Flutter Sound Version :
Describe the bug
I confirmed that a new onBufferUnderflow parameter was introduced to replace whenFinished for handling stream data in the player.
However, this parameter does not seem to work. In the definition of startPlayerFromStream, it is written as onBufferUnderlow (missing the f) instead of onBufferUnderflow.
Also, in the code, if fromStream is set to true, it looks like this parameter is not being used at all.
Could you please confirm if my understanding is correct?