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fileIDToRecycleName: {} - serializedVersion: 2 + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 0 + sRGBTexture: 1 linearTexture: 0 - correctGamma: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,40 +21,76 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 grayScaleToAlpha: 0 - generateCubemap: 0 + generateCubemap: 6 cubemapConvolution: 0 - cubemapConvolutionSteps: 7 - cubemapConvolutionExponent: 1.5 seamlessCubemap: 0 textureFormat: -1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: 2 aniso: -1 - mipBias: -1 - wrapMode: 1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 nPOTScale: 0 lightmap: 0 - rGBM: 0 compressionQuality: 50 - allowsAlphaSplitting: 0 spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - 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fileIDToRecycleName: {} - serializedVersion: 2 + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 0 + sRGBTexture: 1 linearTexture: 0 - correctGamma: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,40 +21,76 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 grayScaleToAlpha: 0 - generateCubemap: 0 + generateCubemap: 6 cubemapConvolution: 0 - cubemapConvolutionSteps: 7 - cubemapConvolutionExponent: 1.5 seamlessCubemap: 0 textureFormat: -1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: -1 - mipBias: -1 - wrapMode: 1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 nPOTScale: 0 lightmap: 0 - rGBM: 0 compressionQuality: 50 - allowsAlphaSplitting: 0 spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 textureType: 8 - buildTargetSettings: [] + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 1 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/1_SelfDrivingCar/UI/jungle.jpg.meta b/Assets/1_SelfDrivingCar/UI/jungle.jpg.meta index d01078507..edcc751f7 100644 --- a/Assets/1_SelfDrivingCar/UI/jungle.jpg.meta +++ b/Assets/1_SelfDrivingCar/UI/jungle.jpg.meta @@ -1,10 +1,9 @@ fileFormatVersion: 2 guid: df3d17123e6187e4bafb0c155d7f427c -timeCreated: 1485650223 -licenseType: Free TextureImporter: - fileIDToRecycleName: {} - serializedVersion: 4 + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 0 @@ -12,6 +11,8 @@ TextureImporter: linearTexture: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,6 +21,9 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -27,10 +31,13 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: -1 - mipBias: -1 - wrapMode: 1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 nPOTScale: 0 lightmap: 0 compressionQuality: 50 @@ -39,38 +46,63 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 textureType: 8 textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 1 platformSettings: - - buildTarget: DefaultTexturePlatform + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform maxTextureSize: 2048 + resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 - - buildTarget: Standalone + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone maxTextureSize: 2048 + resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/1_SelfDrivingCar/UI/lake.jpg.meta b/Assets/1_SelfDrivingCar/UI/lake.jpg.meta index a5393bd5a..56ad9a6f2 100644 --- a/Assets/1_SelfDrivingCar/UI/lake.jpg.meta +++ b/Assets/1_SelfDrivingCar/UI/lake.jpg.meta @@ -1,17 +1,18 @@ fileFormatVersion: 2 guid: 78277ff2bd9b445239e836956d236a25 -timeCreated: 1475612706 -licenseType: Free TextureImporter: - fileIDToRecycleName: {} - serializedVersion: 2 + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 1 + sRGBTexture: 1 linearTexture: 0 - correctGamma: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,40 +21,76 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 grayScaleToAlpha: 0 - generateCubemap: 0 + generateCubemap: 6 cubemapConvolution: 0 - cubemapConvolutionSteps: 7 - cubemapConvolutionExponent: 1.5 seamlessCubemap: 0 textureFormat: -1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: 16 - mipBias: -1 - wrapMode: 1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 nPOTScale: 0 lightmap: 0 - rGBM: 0 compressionQuality: 50 - allowsAlphaSplitting: 0 spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 textureType: 8 - buildTargetSettings: [] + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 1 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/1_SelfDrivingCar/UI/record_disabled_80x85.png.meta b/Assets/1_SelfDrivingCar/UI/record_disabled_80x85.png.meta index ae158af22..d44c83c6a 100644 --- a/Assets/1_SelfDrivingCar/UI/record_disabled_80x85.png.meta +++ b/Assets/1_SelfDrivingCar/UI/record_disabled_80x85.png.meta @@ -1,17 +1,18 @@ fileFormatVersion: 2 guid: 69d62d83dfbce4153b3546b228ad4890 -timeCreated: 1477260562 -licenseType: Pro TextureImporter: - fileIDToRecycleName: {} - serializedVersion: 2 + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 1 + sRGBTexture: 1 linearTexture: 0 - correctGamma: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,40 +21,76 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 grayScaleToAlpha: 0 - generateCubemap: 0 + generateCubemap: 6 cubemapConvolution: 0 - cubemapConvolutionSteps: 7 - cubemapConvolutionExponent: 1.5 seamlessCubemap: 0 textureFormat: -1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: 16 - mipBias: -1 - wrapMode: 1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 nPOTScale: 0 lightmap: 0 - rGBM: 0 compressionQuality: 50 - allowsAlphaSplitting: 0 spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 textureType: 8 - buildTargetSettings: [] + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 1 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/1_SelfDrivingCar/UI/record_pause_80x84.png.meta b/Assets/1_SelfDrivingCar/UI/record_pause_80x84.png.meta index c69358740..26ea9ad08 100644 --- a/Assets/1_SelfDrivingCar/UI/record_pause_80x84.png.meta +++ b/Assets/1_SelfDrivingCar/UI/record_pause_80x84.png.meta @@ -1,17 +1,18 @@ fileFormatVersion: 2 guid: f16a24fb1c5fe4647b841d129e72a233 -timeCreated: 1474280773 -licenseType: Pro TextureImporter: - fileIDToRecycleName: {} - serializedVersion: 2 + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 0 + sRGBTexture: 1 linearTexture: 0 - correctGamma: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,40 +21,76 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 grayScaleToAlpha: 0 - generateCubemap: 0 + generateCubemap: 6 cubemapConvolution: 0 - cubemapConvolutionSteps: 7 - cubemapConvolutionExponent: 1.5 seamlessCubemap: 0 textureFormat: -1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: 2 aniso: 16 - mipBias: -1 - wrapMode: 1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 nPOTScale: 0 lightmap: 0 - rGBM: 0 compressionQuality: 50 - allowsAlphaSplitting: 0 spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 textureType: 8 - buildTargetSettings: [] + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 1 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Editor/ImageEffects/BloomAndFlaresEditor.cs b/Assets/Editor/ImageEffects/BloomAndFlaresEditor.cs index 2966e5ddd..42d38034d 100644 --- a/Assets/Editor/ImageEffects/BloomAndFlaresEditor.cs +++ b/Assets/Editor/ImageEffects/BloomAndFlaresEditor.cs @@ -77,7 +77,7 @@ public override void OnInspectorGUI () { // display info text when screen blend mode cannot be used Camera cam = (target as BloomAndFlares).GetComponent(); if (cam != null) { - if (screenBlendMode.enumValueIndex==0 && ((cam.hdr && hdr.enumValueIndex==0) || (hdr.enumValueIndex==1))) { + if (screenBlendMode.enumValueIndex==0 && ((cam.allowHDR && hdr.enumValueIndex==0) || (hdr.enumValueIndex==1))) { EditorGUILayout.HelpBox("Screen blend is not supported in HDR. Using 'Add' instead.", MessageType.Info); } } diff --git a/Assets/Editor/ImageEffects/BloomEditor.cs b/Assets/Editor/ImageEffects/BloomEditor.cs index 6957591fc..58c9628ed 100644 --- a/Assets/Editor/ImageEffects/BloomEditor.cs +++ b/Assets/Editor/ImageEffects/BloomEditor.cs @@ -85,7 +85,7 @@ public override void OnInspectorGUI () { // display info text when screen blend mode cannot be used Camera cam = (target as Bloom).GetComponent(); if (cam != null) { - if (screenBlendMode.enumValueIndex==0 && ((cam.hdr && hdr.enumValueIndex==0) || (hdr.enumValueIndex==1))) { + if (screenBlendMode.enumValueIndex==0 && ((cam.allowHDR && hdr.enumValueIndex==0) || (hdr.enumValueIndex==1))) { EditorGUILayout.HelpBox("Screen blend is not supported in HDR. Using 'Add' instead.", MessageType.Info); } } diff --git a/Assets/Editor/ImageEffects/TonemappingEditor.cs b/Assets/Editor/ImageEffects/TonemappingEditor.cs index 613631f0f..f6128a4e8 100644 --- a/Assets/Editor/ImageEffects/TonemappingEditor.cs +++ b/Assets/Editor/ImageEffects/TonemappingEditor.cs @@ -42,7 +42,7 @@ public override void OnInspectorGUI () { Camera cam = (target as Tonemapping).GetComponent(); if (cam != null) { - if (!cam.hdr) { + if (!cam.allowHDR) { EditorGUILayout.HelpBox("The camera is not HDR enabled. This will likely break the Tonemapper.", MessageType.Warning); } else if (!(target as Tonemapping).validRenderTextureFormat) { diff --git a/Assets/Plugins/SimpleFileBrowser/Sprites/Checkmark.psd.meta b/Assets/Plugins/SimpleFileBrowser/Sprites/Checkmark.psd.meta index b26fc1d20..285b3cc5e 100644 --- a/Assets/Plugins/SimpleFileBrowser/Sprites/Checkmark.psd.meta +++ b/Assets/Plugins/SimpleFileBrowser/Sprites/Checkmark.psd.meta @@ -1,17 +1,18 @@ fileFormatVersion: 2 guid: 4924b77159e651e4aaa9a22286725d94 -timeCreated: 1479482517 -licenseType: Free TextureImporter: - fileIDToRecycleName: {} - serializedVersion: 2 + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 1 + sRGBTexture: 1 linearTexture: 0 - correctGamma: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,40 +21,76 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 grayScaleToAlpha: 0 - generateCubemap: 0 + generateCubemap: 6 cubemapConvolution: 0 - cubemapConvolutionSteps: 7 - cubemapConvolutionExponent: 1.5 seamlessCubemap: 0 textureFormat: 5 maxTextureSize: 32 textureSettings: + serializedVersion: 2 filterMode: 1 aniso: 16 - mipBias: -1 - wrapMode: 1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 nPOTScale: 0 lightmap: 0 - rGBM: 0 compressionQuality: 50 - allowsAlphaSplitting: 0 spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 5 - buildTargetSettings: [] + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 1 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 32 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] spritePackingTag: SimpleFileBrowserUI + pSDRemoveMatte: 1 + pSDShowRemoveMatteOption: 1 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Plugins/SimpleFileBrowser/Sprites/DefaultFileIcon.png.meta b/Assets/Plugins/SimpleFileBrowser/Sprites/DefaultFileIcon.png.meta index 84259fe9d..76d325e38 100644 --- a/Assets/Plugins/SimpleFileBrowser/Sprites/DefaultFileIcon.png.meta +++ b/Assets/Plugins/SimpleFileBrowser/Sprites/DefaultFileIcon.png.meta @@ -1,17 +1,18 @@ fileFormatVersion: 2 guid: 372a6728b63455845bdad04ffc8a323b -timeCreated: 1479477419 -licenseType: Free TextureImporter: - fileIDToRecycleName: {} - serializedVersion: 2 + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 1 + sRGBTexture: 1 linearTexture: 0 - correctGamma: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,40 +21,76 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 grayScaleToAlpha: 0 - generateCubemap: 0 + generateCubemap: 6 cubemapConvolution: 0 - cubemapConvolutionSteps: 7 - cubemapConvolutionExponent: 1.5 seamlessCubemap: 0 textureFormat: 5 maxTextureSize: 32 textureSettings: + serializedVersion: 2 filterMode: 1 aniso: 16 - mipBias: -1 - wrapMode: 1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 nPOTScale: 0 lightmap: 0 - rGBM: 0 compressionQuality: 50 - allowsAlphaSplitting: 0 spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - 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fileIDToRecycleName: {} - serializedVersion: 2 + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 1 + sRGBTexture: 1 linearTexture: 0 - correctGamma: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,40 +21,76 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 grayScaleToAlpha: 0 - generateCubemap: 0 + generateCubemap: 6 cubemapConvolution: 0 - cubemapConvolutionSteps: 7 - cubemapConvolutionExponent: 1.5 seamlessCubemap: 0 textureFormat: 5 maxTextureSize: 32 textureSettings: + serializedVersion: 2 filterMode: 1 aniso: 16 - mipBias: -1 - wrapMode: 1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 nPOTScale: 0 lightmap: 0 - rGBM: 0 compressionQuality: 50 - allowsAlphaSplitting: 0 spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - 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spriteBorder: {x: 5, y: 5, z: 5, w: 5} spritePixelsToUnits: 100 + spriteBorder: {x: 5, y: 5, z: 5, w: 5} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 5 - buildTargetSettings: [] + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 1 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 32 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] spritePackingTag: SimpleFileBrowserUI + pSDRemoveMatte: 1 + pSDShowRemoveMatteOption: 1 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Plugins/SimpleFileBrowser/Sprites/SimpleFileBrowserSlicedBackground4.psd.meta b/Assets/Plugins/SimpleFileBrowser/Sprites/SimpleFileBrowserSlicedBackground4.psd.meta index a97eaf9a4..d448cd645 100644 --- a/Assets/Plugins/SimpleFileBrowser/Sprites/SimpleFileBrowserSlicedBackground4.psd.meta +++ b/Assets/Plugins/SimpleFileBrowser/Sprites/SimpleFileBrowserSlicedBackground4.psd.meta @@ -1,17 +1,18 @@ fileFormatVersion: 2 guid: 90bee1ddeeef38a4f860f96b5510c136 -timeCreated: 1479479165 -licenseType: Free TextureImporter: - fileIDToRecycleName: {} - serializedVersion: 2 + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 1 + sRGBTexture: 1 linearTexture: 0 - correctGamma: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,40 +21,76 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 grayScaleToAlpha: 0 - generateCubemap: 0 + generateCubemap: 6 cubemapConvolution: 0 - cubemapConvolutionSteps: 7 - cubemapConvolutionExponent: 1.5 seamlessCubemap: 0 textureFormat: 5 maxTextureSize: 32 textureSettings: + serializedVersion: 2 filterMode: 1 aniso: 16 - mipBias: -1 - wrapMode: 1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 nPOTScale: 0 lightmap: 0 - rGBM: 0 compressionQuality: 50 - allowsAlphaSplitting: 0 spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 5, y: 5, z: 5, w: 5} spritePixelsToUnits: 100 + spriteBorder: {x: 5, y: 5, z: 5, w: 5} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 5 - buildTargetSettings: [] + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 1 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 32 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] spritePackingTag: SimpleFileBrowserUI + pSDRemoveMatte: 1 + pSDShowRemoveMatteOption: 1 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Plugins/SimpleFileBrowser/Sprites/SimpleFileBrowserSlicedBackground5.psd.meta b/Assets/Plugins/SimpleFileBrowser/Sprites/SimpleFileBrowserSlicedBackground5.psd.meta index 2cab7bf8e..e448f84e9 100644 --- a/Assets/Plugins/SimpleFileBrowser/Sprites/SimpleFileBrowserSlicedBackground5.psd.meta +++ b/Assets/Plugins/SimpleFileBrowser/Sprites/SimpleFileBrowserSlicedBackground5.psd.meta @@ -1,17 +1,18 @@ fileFormatVersion: 2 guid: 2c46fa192de46b04e8281f225bee0230 -timeCreated: 1479481761 -licenseType: Free TextureImporter: - fileIDToRecycleName: {} - serializedVersion: 2 + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 1 + sRGBTexture: 1 linearTexture: 0 - correctGamma: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,40 +21,76 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 grayScaleToAlpha: 0 - generateCubemap: 0 + generateCubemap: 6 cubemapConvolution: 0 - cubemapConvolutionSteps: 7 - cubemapConvolutionExponent: 1.5 seamlessCubemap: 0 textureFormat: 5 maxTextureSize: 32 textureSettings: + serializedVersion: 2 filterMode: 1 aniso: 16 - mipBias: -1 - wrapMode: 1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 nPOTScale: 0 lightmap: 0 - rGBM: 0 compressionQuality: 50 - allowsAlphaSplitting: 0 spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 5, y: 5, z: 5, w: 6} spritePixelsToUnits: 100 + spriteBorder: {x: 5, y: 5, z: 5, w: 6} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 5 - buildTargetSettings: [] + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 1 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 32 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] spritePackingTag: SimpleFileBrowserUI + pSDRemoveMatte: 1 + pSDShowRemoveMatteOption: 1 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Plugins/SimpleFileBrowser/Sprites/TextFileIcon.png.meta b/Assets/Plugins/SimpleFileBrowser/Sprites/TextFileIcon.png.meta index 08da7b133..e7942d846 100644 --- a/Assets/Plugins/SimpleFileBrowser/Sprites/TextFileIcon.png.meta +++ b/Assets/Plugins/SimpleFileBrowser/Sprites/TextFileIcon.png.meta @@ -1,17 +1,18 @@ fileFormatVersion: 2 guid: d9b30118e14d81742a606dac7cc44d7e -timeCreated: 1479477419 -licenseType: Free TextureImporter: - fileIDToRecycleName: {} - serializedVersion: 2 + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 1 + sRGBTexture: 1 linearTexture: 0 - correctGamma: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,40 +21,76 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 grayScaleToAlpha: 0 - generateCubemap: 0 + generateCubemap: 6 cubemapConvolution: 0 - cubemapConvolutionSteps: 7 - cubemapConvolutionExponent: 1.5 seamlessCubemap: 0 textureFormat: 5 maxTextureSize: 32 textureSettings: + serializedVersion: 2 filterMode: 1 aniso: 16 - mipBias: -1 - wrapMode: 1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 nPOTScale: 0 lightmap: 0 - rGBM: 0 compressionQuality: 50 - allowsAlphaSplitting: 0 spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 5 - buildTargetSettings: [] + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 1 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 32 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] spritePackingTag: SimpleFileBrowserUI + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/RoadKit/Scene/Terrain.asset b/Assets/RoadKit/Scene/Terrain.asset index 90cb42a1f..bdc065bcb 100644 Binary files a/Assets/RoadKit/Scene/Terrain.asset and b/Assets/RoadKit/Scene/Terrain.asset differ diff --git a/Assets/SampleScenes/Menu/Sprites/LogoUnitySprite.png.meta b/Assets/SampleScenes/Menu/Sprites/LogoUnitySprite.png.meta index fa0f6c572..c47408152 100644 --- a/Assets/SampleScenes/Menu/Sprites/LogoUnitySprite.png.meta +++ b/Assets/SampleScenes/Menu/Sprites/LogoUnitySprite.png.meta @@ -1,52 +1,96 @@ fileFormatVersion: 2 guid: 7d6d5225d5a2b40e3959b66d13b6e29c TextureImporter: - fileIDToRecycleName: {} - serializedVersion: 2 + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 1 + sRGBTexture: 1 linearTexture: 0 - correctGamma: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: convertToNormalMap: 0 externalNormalMap: 0 - heightScale: .25 + heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 grayScaleToAlpha: 0 - generateCubemap: 0 + generateCubemap: 6 cubemapConvolution: 0 - cubemapConvolutionSteps: 8 - cubemapConvolutionExponent: 1.5 seamlessCubemap: 0 textureFormat: -1 maxTextureSize: 1024 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: 16 - mipBias: -1 - wrapMode: 1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 nPOTScale: 0 lightmap: 0 - rGBM: 0 compressionQuality: 50 spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 - 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fileIDToRecycleName: {} - serializedVersion: 2 + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 1 + sRGBTexture: 1 linearTexture: 0 - correctGamma: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: convertToNormalMap: 0 externalNormalMap: 0 - heightScale: .25 + heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 grayScaleToAlpha: 0 - generateCubemap: 0 + generateCubemap: 6 cubemapConvolution: 0 - cubemapConvolutionSteps: 8 - cubemapConvolutionExponent: 1.5 seamlessCubemap: 0 textureFormat: -1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: 16 - mipBias: -1 - wrapMode: 1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 nPOTScale: 0 lightmap: 0 - rGBM: 0 compressionQuality: 50 spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 - 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OUT.pos = mul(UNITY_MATRIX_MVP, v.vertex); + OUT.pos = UnityObjectToClipPos(v.vertex); float3 cameraPos = float3(0,kInnerRadius + kCameraHeight,0); // The camera's current position diff --git a/Assets/SampleScenes/Textures/GUIReticle.png.meta b/Assets/SampleScenes/Textures/GUIReticle.png.meta index a073e5ccf..5321b12ab 100644 --- a/Assets/SampleScenes/Textures/GUIReticle.png.meta +++ b/Assets/SampleScenes/Textures/GUIReticle.png.meta @@ -1,74 +1,144 @@ fileFormatVersion: 2 guid: c03c72978d15ecb4d91060d3a10d14f0 TextureImporter: - fileIDToRecycleName: {} - serializedVersion: 2 + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 0 + sRGBTexture: 1 linearTexture: 0 - correctGamma: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: convertToNormalMap: 0 externalNormalMap: 0 - heightScale: .25 + heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 grayScaleToAlpha: 1 - generateCubemap: 0 + generateCubemap: 6 cubemapConvolution: 0 - cubemapConvolutionSteps: 8 - cubemapConvolutionExponent: 1.5 seamlessCubemap: 0 textureFormat: -1 maxTextureSize: 1024 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: 2 - mipBias: -1 - wrapMode: 1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 nPOTScale: 0 lightmap: 0 - rGBM: 0 compressionQuality: 50 - allowsAlphaSplitting: 0 spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 - spritePivot: {x: .5, y: .5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 2 alphaIsTransparency: 1 - textureType: 5 - buildTargetSettings: - - buildTarget: iPhone + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 1 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone maxTextureSize: 128 + resizeAlgorithm: 0 textureFormat: 32 + textureCompression: 1 compressionQuality: 50 + crunchedCompression: 0 allowsAlphaSplitting: 0 - - buildTarget: Android + overridden: 1 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android maxTextureSize: 128 + resizeAlgorithm: 0 textureFormat: 34 + textureCompression: 1 compressionQuality: 50 + crunchedCompression: 0 allowsAlphaSplitting: 0 - - buildTarget: BlackBerry + overridden: 1 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: BlackBerry maxTextureSize: 128 + resizeAlgorithm: 0 textureFormat: 34 + textureCompression: 1 compressionQuality: 50 + crunchedCompression: 0 allowsAlphaSplitting: 0 - - buildTarget: WP8 + overridden: 1 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WP8 maxTextureSize: 128 + resizeAlgorithm: 0 textureFormat: 10 + textureCompression: 1 compressionQuality: 50 + crunchedCompression: 0 allowsAlphaSplitting: 0 + overridden: 1 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: + serializedVersion: 2 sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs b/Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs index 9a014e0fc..a5aedefda 100644 --- a/Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs +++ b/Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs @@ -59,7 +59,7 @@ public static float MaxBoundsExtent(Transform obj, bool includeEffects) bool initBounds = false; foreach (Renderer r in renderers) { - 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o.vertex = mul(UNITY_MATRIX_MVP, v.vertex); + o.vertex = UnityObjectToClipPos(v.vertex); #if UNITY_UV_STARTS_AT_TOP float scale = -1.0; #else diff --git a/Assets/Standard Assets/Effects/ImageEffects/Scripts/Bloom.cs b/Assets/Standard Assets/Effects/ImageEffects/Scripts/Bloom.cs index d5fd7a6d4..15f39ffed 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Scripts/Bloom.cs +++ b/Assets/Standard Assets/Effects/ImageEffects/Scripts/Bloom.cs @@ -106,7 +106,7 @@ public void OnRenderImage (RenderTexture source, RenderTexture destination) doHdr = false; if (hdr == HDRBloomMode.Auto) - doHdr = source.format == RenderTextureFormat.ARGBHalf && GetComponent().hdr; + doHdr = source.format == RenderTextureFormat.ARGBHalf && GetComponent().allowHDR; else { doHdr = hdr == HDRBloomMode.On; } diff --git a/Assets/Standard Assets/Effects/ImageEffects/Scripts/BloomAndFlares.cs b/Assets/Standard Assets/Effects/ImageEffects/Scripts/BloomAndFlares.cs index 3769c21cd..da269f564 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Scripts/BloomAndFlares.cs +++ b/Assets/Standard Assets/Effects/ImageEffects/Scripts/BloomAndFlares.cs @@ -109,7 +109,7 @@ void OnRenderImage(RenderTexture source, RenderTexture destination) doHdr = false; if (hdr == HDRBloomMode.Auto) - doHdr = source.format == RenderTextureFormat.ARGBHalf && GetComponent().hdr; + doHdr = source.format == RenderTextureFormat.ARGBHalf && GetComponent().allowHDR; else { doHdr = hdr == HDRBloomMode.On; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Scripts/DepthOfField.cs b/Assets/Standard Assets/Effects/ImageEffects/Scripts/DepthOfField.cs index 59aee6557..2ab066890 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Scripts/DepthOfField.cs +++ b/Assets/Standard Assets/Effects/ImageEffects/Scripts/DepthOfField.cs @@ -256,7 +256,7 @@ void OnRenderImage (RenderTexture source, RenderTexture destination) { dx11bokehMaterial.SetVector ("_Screen", new Vector3(1.0f/(1.0f*source.width), 1.0f/(1.0f*source.height), internalBlurWidth)); dx11bokehMaterial.SetPass (2); - Graphics.DrawProceduralIndirect (MeshTopology.Points, cbDrawArgs, 0); + Graphics.DrawProceduralIndirectNow (MeshTopology.Points, cbDrawArgs, 0); Graphics.Blit (dest2, destination); // hackaround for DX11 high resolution flipfun (OPTIMIZEME) @@ -330,7 +330,7 @@ void OnRenderImage (RenderTexture source, RenderTexture destination) { dx11bokehMaterial.SetTexture ("_MainTex", dx11BokehTexture); dx11bokehMaterial.SetVector ("_Screen", new Vector3(1.0f/(1.0f*rtLow2.width), 1.0f/(1.0f*rtLow2.height), internalBlurWidth)); dx11bokehMaterial.SetPass (1); - Graphics.DrawProceduralIndirect (MeshTopology.Points, cbDrawArgs, 0); + Graphics.DrawProceduralIndirectNow (MeshTopology.Points, cbDrawArgs, 0); // upsample & combine dofHdrMaterial.SetTexture ("_LowRez", rtLow2); diff --git a/Assets/Standard Assets/Effects/ImageEffects/Scripts/SunShafts.cs b/Assets/Standard Assets/Effects/ImageEffects/Scripts/SunShafts.cs index 480ef259f..508ea5298 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Scripts/SunShafts.cs +++ b/Assets/Standard Assets/Effects/ImageEffects/Scripts/SunShafts.cs @@ -90,7 +90,7 @@ void OnRenderImage (RenderTexture source, RenderTexture destination) { sunShaftsMaterial.SetVector ("_SunThreshold", sunThreshold); if (!useDepthTexture) { - var format= GetComponent().hdr ? RenderTextureFormat.DefaultHDR: RenderTextureFormat.Default; + var format= GetComponent().allowHDR ? RenderTextureFormat.DefaultHDR: RenderTextureFormat.Default; RenderTexture tmpBuffer = RenderTexture.GetTemporary (source.width, source.height, 0, format); RenderTexture.active = tmpBuffer; GL.ClearWithSkybox (false, GetComponent()); diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/BlendModesOverlay.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/BlendModesOverlay.shader index b3d9ce3fb..467aa03d2 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/BlendModesOverlay.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/BlendModesOverlay.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/BlendModesOverlay" { Properties { _MainTex ("Screen Blended", 2D) = "" {} @@ -22,7 +24,7 @@ Shader "Hidden/BlendModesOverlay" { v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv[0] = float2( dot(v.texcoord.xy, _UV_Transform.xy), diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/BlurEffectConeTaps.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/BlurEffectConeTaps.shader index 2328b7cf4..5cc7d10ae 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/BlurEffectConeTaps.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/BlurEffectConeTaps.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/BlurEffectConeTap" { Properties { _MainTex ("", any) = "" {} } CGINCLUDE @@ -12,7 +14,7 @@ Shader "Hidden/BlurEffectConeTap" { half4 _BlurOffsets; v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv = v.texcoord - _BlurOffsets.xy * _MainTex_TexelSize.xy; // hack, see BlurEffect.cs for the reason for this. let's make a new blur effect soon o.taps[0] = o.uv + _MainTex_TexelSize * _BlurOffsets.xy; o.taps[1] = o.uv - _MainTex_TexelSize * _BlurOffsets.xy; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/CameraMotionBlur.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/CameraMotionBlur.shader index 355f62b0a..473300691 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/CameraMotionBlur.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/CameraMotionBlur.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + /* CAMERA MOTION BLUR IMAGE EFFECTS @@ -88,7 +90,7 @@ v2f vert(appdata_img v) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv = v.texcoord.xy; return o; } diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/CameraMotionBlurDX11.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/CameraMotionBlurDX11.shader index 30ee759f1..819465bd8 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/CameraMotionBlurDX11.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/CameraMotionBlurDX11.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + /* NOTES: see CameraMotionBlur.shader */ @@ -50,7 +52,7 @@ v2f vert(appdata_img v) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = v.texcoord.xy; return o; } diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/ChromaticAberrationShader.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/ChromaticAberrationShader.shader index 12641f703..f052460c0 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/ChromaticAberrationShader.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/ChromaticAberrationShader.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/ChromaticAberration" { Properties { _MainTex ("Base", 2D) = "" {} @@ -23,7 +25,7 @@ Shader "Hidden/ChromaticAberration" { v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv = v.texcoord.xy; return o; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrection3DLut.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrection3DLut.shader index 78b3c1708..90a1f03d9 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrection3DLut.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrection3DLut.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/ColorCorrection3DLut" { Properties { _MainTex ("Base (RGB)", 2D) = "" {} @@ -21,7 +23,7 @@ float _Offset; v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv = v.texcoord.xy; return o; } diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrectionCurves.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrectionCurves.shader index f3eb10f75..554d8e4b3 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrectionCurves.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrectionCurves.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/ColorCorrectionCurves" { Properties { _MainTex ("Base (RGB)", 2D) = "" {} @@ -39,7 +41,7 @@ Shader "Hidden/ColorCorrectionCurves" { v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv = v.texcoord.xy; o.uv2 = TRANSFORM_TEX(v.texcoord, _CameraDepthTexture); diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrectionCurvesSimple.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrectionCurvesSimple.shader index 65e939a8b..e9275d2e0 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrectionCurvesSimple.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrectionCurvesSimple.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/ColorCorrectionCurvesSimple" { Properties { _MainTex ("Base (RGB)", 2D) = "" {} @@ -21,7 +23,7 @@ Shader "Hidden/ColorCorrectionCurvesSimple" { v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv = v.texcoord.xy; return o; } diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrectionSelective.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrectionSelective.shader index 5656ca28e..a0d697f06 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrectionSelective.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/ColorCorrectionSelective.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/ColorCorrectionSelective" { Properties { _MainTex ("Base (RGB)", 2D) = "" {} @@ -19,7 +21,7 @@ Shader "Hidden/ColorCorrectionSelective" { v2f vert( appdata_img v ) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = v.texcoord.xy; return o; } diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/Contrast Stretch/Apply.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/Contrast Stretch/Apply.shader index c06b03eac..4d2debad3 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/Contrast Stretch/Apply.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/Contrast Stretch/Apply.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + // Final pass in the contrast stretch effect: apply // color stretch to the original image, based on currently // adapted to minimum/maximum luminances. @@ -29,7 +31,7 @@ uniform sampler2D _AdaptTex; v2f vert (appdata_img v) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv[0] = MultiplyUV (UNITY_MATRIX_TEXTURE0, v.texcoord); o.uv[1] = float2(0.5,0.5); return o; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/Contrast Stretch/MinMaxReduction.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/Contrast Stretch/MinMaxReduction.shader index d7fe0c12f..cf2c9e0e4 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/Contrast Stretch/MinMaxReduction.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/Contrast Stretch/MinMaxReduction.