEST GUESS IS BETTER THAN ASKING
IN AHELP ABOUT EVERYTHING.**

# Changelog

:cl:
- remove: Removed the Psionics Guidebook. It was straight up wrong about
most things, and is not ever going to be updated to match new Psionics
Content. You are fully intended to "FIND OUT IN GAME" how things work
through guessing, trial and error, and just pure happenstance.
Experiment with shit. The popups are intentionally vague. You're
supposed to think about what they mean. Stop asking admins in Ahelps
what the vague text means.
LaryNevesPR pushed a commit to LaryNevesPR/Estacao-Andromeda that referenced this pull request Jan 3, 2025
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