由于作者懒癌晚期,该项目已经停止维护。
Due to the author's late stage cancer of laziness, the project has been discontinued for maintenance.
原 Kratos Build8 现更名为 Kratos-Lite。
The original Kratos Build8 is now rename as Kratos-Lite.
新版本将深度结合DP2.1的框架结构,对代码进行完全重构,想比之前的版本,具有更轻量、更快的速度、更便捷的更新机制。
The new version will deeply combine the framework structure of DP2.1, completely refactor the code, and have a lighter, faster and more convenient update mechanism than the previous version.
此仓库不包含源代码,仅保存非开发者Modder所需要的文件,需要查看源代码可前往此处。
This repository does not contain source code, it only saves files needed by non-developer Modders. If you need to view the source code, you can go Here.
DynamicPatcher是由开发者Xkein创建的尤里的复仇MOD开发平台,项目主页
DynamicPatcher is Yuri's Revenge MOD development platform created by developer Xkein.
Kratos项目是尤里的复仇MOD《乱来时刻(WWSB HOUR)》的作者 双杀步枪(ChrisLv_CN) 所创建的DP应用项目。MOD作者主页
Project Kratos is a DP application project created by ChrisLv_CN, the author of Yuri's revenge MOD "WWSB HOUR".
本项目完全基于DP进行开发,以INI标签的形式为MOD提供全新特性。
This project is completely developed based on DP, and use INI labels to provides new features for MOD.
-
前往Release下载最新的压缩包。
Go to Release to download the latest package. -
把文件夹
DynamicPatcher,文件DynamicPatcher.dll和PatcherLoader.dll放入尤里的复仇游戏根目录下。
Put the folderDynamicPatcher, filesDynamicPatcher.dllandPatcherLoader.dllinto Yuri's Revenge game root directory. -
在
ini中添加对应的内容。
Editinifile -
为
gamemd.exe与syringe.exe添加管理员权限。(Build7起升级为DP2.0,不再需要设置管理员权限)
Add administrator privileges togamemd.exeandsyringe.exe. (Build7 and later versions do not need this because update to DP2.0) -
运行
RunAres.bat启动游戏。
RunRunAres.batto start the game.
- DynamicPatcher ALL developers
- Ares ALL developers
- Phobos ALL developers
- hejiajun107 - 提供战机区域警戒功能
- RA2DIY 红警2Mod开发私人会所
如果你喜欢本项目,并想通过资助来帮助本项目,可以通过以下方式。
If you like this project and want to fund it, here's how you can do it.
- PayPal - [email protected]
- 支付宝 - Alipay
- 微信 - Wechat
- 爱发电 - Afdian
-
将编译好的脚本对应的
.pkg文件放入DynamicPatcher\Packages\Build\Scripts。
Put the.pkgfile corresponding to the compiled script intoDynamicPatcher\Packages\Build\Scripts. -
使用文本编辑器编辑
DynamicPatcher\Packages下的release.list文件,在末行加入{DP_DIR}\Build\Scripts\***.tmp,***为脚本.pkg的文件名。
Use a text editor to edit therelease.listfile in folderDynamicPatcher\Packages, and add{DP_DIR}\Build\Scripts\***.tmpin the last line.***is the file name of the script file of.pkg. -
启动游戏。
Run.
-
正确安装并启动Kratos,确保Kratos运行正常。
Install and start Kratos correctly to ensure that Kratos operates normally. -
从源代码项目中获取Debug版本的
DynamicPatcher.dll,替换。
Get the Debug version ofDynamicPatcher.dllfrom the source code project and replace it. -
在文件夹
DynamicPatcher下创建文件夹Scripts,并将写好的.cs脚本文件放进去。
Create the folder 'Scripts' under the folder' DynamicPatcher 'and put the written.csscript file in it. -
启动游戏。
Run. -
在
DynamicPatcher\Packages\Build\Scripts中获得编译并打包好的.pkg文件。
Get the compiled and packaged.pkgfile inDynamicPatcher\Packages\Build\Scripts.