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + // Reduces input image (_MainTex) by 2x2. // Outputs maximum value in R, minimum in G. Shader "Hidden/Contrast Stretch Reduction" { @@ -25,7 +27,7 @@ uniform sampler2D _MainTex; v2f vert (appdata_img v) { v2f o; - o.position = mul (UNITY_MATRIX_MVP, v.vertex); + o.position = UnityObjectToClipPos (v.vertex); float2 uv = MultiplyUV (UNITY_MATRIX_TEXTURE0, v.texcoord); // Compute UVs to sample 2x2 pixel block. diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/ContrastComposite.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/ContrastComposite.shader index d2e2f4fdb..e6240a030 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/ContrastComposite.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/ContrastComposite.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/ContrastComposite" { Properties { _MainTex ("Base (RGB)", 2D) = "" {} @@ -24,7 +26,7 @@ Shader "Hidden/ContrastComposite" { v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv[0] = v.texcoord.xy; o.uv[1] = v.texcoord.xy; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/ConvertDepth.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/ConvertDepth.shader index 1b7d4bced..9d2087895 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/ConvertDepth.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/ConvertDepth.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/ConvertDepth" { Properties { _MainTex ("Base (RGB)", 2D) = "" {} @@ -19,7 +21,7 @@ Shader "Hidden/ConvertDepth" { v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv = v.texcoord.xy; return o; } diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/CreaseApply.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/CreaseApply.shader index 2c8af5d27..820be2eff 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/CreaseApply.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/CreaseApply.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/CreaseApply" { @@ -32,7 +34,7 @@ struct v2f { v2f vert( appdata_img v ) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv.xy = v.texcoord.xy; return o; } diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/EdgeDetectNormals.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/EdgeDetectNormals.shader index cef4bced8..82f555430 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/EdgeDetectNormals.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/EdgeDetectNormals.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/EdgeDetect" { Properties { @@ -40,7 +42,7 @@ Shader "Hidden/EdgeDetect" { v2flum vertLum (appdata_img v) { v2flum o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); float2 uv = MultiplyUV( UNITY_MATRIX_TEXTURE0, v.texcoord ); o.uv[0] = uv; o.uv[1] = uv + float2(-_MainTex_TexelSize.x, -_MainTex_TexelSize.y) * _SampleDistance; @@ -90,7 +92,7 @@ Shader "Hidden/EdgeDetect" { v2f vertRobert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); float2 uv = v.texcoord.xy; o.uv[0] = uv; @@ -114,7 +116,7 @@ Shader "Hidden/EdgeDetect" { v2f vertThin( appdata_img v ) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); float2 uv = v.texcoord.xy; o.uv[0] = uv; @@ -137,7 +139,7 @@ Shader "Hidden/EdgeDetect" { v2fd vertD( appdata_img v ) { v2fd o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); float2 uv = v.texcoord.xy; o.uv[0] = uv; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/FisheyeShader.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/FisheyeShader.shader index 5338e2e5b..ad5d89679 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/FisheyeShader.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/FisheyeShader.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/FisheyeShader" { Properties { _MainTex ("Base (RGB)", 2D) = "" {} @@ -20,7 +22,7 @@ Shader "Hidden/FisheyeShader" { v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv = v.texcoord.xy; return o; } diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/GlobalFog.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/GlobalFog.shader index 5cb17dc6e..adbfd8bed 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/GlobalFog.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/GlobalFog.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/GlobalFog" { Properties { _MainTex ("Base (RGB)", 2D) = "black" {} @@ -44,7 +46,7 @@ CGINCLUDE v2f o; half index = v.vertex.z; v.vertex.z = 0.1; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv = v.texcoord.xy; o.uv_depth = v.texcoord.xy; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/MotionBlur.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/MotionBlur.shader index e00e98851..224249575 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/MotionBlur.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/MotionBlur.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/MotionBlur" { Properties { _MainTex ("Base (RGB)", 2D) = "white" {} @@ -36,7 +38,7 @@ Properties { v2f vert (appdata_t v) { v2f o; - o.vertex = mul(UNITY_MATRIX_MVP, v.vertex); + o.vertex = UnityObjectToClipPos(v.vertex); o.texcoord = TRANSFORM_TEX(v.texcoord, _MainTex); return o; } @@ -80,7 +82,7 @@ Properties { v2f vert (appdata_t v) { v2f o; - o.vertex = mul(UNITY_MATRIX_MVP, v.vertex); + o.vertex = UnityObjectToClipPos(v.vertex); o.texcoord = TRANSFORM_TEX(v.texcoord, _MainTex); return o; } diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/MotionBlurClear.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/MotionBlurClear.shader index d44863032..24dea5821 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/MotionBlurClear.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/MotionBlurClear.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/MotionBlurClear" { @@ -31,7 +33,7 @@ Pass { ps_input vert (vs_input v) { ps_input o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.screen = ComputeScreenPos(o.pos); COMPUTE_EYEDEPTH(o.screen.z); return o; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/NoiseAndGrain.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/NoiseAndGrain.shader index cb93fe914..a1dc44a2c 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/NoiseAndGrain.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/NoiseAndGrain.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/NoiseAndGrain" { Properties { _MainTex ("Base (RGB)", 2D) = "white" {} @@ -47,7 +49,7 @@ Shader "Hidden/NoiseAndGrain" { { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); #if UNITY_UV_STARTS_AT_TOP o.uv_screen = v.vertex.xyxy; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/NoiseAndGrainDX11.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/NoiseAndGrainDX11.shader index d0053eb9a..1b8e3477e 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/NoiseAndGrainDX11.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/NoiseAndGrainDX11.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/NoiseAndGrainDX11" { Properties { _MainTex ("Base (RGB)", 2D) = "white" {} @@ -72,7 +74,7 @@ Shader "Hidden/NoiseAndGrainDX11" { { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); #if UNITY_UV_STARTS_AT_TOP o.uv_screen = v.vertex.xyxy; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/NoiseEffectShaderRGB.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/NoiseEffectShaderRGB.shader index 2c4a1485e..90f28581c 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/NoiseEffectShaderRGB.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/NoiseEffectShaderRGB.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/Noise Shader RGB" { Properties { _MainTex ("Base (RGB)", 2D) = "white" {} @@ -32,7 +34,7 @@ uniform fixed4 _Intensity; // x=grain, y=scratch v2f vert (appdata_img v) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = MultiplyUV (UNITY_MATRIX_TEXTURE0, v.texcoord); o.uvg = v.texcoord.xy * _GrainOffsetScale.zw + _GrainOffsetScale.xy; o.uvs = v.texcoord.xy * _ScratchOffsetScale.zw + _ScratchOffsetScale.xy; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/NoiseEffectShaderYUV.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/NoiseEffectShaderYUV.shader index 29d084547..d13cdbe63 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/NoiseEffectShaderYUV.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/NoiseEffectShaderYUV.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/Noise Shader YUV" { Properties { _MainTex ("Base (RGB)", 2D) = "white" {} @@ -32,7 +34,7 @@ uniform fixed4 _Intensity; // x=grain, y=scratch v2f vert (appdata_img v) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = MultiplyUV (UNITY_MATRIX_TEXTURE0, v.texcoord); o.uvg = v.texcoord.xy * _GrainOffsetScale.zw + _GrainOffsetScale.xy; o.uvs = v.texcoord.xy * _ScratchOffsetScale.zw + _ScratchOffsetScale.xy; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/PrepareSunShaftsBlur.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/PrepareSunShaftsBlur.shader index 2e4182100..5c8891a91 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/PrepareSunShaftsBlur.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/PrepareSunShaftsBlur.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/PrepareSunShaftsBlur" { Properties { @@ -23,7 +25,7 @@ Shader "Hidden/PrepareSunShaftsBlur" { v2f vert (appdata_img v) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv = v.texcoord.xy; return o; } diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/RadialBlur.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/RadialBlur.shader index f04e20b19..5e0025c20 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/RadialBlur.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/RadialBlur.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/RadialBlur" { Properties { @@ -24,7 +26,7 @@ Shader "Hidden/RadialBlur" v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv.xy = v.texcoord.xy; o.blurVector = (_SunPosition.xy - v.texcoord.xy) * _BlurRadius4.xy; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/SSAOShader.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/SSAOShader.shader index a973142fa..0ac6545d5 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/SSAOShader.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/SSAOShader.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/SSAO" { Properties { _MainTex ("", 2D) = "" {} @@ -22,7 +24,7 @@ float4 _CameraDepthNormalsTexture_ST; v2f_ao vert_ao (appdata_img v) { v2f_ao o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = TRANSFORM_TEX(v.texcoord, _CameraDepthNormalsTexture); o.uvr = v.texcoord.xy * _NoiseScale; return o; @@ -184,7 +186,7 @@ float4 _MainTex_ST; v2f vert (appdata_img v) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = TRANSFORM_TEX (v.texcoord, _CameraDepthNormalsTexture); return o; } @@ -253,7 +255,7 @@ struct v2f { v2f vert (appdata_img v) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv[0] = MultiplyUV (UNITY_MATRIX_TEXTURE0, v.texcoord); o.uv[1] = MultiplyUV (UNITY_MATRIX_TEXTURE1, v.texcoord); return o; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/ScreenSpaceAmbientObscurance.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/ScreenSpaceAmbientObscurance.shader index cc98f0e46..c32933f0c 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/ScreenSpaceAmbientObscurance.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/ScreenSpaceAmbientObscurance.