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23 changes: 18 additions & 5 deletions src/5e-SRD-Features.json
Original file line number Diff line number Diff line change
Expand Up @@ -24,7 +24,6 @@
{
"name": "Rage",
"action_type": "bonus",
"duration": "10 turns",
"prerequisites": [
{
"type": "boolean",
Expand All @@ -33,6 +32,7 @@
],
"effects": [
{
"duration": "10 turns",
"type": "advantage",
"on": {
"trigger": "check",
Expand All @@ -47,6 +47,7 @@
}
},
{
"duration": "10 turns",
"type": "advantage",
"on": {
"trigger": "save",
Expand All @@ -62,6 +63,7 @@
},
{
"type": "bonus",
"duration": "10 turns",
"amount": 2,
"to": "damage",
"on": {
Expand All @@ -79,6 +81,7 @@
},
{
"type": "resistance",
"duration": "10 turns",
"to": "damage",
"target": "self",
"source": "any",
Expand All @@ -92,6 +95,7 @@
},
{
"type": "resistance",
"duration": "10 turns",
"to": "damage",
"target": "self",
"source": "any",
Expand All @@ -105,6 +109,7 @@
},
{
"type": "resistance",
"duration": "10 turns",
"to": "damage",
"target": "self",
"source": "any",
Expand All @@ -117,7 +122,11 @@
}
},
{
"spellcasting": false
"type": "action_restriction",
"deny_actions": [
"spellcasting"
],
"duration": "10 turns"
}
]
}
Expand Down Expand Up @@ -177,7 +186,7 @@
"actions": [
{
"name": "Reckless Attack",
"desc": "When you make your first attack on your turn...",
"desc": "When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn.",
"action_type": "attack",
"prerequisites": [
{
Expand Down Expand Up @@ -335,19 +344,23 @@
"actions": [
{
"name": "Frenzy",
"desc": "When you enter rage, you can go into frenzy instead",
"desc": [
"You go into a frenzy when you rage. For the duration of your rage you can make a single melee weapon attack as a bonus action on each of your turns after this one. When your rage ends, you suffer one level of exhaustion (as described in appendix PH-A)",
" If you do so, for the duration of your rage you can make a single melee weapon attack as a bonus action on each of your turns after this one. When your rage ends, you suffer one level of exhaustion (as described in appendix PH-A)."
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Seems like the second item here is a duplicate.

],
"action_type": "bonus",
"duration": "10 turns",
"effects": [
{
"type": "bonus_action",
"duration": "10 turns",
"bonus_action_type": "attack",
"where": {
"attack_type": "melee"
}
},
{
"type": "condition",
"duration": "10 turns",
"condition_type": {
"index": "exhaustion",
"name": "Exhaustion",
Expand Down