The UUID class is a GDScript 'static' class that provides a unique identifier generation for Godot Engine.
Copy the uuid.gd file in your project folder, then start using it.
func _init():
# To generate a new UUID string
print(UUID.v4())
# To generate a new UUID object
var uuid_object = UUID.new()
var uuid_object_2 = UUID.new()
print(uuid_object.as_string())
print(uuid_object.as_dict())
# Get a duplicated object
print(uuid_object.as_array())
# Compare 2 UUID objects
print(uuid_object.is_equal(uuid_object_2))MIT (See license file for more informations)