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + // This Ambient Occlusion image effect is based on "Scalable Ambient Obscurance": @@ -74,7 +76,7 @@ Shader "Hidden/ScreenSpaceAmbientObscurance" v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv = v.texcoord.xy; o.uv2 = v.texcoord.xy; #if UNITY_UV_STARTS_AT_TOP diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/ShowAlphaChannel.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/ShowAlphaChannel.shader index 69c10a26d..00e0d42a5 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/ShowAlphaChannel.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/ShowAlphaChannel.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/ShowAlphaChannel" { @@ -31,7 +33,7 @@ struct v2f { v2f vert( appdata_img v ) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = v.texcoord.xy; return o; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/SimpleClear.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/SimpleClear.shader index 41b134c6e..4d4cec961 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/SimpleClear.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/SimpleClear.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/SimpleClear" { @@ -24,7 +26,7 @@ struct v2f { v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); return o; } diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/SunShaftsComposite.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/SunShaftsComposite.shader index 80375c1bd..175e586a7 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/SunShaftsComposite.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/SunShaftsComposite.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/SunShaftsComposite" { Properties { _MainTex ("Base", 2D) = "" {} @@ -40,7 +42,7 @@ Shader "Hidden/SunShaftsComposite" { v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv = v.texcoord.xy; #if UNITY_UV_STARTS_AT_TOP @@ -76,7 +78,7 @@ Shader "Hidden/SunShaftsComposite" { v2f_radial vert_radial( appdata_img v ) { v2f_radial o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv.xy = v.texcoord.xy; o.blurVector = (_SunPosition.xy - v.texcoord.xy) * _BlurRadius4.xy; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/Tonemapper.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/Tonemapper.shader index 5aac7e437..7d75d3d78 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/Tonemapper.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/Tonemapper.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/Tonemapper" { Properties { _MainTex ("", 2D) = "black" {} @@ -28,7 +30,7 @@ Shader "Hidden/Tonemapper" { v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv = v.texcoord.xy; return o; } diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/TwirlEffect.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/TwirlEffect.shader index 6e5886d40..ca49f6d58 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/TwirlEffect.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/TwirlEffect.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/Twirt Effect Shader" { Properties { _MainTex ("Base (RGB)", 2D) = "white" {} @@ -25,7 +27,7 @@ struct v2f { v2f vert( appdata_img v ) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = v.texcoord - _CenterRadius.xy; return o; } diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/VignettingShader.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/VignettingShader.shader index 852973041..b5a396b15 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/VignettingShader.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/VignettingShader.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/Vignetting" { Properties { _MainTex ("Base", 2D) = "white" {} @@ -24,7 +26,7 @@ Shader "Hidden/Vignetting" { v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv = v.texcoord.xy; o.uv2 = v.texcoord.xy; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/VortexEffect.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/VortexEffect.shader index 751ab4e04..c291d4e7c 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/VortexEffect.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/VortexEffect.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/Twist Effect" { Properties { _MainTex ("Base (RGB)", 2D) = "white" {} @@ -32,7 +34,7 @@ struct v2f { v2f vert (appdata_img v) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); float2 uv = v.texcoord.xy - _CenterRadius.xy; o.uv = TRANSFORM_TEX(uv, _MainTex); //MultiplyUV (UNITY_MATRIX_TEXTURE0, uv); o.uvOrig = uv; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/DLAA.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/DLAA.shader index 88672e3bc..8a149e4ac 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/DLAA.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/DLAA.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + // // modified and adapted DLAA code based on Dmitry Andreev's @@ -278,7 +280,7 @@ CGINCLUDE v2f vert( appdata_img v ) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); float2 uv = v.texcoord.xy; o.uv.xy = uv; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAA2.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAA2.shader index 3048f2383..600ad8537 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAA2.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAA2.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/FXAA II" { Properties { _MainTex ("Base (RGB)", 2D) = "white" {} @@ -167,7 +169,7 @@ float4 _MainTex_TexelSize; v2f vert (appdata_img v) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = FxaaVertexShader (v.texcoord.xy*2-1, _MainTex_TexelSize.xy); return o; } diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAA3Console.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAA3Console.shader index 06f28958c..c00f526d1 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAA3Console.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAA3Console.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + /*============================================================================ @@ -64,7 +66,7 @@ Shader "Hidden/FXAA III (Console)" { v2f vert (appdata_img v) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = v.texcoord.xy; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAAPreset2.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAAPreset2.shader index 45691a169..07afa03b7 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAAPreset2.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAAPreset2.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/FXAA Preset 2" { Properties { _MainTex ("Base (RGB)", 2D) = "white" {} @@ -806,7 +808,7 @@ struct v2f { v2f vert (appdata_img v) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = v.texcoord.xy; return o; } diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAAPreset3.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAAPreset3.shader index 787acd657..1cba248b3 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAAPreset3.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/FXAAPreset3.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/FXAA Preset 3" { Properties { _MainTex ("Base (RGB)", 2D) = "white" {} @@ -805,7 +807,7 @@ struct v2f { v2f vert (appdata_img v) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = v.texcoord.xy; return o; } diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/NFAA.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/NFAA.shader index 6467c0b3e..c809bbe66 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/NFAA.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/NFAA.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/NFAA" { Properties { @@ -23,7 +25,7 @@ struct v2f { v2f vert( appdata_img v ) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); float2 uv = v.texcoord.xy; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/SSAA.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/SSAA.shader index cf3f93866..77b1632a1 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/SSAA.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_Antialiasing/SSAA.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/SSAA" { Properties { @@ -28,7 +30,7 @@ SubShader { v2f vert( appdata_img v ) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); float2 uv = v.texcoord.xy; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/Blend.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/Blend.shader index 91c891eef..abda9384f 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/Blend.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/Blend.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/Blend" { Properties { _MainTex ("Screen Blended", 2D) = "" {} @@ -26,7 +28,7 @@ Shader "Hidden/Blend" { v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv[0] = v.texcoord.xy; o.uv[1] = v.texcoord.xy; @@ -40,7 +42,7 @@ Shader "Hidden/Blend" { v2f_mt vertMultiTap( appdata_img v ) { v2f_mt o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv[0] = v.texcoord.xy + _MainTex_TexelSize.xy * 0.5; o.uv[1] = v.texcoord.xy - _MainTex_TexelSize.xy * 0.5; o.uv[2] = v.texcoord.xy - _MainTex_TexelSize.xy * half2(1,-1) * 0.5; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BlendForBloom.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BlendForBloom.shader index e88fba01b..fbcdbd9cb 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BlendForBloom.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BlendForBloom.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/BlendForBloom" { Properties { _MainTex ("Screen Blended", 2D) = "" {} @@ -26,7 +28,7 @@ Shader "Hidden/BlendForBloom" { v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv[0] = v.texcoord.xy; o.uv[1] = v.texcoord.xy; @@ -40,7 +42,7 @@ Shader "Hidden/BlendForBloom" { v2f_mt vertMultiTap( appdata_img v ) { v2f_mt o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv[4] = v.texcoord.xy; o.uv[0] = v.texcoord.xy + _MainTex_TexelSize.xy * 0.5; o.uv[1] = v.texcoord.xy - _MainTex_TexelSize.xy * 0.5; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BlendOneOne.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BlendOneOne.shader index 650f016ae..a1000157a 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BlendOneOne.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BlendOneOne.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/BlendOneOne" { Properties { _MainTex ("-", 2D) = "" {} @@ -17,7 +19,7 @@ Shader "Hidden/BlendOneOne" { v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv = v.texcoord.xy; return o; } diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BlurAndFlares.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BlurAndFlares.shader index ec169584a..6e799d154 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BlurAndFlares.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BlurAndFlares.