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hdeband shader creates green tint when played using hwdec=qsv-copy #14

@Astralyfuse

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@Astralyfuse

As per the title, I'm running MPV with hwdec=auto-unsafe as some video get massive frame-drop when running some of my shader on hwdec=auto. With that, MPV selects qsv-copy as I'm using a laptop with integrated intel arc gpu. Without shader, everything looks fine like this

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Then, I add hdeband and it turn into this

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Now, i've tested other shader as well and some of them looks fine

Image

I think mpv-player/mpv#10239 might have some clue about this effect as when I put vf=format=rgba into mpv.conf, everything looks fine including with hdeband shader.

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I hope you would look into this and I would gladly help if you need anything from me.

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