@@ -2897,7 +2897,7 @@ func (g *GraphDefinition) SetNodeType(v string) {
28972897}
28982898
28992899// GetPrecision returns the Precision field if non-nil, zero value otherwise.
2900- func (g * GraphDefinition ) GetPrecision () PrecisionT {
2900+ func (g * GraphDefinition ) GetPrecision () StrintD {
29012901 if g == nil || g .Precision == nil {
29022902 return ""
29032903 }
@@ -2906,7 +2906,7 @@ func (g *GraphDefinition) GetPrecision() PrecisionT {
29062906
29072907// GetPrecisionOk returns a tuple with the Precision field if it's non-nil, zero value otherwise
29082908// and a boolean to check if the value has been set.
2909- func (g * GraphDefinition ) GetPrecisionOk () (PrecisionT , bool ) {
2909+ func (g * GraphDefinition ) GetPrecisionOk () (StrintD , bool ) {
29102910 if g == nil || g .Precision == nil {
29112911 return "" , false
29122912 }
@@ -2923,7 +2923,7 @@ func (g *GraphDefinition) HasPrecision() bool {
29232923}
29242924
29252925// SetPrecision allocates a new g.Precision and returns the pointer to it.
2926- func (g * GraphDefinition ) SetPrecision (v PrecisionT ) {
2926+ func (g * GraphDefinition ) SetPrecision (v StrintD ) {
29272927 g .Precision = & v
29282928}
29292929
@@ -7826,7 +7826,7 @@ func (t *TileDef) SetNoMetricHosts(v bool) {
78267826}
78277827
78287828// GetPrecision returns the Precision field if non-nil, zero value otherwise.
7829- func (t * TileDef ) GetPrecision () PrecisionT {
7829+ func (t * TileDef ) GetPrecision () StrintD {
78307830 if t == nil || t .Precision == nil {
78317831 return ""
78327832 }
@@ -7835,7 +7835,7 @@ func (t *TileDef) GetPrecision() PrecisionT {
78357835
78367836// GetPrecisionOk returns a tuple with the Precision field if it's non-nil, zero value otherwise
78377837// and a boolean to check if the value has been set.
7838- func (t * TileDef ) GetPrecisionOk () (PrecisionT , bool ) {
7838+ func (t * TileDef ) GetPrecisionOk () (StrintD , bool ) {
78397839 if t == nil || t .Precision == nil {
78407840 return "" , false
78417841 }
@@ -7852,7 +7852,7 @@ func (t *TileDef) HasPrecision() bool {
78527852}
78537853
78547854// SetPrecision allocates a new t.Precision and returns the pointer to it.
7855- func (t * TileDef ) SetPrecision (v PrecisionT ) {
7855+ func (t * TileDef ) SetPrecision (v StrintD ) {
78567856 t .Precision = & v
78577857}
78587858
@@ -10120,7 +10120,7 @@ func (w *Widget) SetParams(v Params) {
1012010120}
1012110121
1012210122// GetPrecision returns the Precision field if non-nil, zero value otherwise.
10123- func (w * Widget ) GetPrecision () PrecisionT {
10123+ func (w * Widget ) GetPrecision () StrintD {
1012410124 if w == nil || w .Precision == nil {
1012510125 return ""
1012610126 }
@@ -10129,7 +10129,7 @@ func (w *Widget) GetPrecision() PrecisionT {
1012910129
1013010130// GetPrecisionOk returns a tuple with the Precision field if it's non-nil, zero value otherwise
1013110131// and a boolean to check if the value has been set.
10132- func (w * Widget ) GetPrecisionOk () (PrecisionT , bool ) {
10132+ func (w * Widget ) GetPrecisionOk () (StrintD , bool ) {
1013310133 if w == nil || w .Precision == nil {
1013410134 return "" , false
1013510135 }
@@ -10146,7 +10146,7 @@ func (w *Widget) HasPrecision() bool {
1014610146}
1014710147
1014810148// SetPrecision allocates a new w.Precision and returns the pointer to it.
10149- func (w * Widget ) SetPrecision (v PrecisionT ) {
10149+ func (w * Widget ) SetPrecision (v StrintD ) {
1015010150 w .Precision = & v
1015110151}
1015210152
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