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/BlurAndFlares" { Properties { _MainTex ("Base (RGB)", 2D) = "" {} @@ -41,14 +43,14 @@ Shader "Hidden/BlurAndFlares" { v2f vert (appdata_img v) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv = v.texcoord.xy; return o; } v2f_blur vertWithMultiCoords2 (appdata_img v) { v2f_blur o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv.xy = v.texcoord.xy; o.uv01 = v.texcoord.xyxy + _Offsets.xyxy * half4(1,1, -1,-1); o.uv23 = v.texcoord.xyxy + _Offsets.xyxy * half4(1,1, -1,-1) * 2.0; @@ -60,7 +62,7 @@ Shader "Hidden/BlurAndFlares" { v2f_opts vertStretch (appdata_img v) { v2f_opts o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); half b = _StretchWidth; o.uv[0] = v.texcoord.xy; o.uv[1] = v.texcoord.xy + b * 2.0 * _Offsets.xy; @@ -74,7 +76,7 @@ Shader "Hidden/BlurAndFlares" { v2f_opts vertWithMultiCoords (appdata_img v) { v2f_opts o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv[0] = v.texcoord.xy; o.uv[1] = v.texcoord.xy + 0.5 * _MainTex_TexelSize.xy * _Offsets.xy; o.uv[2] = v.texcoord.xy - 0.5 * _MainTex_TexelSize.xy * _Offsets.xy; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BrightPassFilter.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BrightPassFilter.shader index 7af07899a..90a283f9a 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BrightPassFilter.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BrightPassFilter.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/BrightPassFilterForBloom" { Properties @@ -23,7 +25,7 @@ Shader "Hidden/BrightPassFilterForBloom" v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv = v.texcoord.xy; return o; } diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BrightPassFilter2.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BrightPassFilter2.shader index b202a232e..445f420b2 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BrightPassFilter2.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/BrightPassFilter2.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/BrightPassFilter2" { Properties @@ -22,7 +24,7 @@ Shader "Hidden/BrightPassFilter2" v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv = v.texcoord.xy; return o; } diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/LensFlareCreate.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/LensFlareCreate.shader index 135efe65e..e4e62c1ea 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/LensFlareCreate.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/LensFlareCreate.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/LensFlareCreate" { Properties { _MainTex ("Base (RGB)", 2D) = "" {} @@ -21,7 +23,7 @@ Shader "Hidden/LensFlareCreate" { v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv[0] = ( ( v.texcoord.xy - 0.5 ) * -0.85 ) + 0.5; o.uv[1] = ( ( v.texcoord.xy - 0.5 ) * -1.45 ) + 0.5; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/MobileBloom.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/MobileBloom.shader index 6fe10b18c..132f318c2 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/MobileBloom.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/MobileBloom.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/FastBloom" { Properties { @@ -35,7 +37,7 @@ Shader "Hidden/FastBloom" { { v2f_simple o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = v.texcoord; #if UNITY_UV_STARTS_AT_TOP @@ -60,7 +62,7 @@ Shader "Hidden/FastBloom" { { v2f_tap o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv20 = v.texcoord + _MainTex_TexelSize.xy; o.uv21 = v.texcoord + _MainTex_TexelSize.xy * half2(-0.5h,-0.5h); o.uv22 = v.texcoord + _MainTex_TexelSize.xy * half2(0.5h,-0.5h); @@ -117,7 +119,7 @@ Shader "Hidden/FastBloom" { v2f_withBlurCoords8 vertBlurHorizontal (appdata_img v) { v2f_withBlurCoords8 o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = half4(v.texcoord.xy,1,1); o.offs = _MainTex_TexelSize.xy * half2(1.0, 0.0) * _Parameter.x; @@ -128,7 +130,7 @@ Shader "Hidden/FastBloom" { v2f_withBlurCoords8 vertBlurVertical (appdata_img v) { v2f_withBlurCoords8 o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = half4(v.texcoord.xy,1,1); o.offs = _MainTex_TexelSize.xy * half2(0.0, 1.0) * _Parameter.x; @@ -156,7 +158,7 @@ Shader "Hidden/FastBloom" { v2f_withBlurCoordsSGX vertBlurHorizontalSGX (appdata_img v) { v2f_withBlurCoordsSGX o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = v.texcoord.xy; half2 netFilterWidth = _MainTex_TexelSize.xy * half2(1.0, 0.0) * _Parameter.x; @@ -174,7 +176,7 @@ Shader "Hidden/FastBloom" { v2f_withBlurCoordsSGX vertBlurVerticalSGX (appdata_img v) { v2f_withBlurCoordsSGX o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = half4(v.texcoord.xy,1,1); half2 netFilterWidth = _MainTex_TexelSize.xy * half2(0.0, 1.0) * _Parameter.x; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/MobileBlur.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/MobileBlur.shader index bb8946579..60f1d58dc 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/MobileBlur.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/MobileBlur.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/FastBlur" { Properties { @@ -28,7 +30,7 @@ Shader "Hidden/FastBlur" { { v2f_tap o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv20 = v.texcoord + _MainTex_TexelSize.xy; o.uv21 = v.texcoord + _MainTex_TexelSize.xy * half2(-0.5h,-0.5h); o.uv22 = v.texcoord + _MainTex_TexelSize.xy * half2(0.5h,-0.5h); @@ -70,7 +72,7 @@ Shader "Hidden/FastBlur" { v2f_withBlurCoords8 vertBlurHorizontal (appdata_img v) { v2f_withBlurCoords8 o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = half4(v.texcoord.xy,1,1); o.offs = _MainTex_TexelSize.xy * half2(1.0, 0.0) * _Parameter.x; @@ -81,7 +83,7 @@ Shader "Hidden/FastBlur" { v2f_withBlurCoords8 vertBlurVertical (appdata_img v) { v2f_withBlurCoords8 o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = half4(v.texcoord.xy,1,1); o.offs = _MainTex_TexelSize.xy * half2(0.0, 1.0) * _Parameter.x; @@ -109,7 +111,7 @@ Shader "Hidden/FastBlur" { v2f_withBlurCoordsSGX vertBlurHorizontalSGX (appdata_img v) { v2f_withBlurCoordsSGX o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = v.texcoord.xy; half2 netFilterWidth = _MainTex_TexelSize.xy * half2(1.0, 0.0) * _Parameter.x; @@ -127,7 +129,7 @@ Shader "Hidden/FastBlur" { v2f_withBlurCoordsSGX vertBlurVerticalSGX (appdata_img v) { v2f_withBlurCoordsSGX o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = half4(v.texcoord.xy,1,1); half2 netFilterWidth = _MainTex_TexelSize.xy * half2(0.0, 1.0) * _Parameter.x; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/MultiPassHollywoodFlares.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/MultiPassHollywoodFlares.shader index 3f4b93f16..9c907f063 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/MultiPassHollywoodFlares.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/MultiPassHollywoodFlares.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/MultipassHollywoodFlares" { Properties { _MainTex ("Base (RGB)", 2D) = "" {} @@ -31,14 +33,14 @@ Shader "Hidden/MultipassHollywoodFlares" { v2f vert (appdata_img v) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv = v.texcoord.xy; return o; } v2f_opts vertStretch (appdata_img v) { v2f_opts o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); half b = stretchWidth; o.uv[0] = v.texcoord.xy; o.uv[1] = v.texcoord.xy + b * 2.0 * offsets.xy; @@ -52,7 +54,7 @@ Shader "Hidden/MultipassHollywoodFlares" { v2f_opts vertVerticalCoords (appdata_img v) { v2f_opts o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv[0] = v.texcoord.xy; o.uv[1] = v.texcoord.xy + 0.5 * _MainTex_TexelSize.xy * half2(0,1); o.uv[2] = v.texcoord.xy - 0.5 * _MainTex_TexelSize.xy * half2(0,1); diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/SeparableBlurPlus.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/SeparableBlurPlus.shader index cc054f4a3..f190e4074 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/SeparableBlurPlus.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/SeparableBlurPlus.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/SeparableBlurPlus" { Properties { _MainTex ("Base (RGB)", 2D) = "" {} @@ -22,7 +24,7 @@ Shader "Hidden/SeparableBlurPlus" { v2f vert (appdata_img v) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv.xy = v.texcoord.xy; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/VignetteShader.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/VignetteShader.shader index 4289b2d3e..cf3624fa5 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/VignetteShader.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/VignetteShader.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/VignetteShader" { Properties { _MainTex ("Base (RGB)", 2D) = "" {} @@ -19,7 +21,7 @@ Shader "Hidden/VignetteShader" { v2f vert( appdata_img v ) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv = v.texcoord.xy; return o; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/DepthOfField34.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/DepthOfField34.shader index 146b50246..626aa8689 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/DepthOfField34.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/DepthOfField34.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/Dof/DepthOfField34" { Properties { _MainTex ("Base", 2D) = "" {} @@ -46,14 +48,14 @@ v2f vert( appdata_img v ) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv1.xy = v.texcoord.xy; return o; } v2fRadius vertWithRadius( appdata_img v ) { v2fRadius o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv.xy = v.texcoord.xy; const half2 blurOffsets[4] = { @@ -78,14 +80,14 @@ v2fDofApply vertDofApply( appdata_img v ) { v2fDofApply o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv.xy = v.texcoord.xy; return o; } v2fDown vertDownsampleWithCocConserve(appdata_img v) { v2fDown o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv0.xy = v.texcoord.xy; o.uv[0].xy = v.texcoord.xy + half2(-1.0,-1.0) * _InvRenderTargetSize; o.uv[1].xy = v.texcoord.xy + half2(1.0,-1.0) * _InvRenderTargetSize; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/DepthOfFieldDX11.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/DepthOfFieldDX11.shader index e36ba8cdd..056b2bdf9 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/DepthOfFieldDX11.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/DepthOfFieldDX11.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + /* DX11 Depth Of Field @@ -159,7 +161,7 @@ Pass v2f vert (appdata v) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv = v.texcoord; o.uv_flip = v.texcoord; #if UNITY_UV_STARTS_AT_TOP diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/DepthOfFieldScatter.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/DepthOfFieldScatter.shader index fcfbeeed4..b64085ad1 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/DepthOfFieldScatter.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/DepthOfFieldScatter.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/Dof/DepthOfFieldHdr" { Properties { _MainTex ("-", 2D) = "black" {} @@ -42,7 +44,7 @@ v2f vert( appdata_img v ) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv1.xy = v.texcoord.xy; o.uv.xy = v.texcoord.xy; @@ -57,7 +59,7 @@ v2f vertFlip( appdata_img v ) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv1.xy = v.texcoord.xy; o.uv.xy = v.texcoord.xy; @@ -74,7 +76,7 @@ v2fBlur vertBlurPlusMinus (appdata_img v) { v2fBlur o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv.xy = v.texcoord.xy; o.uv01 = v.texcoord.xyxy + _Offsets.xyxy * float4(1,1, -1,-1) * _MainTex_TexelSize.xyxy / 6.0; o.uv23 = v.texcoord.xyxy + _Offsets.xyxy * float4(2,2, -2,-2) * _MainTex_TexelSize.xyxy / 6.0; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/SeparableBlur.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/SeparableBlur.shader index 3bf6cdfb2..2ffca4b12 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/SeparableBlur.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/SeparableBlur.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/SeparableBlur" { Properties { _MainTex ("Base (RGB)", 2D) = "" {} @@ -22,7 +24,7 @@ Shader "Hidden/SeparableBlur" { v2f vert (appdata_img v) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv.xy = v.texcoord.xy; diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/SeparableWeightedBlurDof34.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/SeparableWeightedBlurDof34.shader index fb6b37c22..e04f4ee8d 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/SeparableWeightedBlurDof34.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/SeparableWeightedBlurDof34.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/SeparableWeightedBlurDof34" { Properties { _MainTex ("Base (RGB)", 2D) = "" {} @@ -34,7 +36,7 @@ Shader "Hidden/SeparableWeightedBlurDof34" { v2f vert (appdata_img v) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv.xy = v.texcoord.xy; o.uv01 = v.texcoord.xyxy + offsets.xyxy * half4(1,1, -1,-1); o.uv23 = v.texcoord.xyxy + offsets.xyxy * half4(1,1, -1,-1) * 2.0; @@ -45,7 +47,7 @@ Shader "Hidden/SeparableWeightedBlurDof34" { v2fSingle vertSingleTex (appdata_img v) { v2fSingle o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.uv.xy = v.texcoord.xy; return o; } diff --git a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/TiltShiftHdrLensBlur.shader b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/TiltShiftHdrLensBlur.shader index 05259d5ff..73e8876ba 100644 --- a/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/TiltShiftHdrLensBlur.shader +++ b/Assets/Standard Assets/Effects/ImageEffects/Shaders/_DepthOfField/TiltShiftHdrLensBlur.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Hidden/Dof/TiltShiftHdrLensBlur" { Properties { @@ -31,7 +33,7 @@ v2f vert (appdata_img v) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.uv.xy = v.texcoord; o.uv1.xy = v.texcoord; diff --git a/Assets/Standard Assets/Effects/Projectors/Shaders/ProjectorLight.shader b/Assets/Standard Assets/Effects/Projectors/Shaders/ProjectorLight.shader index 739f81025..ef1f46311 100644 --- a/Assets/Standard Assets/Effects/Projectors/Shaders/ProjectorLight.shader +++ b/Assets/Standard Assets/Effects/Projectors/Shaders/ProjectorLight.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + // Upgrade NOTE: replaced '_Projector' with 'unity_Projector' // Upgrade NOTE: replaced '_ProjectorClip' with 'unity_ProjectorClip' @@ -35,7 +37,7 @@ Shader "Projector/Light" { v2f vert (float4 vertex : POSITION) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, vertex); + o.pos = UnityObjectToClipPos (vertex); o.uvShadow = mul (unity_Projector, vertex); o.uvFalloff = mul (unity_ProjectorClip, vertex); UNITY_TRANSFER_FOG(o,o.pos); diff --git a/Assets/Standard Assets/Effects/Projectors/Shaders/ProjectorMultiply.shader b/Assets/Standard Assets/Effects/Projectors/Shaders/ProjectorMultiply.shader index 12dc3f0a1..ec1032059 100644 --- a/Assets/Standard Assets/Effects/Projectors/Shaders/ProjectorMultiply.shader +++ b/Assets/Standard Assets/Effects/Projectors/Shaders/ProjectorMultiply.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + // Upgrade NOTE: replaced '_Projector' with 'unity_Projector' // Upgrade NOTE: replaced '_ProjectorClip' with 'unity_ProjectorClip' @@ -33,7 +35,7 @@ Shader "Projector/Multiply" { v2f vert (float4 vertex : POSITION) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, vertex); + o.pos = UnityObjectToClipPos (vertex); o.uvShadow = mul (unity_Projector, vertex); o.uvFalloff = mul (unity_ProjectorClip, vertex); UNITY_TRANSFER_FOG(o,o.pos); diff --git a/Assets/Standard Assets/Effects/ToonShading/Shaders/ToonBasic.shader b/Assets/Standard Assets/Effects/ToonShading/Shaders/ToonBasic.shader index 63f0b371e..683b99f2e 100644 --- a/Assets/Standard Assets/Effects/ToonShading/Shaders/ToonBasic.shader +++ b/Assets/Standard Assets/Effects/ToonShading/Shaders/ToonBasic.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Toon/Basic" { Properties { _Color ("Main Color", Color) = (.5,.5,.5,1) @@ -40,7 +42,7 @@ Shader "Toon/Basic" { v2f vert (appdata v) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); o.texcoord = TRANSFORM_TEX(v.texcoord, _MainTex); o.cubenormal = mul (UNITY_MATRIX_MV, float4(v.normal,0)); UNITY_TRANSFER_FOG(o,o.pos); diff --git a/Assets/Standard Assets/Effects/ToonShading/Shaders/ToonBasicOutline.shader b/Assets/Standard Assets/Effects/ToonShading/Shaders/ToonBasicOutline.shader index 5fff5bfdd..f9371cb07 100644 --- a/Assets/Standard Assets/Effects/ToonShading/Shaders/ToonBasicOutline.shader +++ b/Assets/Standard Assets/Effects/ToonShading/Shaders/ToonBasicOutline.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + Shader "Toon/Basic Outline" { Properties { _Color ("Main Color", Color) = (.5,.5,.5,1) @@ -26,7 +28,7 @@ Shader "Toon/Basic Outline" { v2f vert(appdata v) { v2f o; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); float3 norm = normalize(mul ((float3x3)UNITY_MATRIX_IT_MV, v.normal)); float2 offset = TransformViewToProjection(norm.xy); diff --git a/Assets/Standard Assets/Environment/Water (Basic)/Shaders/FXWaterBasic.shader b/Assets/Standard Assets/Environment/Water (Basic)/Shaders/FXWaterBasic.shader index c25dcf2b1..7a4556380 100644 --- a/Assets/Standard Assets/Environment/Water (Basic)/Shaders/FXWaterBasic.shader +++ b/Assets/Standard Assets/Environment/Water (Basic)/Shaders/FXWaterBasic.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + // Upgrade NOTE: replaced '_Object2World' with 'unity_ObjectToWorld' Shader "FX/Water (Basic)" { @@ -36,7 +38,7 @@ v2f vert(appdata v) v2f o; float4 s; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); // scroll bump waves float4 temp; diff --git a/Assets/Standard Assets/Environment/Water/Water/Shaders/FXWaterPro.shader b/Assets/Standard Assets/Environment/Water/Water/Shaders/FXWaterPro.shader index 83057f974..3ef08d811 100644 --- a/Assets/Standard Assets/Environment/Water/Water/Shaders/FXWaterPro.shader +++ b/Assets/Standard Assets/Environment/Water/Water/Shaders/FXWaterPro.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + // Upgrade NOTE: replaced '_Object2World' with 'unity_ObjectToWorld' Shader "FX/Water" { @@ -72,7 +74,7 @@ struct v2f { v2f vert(appdata v) { v2f o; - o.pos = mul (UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos (v.vertex); // scroll bump waves diff --git a/Assets/Standard Assets/Environment/Water/Water4/Shaders/FXWater4Advanced.shader b/Assets/Standard Assets/Environment/Water/Water4/Shaders/FXWater4Advanced.shader index e5d16a17b..37e576e1b 100644 --- a/Assets/Standard Assets/Environment/Water/Water4/Shaders/FXWater4Advanced.shader +++ b/Assets/Standard Assets/Environment/Water/Water4/Shaders/FXWater4Advanced.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + // Upgrade NOTE: replaced '_Object2World' with 'unity_ObjectToWorld' Shader "FX/Water4" { @@ -156,7 +158,7 @@ CGINCLUDE o.viewInterpolator.xyz = worldSpaceVertex - _WorldSpaceCameraPos; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); ComputeScreenAndGrabPassPos(o.pos, o.screenPos, o.grabPassPos); @@ -260,7 +262,7 @@ CGINCLUDE o.viewInterpolator.xyz = worldSpaceVertex - _WorldSpaceCameraPos; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.screenPos = ComputeScreenPos(o.pos); @@ -330,7 +332,7 @@ CGINCLUDE o.viewInterpolator.xyz = worldSpaceVertex-_WorldSpaceCameraPos; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.viewInterpolator.w = 1;//GetDistanceFadeout(ComputeScreenPos(o.pos).w, DISTANCE_SCALE); diff --git a/Assets/Standard Assets/Environment/Water/Water4/Shaders/FXWater4Simple.shader b/Assets/Standard Assets/Environment/Water/Water4/Shaders/FXWater4Simple.shader index 0bd091327..b4f4d8cff 100644 --- a/Assets/Standard Assets/Environment/Water/Water4/Shaders/FXWater4Simple.shader +++ b/Assets/Standard Assets/Environment/Water/Water4/Shaders/FXWater4Simple.shader @@ -1,3 +1,5 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + // Upgrade NOTE: replaced '_Object2World' with 'unity_ObjectToWorld' Shader "FX/SimpleWater4" { @@ -150,7 +152,7 @@ CGINCLUDE o.viewInterpolator.xyz = worldSpaceVertex - _WorldSpaceCameraPos; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); ComputeScreenAndGrabPassPos(o.pos, o.screenPos, o.grabPassPos); @@ -248,7 +250,7 @@ CGINCLUDE o.viewInterpolator.xyz = worldSpaceVertex - _WorldSpaceCameraPos; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); o.screenPos = ComputeScreenPos(o.pos); @@ -317,7 +319,7 @@ CGINCLUDE o.viewInterpolator.xyz = worldSpaceVertex-_WorldSpaceCameraPos; - o.pos = mul(UNITY_MATRIX_MVP, v.vertex); + o.pos = UnityObjectToClipPos(v.vertex); UNITY_TRANSFER_FOG(o,o.pos); return o; diff --git a/Assets/Standard Assets/Utility/ForcedReset.cs b/Assets/Standard Assets/Utility/ForcedReset.cs index 91c7f2e84..b4a27907b 100644 --- a/Assets/Standard Assets/Utility/ForcedReset.cs +++ b/Assets/Standard Assets/Utility/ForcedReset.cs @@ -3,7 +3,7 @@ using UnityEngine.SceneManagement; using UnityStandardAssets.CrossPlatformInput; -[RequireComponent(typeof (GUITexture))] +[RequireComponent(typeof (UnityEngine.UI.Image))] public class ForcedReset : MonoBehaviour { private void Update() diff --git a/Assets/Standard Assets/Utility/SimpleActivatorMenu.cs b/Assets/Standard Assets/Utility/SimpleActivatorMenu.cs index bab71fcc9..3e47e1583 100644 --- a/Assets/Standard 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Files/Unity/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe +[api-updater (non-obsolete-error-filter)] +---------------------------------- +jit/startup time : 53,6306ms +moved types parse time: 46ms +candidates parse time : 1ms +C# parse time : 166ms +candidates check time : 42ms +console write time : 0ms + diff --git a/Logs/AssetImportWorker0-prev.log b/Logs/AssetImportWorker0-prev.log new file mode 100644 index 000000000..200e92ac8 --- /dev/null +++ b/Logs/AssetImportWorker0-prev.log @@ -0,0 +1,499 @@ +Using pre-set license +Built from '2020.3/staging' branch; Version is '2020.3.0f1 (c7b5465681fb) revision 13088070'; Using compiler version '192528614'; Build Type 'Release' +OS: 'Windows 10 Home; OS build 18363.1440; Version 1909; 64bit' Language: 'en' Physical Memory: 16122 MB +BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0 + + COMMAND LINE ARGUMENTS: +B:\Program Files\Unity\Editor\Unity.exe +-adb2 +-batchMode +-noUpm +-name +AssetImportWorker0 +-projectPath +B:/Repos/self-driving-car-sim +-logFile +Logs/AssetImportWorker0.log +-srvPort +56902 +Successfully changed project path to: B:/Repos/self-driving-car-sim +B:/Repos/self-driving-car-sim +Using Asset Import Pipeline V2. +Platform WindowsStandaloneSupport does not support graphics device type + +Refreshing native plugins compatible for Editor in 40.68 ms, found 0 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Initialize engine version: 2020.3.0f1 (c7b5465681fb) +[Subsystems] Discovering subsystems at path B:/Program Files/Unity/Editor/Data/Resources/UnitySubsystems +[Subsystems] Discovering subsystems at path B:/Repos/self-driving-car-sim/Assets +GfxDevice: creating device client; threaded=0 +Direct3D: + Version: Direct3D 11.0 [level 11.1] + Renderer: NVIDIA GeForce GTX 1650 Ti with Max-Q Design (ID=0x1f95) + Vendor: + VRAM: 3962 MB + Driver: 27.21.14.6089 +Initialize mono +Mono path[0] = 'B:/Program Files/Unity/Editor/Data/Managed' +Mono path[1] = 'B:/Program Files/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' +Mono config path = 'B:/Program Files/Unity/Editor/Data/MonoBleedingEdge/etc' +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56284 +Begin MonoManager ReloadAssembly +Registering precompiled unity dll's ... +Register platform support module: B:/Program Files/Unity/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll +Registered in 0.000750 seconds. +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 35.89 ms, found 0 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Invoked RoslynAnalysisRunner static constructor. +RoslynAnalysisRunner will not be running. +RoslynAnalysisRunner has terminated. +Mono: successfully reloaded assembly +- Completed reload, in 0.785 seconds +Platform modules already initialized, skipping +Registering precompiled user dll's ... +Registered in 0.001388 seconds. +Begin MonoManager ReloadAssembly +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.47 ms, found 0 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Invoked RoslynAnalysisRunner static constructor. +RoslynAnalysisRunner will not be running. +RoslynAnalysisRunner has terminated. +Mono: successfully reloaded assembly +- Completed reload, in 0.780 seconds +Platform modules already initialized, skipping +======================================================================== +Worker process is ready to serve import requests +Platform WindowsStandaloneSupport does not support graphics device type + +Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds +Refreshing native plugins compatible for Editor in 0.56 ms, found 0 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 1717 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 91.1 MB. +System memory in use after: 90.8 MB. + +Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 2151. +Total: 2.956500 ms (FindLiveObjects: 0.177100 ms CreateObjectMapping: 0.059900 ms MarkObjects: 2.223600 ms DeleteObjects: 0.494500 ms) + +======================================================================== +Received Import Request. + path: Assets/RoadKit + artifactKey: Guid(c6fecb11e804f4ca1ab1e78213bfa2d9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/RoadKit using Guid(c6fecb11e804f4ca1ab1e78213bfa2d9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1b4dc2bcb83a0f9795ccdaec07dc1e16') in 0.012316 seconds + Import took 0.016074 seconds . + +======================================================================== +Received Import Request. + Time since last request: 3.497412 seconds. + path: Assets/SampleScenes + artifactKey: Guid(b86a21c34e2fd244f9e4942d3859a763) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/SampleScenes using Guid(b86a21c34e2fd244f9e4942d3859a763) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '171b97b77be37ca22618b46ab1fa1c58') in 0.006998 seconds + Import took 0.010156 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.002477 seconds. + path: Assets/SampleScenes + artifactKey: Guid(b86a21c34e2fd244f9e4942d3859a763) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/SampleScenes using Guid(b86a21c34e2fd244f9e4942d3859a763) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '171b97b77be37ca22618b46ab1fa1c58') in 0.002537 seconds + Import took 0.005770 seconds . + +======================================================================== +Received Import Request. + Time since last request: 1.869815 seconds. + path: Assets/_TerrainAutoUpgrade + artifactKey: Guid(949f9e086b9b1ea449575c07a74b24d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/_TerrainAutoUpgrade using Guid(949f9e086b9b1ea449575c07a74b24d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '405bca93f1014654fd60f1ad8aee55d9') in 0.007125 seconds + Import took 0.011218 seconds . + +======================================================================== +Received Import Request. + Time since last request: 1.047757 seconds. + path: Assets/Editor + artifactKey: Guid(cd3b771e2f9df4f6bb8d4b3e01545173) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Editor using Guid(cd3b771e2f9df4f6bb8d4b3e01545173) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '60de002e1368d5bc892340d8a1611420') in 0.007317 seconds + Import took 0.010734 seconds . + +======================================================================== +Received Import Request. + Time since last request: 2.276768 seconds. + path: Assets/Plugins + artifactKey: Guid(a46e9efd4711045c1a0ee9390f220c95) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Plugins using Guid(a46e9efd4711045c1a0ee9390f220c95) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '74f7d6d5b0533a47b00c43e8a3e99172') in 0.006844 seconds + Import took 0.009389 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.002504 seconds. + path: Assets/Plugins + artifactKey: Guid(a46e9efd4711045c1a0ee9390f220c95) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Plugins using Guid(a46e9efd4711045c1a0ee9390f220c95) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '74f7d6d5b0533a47b00c43e8a3e99172') in 0.002024 seconds + Import took 0.004599 seconds . + +======================================================================== +Received Import Request. + Time since last request: 144.349393 seconds. + path: Assets/race-track-lake + artifactKey: Guid(77aad4f5b1f7d0c48ac077e3567862e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/race-track-lake using Guid(77aad4f5b1f7d0c48ac077e3567862e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '449641a354fd80ea6a93b605ccdd5e0d') in 0.007645 seconds + Import took 0.011575 seconds . + +======================================================================== +Received Import Request. + Time since last request: 2.730538 seconds. + path: Assets/1_SelfDrivingCar + artifactKey: Guid(2454871ddcdbad246bfb136681340ed9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar using Guid(2454871ddcdbad246bfb136681340ed9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '749e177148eebcd933ca635d1411e487') in 0.006463 seconds + Import took 0.009190 seconds . + +======================================================================== +Received Import Request. + Time since last request: 3.042989 seconds. + path: Assets/1_SelfDrivingCar/Scenes + artifactKey: Guid(a199502dbbffa4b00ae7726fb2b700f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Scenes using Guid(a199502dbbffa4b00ae7726fb2b700f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '46461422d5e30eb1c916905de4e5b70e') in 0.007494 seconds + Import took 0.011395 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.004518 seconds. + path: Assets/1_SelfDrivingCar/Scenes + artifactKey: Guid(a199502dbbffa4b00ae7726fb2b700f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Scenes using Guid(a199502dbbffa4b00ae7726fb2b700f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '46461422d5e30eb1c916905de4e5b70e') in 0.002524 seconds + Import took 0.005877 seconds . + +======================================================================== +Received Import Request. + Time since last request: 2.498785 seconds. + path: Assets/1_SelfDrivingCar/Scenes/ControlMenu.unity + artifactKey: Guid(30ccdbcde5c1b3c4ebee6e6257a9fad9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Scenes/ControlMenu.unity using Guid(30ccdbcde5c1b3c4ebee6e6257a9fad9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4ad01df702fbdbde16c0fffd0121b12a') in 0.019355 seconds + Import took 0.022288 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.007549 seconds. + path: Assets/1_SelfDrivingCar/Scenes/ControlMenu.unity + artifactKey: Guid(30ccdbcde5c1b3c4ebee6e6257a9fad9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Scenes/ControlMenu.unity using Guid(30ccdbcde5c1b3c4ebee6e6257a9fad9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4ad01df702fbdbde16c0fffd0121b12a') in 0.002873 seconds + Import took 0.006119 seconds . + +======================================================================== +Received Import Request. + Time since last request: 33.679502 seconds. + path: Assets/1_SelfDrivingCar/UI + artifactKey: Guid(fad8c129f4f0ccb4eb53fd8386930ef4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/UI using Guid(fad8c129f4f0ccb4eb53fd8386930ef4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '026f6b71469f384e2753c599c4162399') in 0.006217 seconds + Import took 0.009243 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.002111 seconds. + path: Assets/1_SelfDrivingCar/UI + artifactKey: Guid(fad8c129f4f0ccb4eb53fd8386930ef4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/UI using Guid(fad8c129f4f0ccb4eb53fd8386930ef4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '026f6b71469f384e2753c599c4162399') in 0.002373 seconds + Import took 0.005326 seconds . + +======================================================================== +Received Import Request. + Time since last request: 8.558967 seconds. + path: Assets/Editor/ImageEffects + artifactKey: Guid(225198e07aaae3547a6d1f6e7177555f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Editor/ImageEffects using Guid(225198e07aaae3547a6d1f6e7177555f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '40c07d52a98069fa4f7c5a387855980c') in 0.006720 seconds + Import took 0.009341 seconds . + +======================================================================== +Received Import Request. + Time since last request: 4.055591 seconds. + path: Assets/1_SelfDrivingCar/Prefabs/Car.prefab + artifactKey: Guid(0e7ee4df08df88c4880f43398f9ad2c2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Prefabs/Car.prefab using Guid(0e7ee4df08df88c4880f43398f9ad2c2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5a5e42a3bc1011ea834e4d99408a2b20') in 0.673673 seconds + Import took 0.677809 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000257 seconds. + path: Assets/1_SelfDrivingCar/Prefabs/ThreadDispatcher.prefab + artifactKey: Guid(c1cb25368752143148dfa12c633a93ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Prefabs/ThreadDispatcher.prefab using Guid(c1cb25368752143148dfa12c633a93ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c859b55a07f468e98c4cee325497dc59') in 0.010579 seconds + Import took 0.013936 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000178 seconds. + path: Assets/1_SelfDrivingCar/Prefabs/CommandServer.prefab + artifactKey: Guid(16328d84059a4491da82863ec16eb6a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Prefabs/CommandServer.prefab using Guid(16328d84059a4491da82863ec16eb6a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '115b7a804d9f679b9fb8a6cbee0f1f2f') in 0.007080 seconds + Import took 0.009757 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000182 seconds. + path: Assets/1_SelfDrivingCar/Prefabs/SkidTrail.prefab + artifactKey: Guid(4b6aa99de5d21424eab6ae279f31475b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Prefabs/SkidTrail.prefab using Guid(4b6aa99de5d21424eab6ae279f31475b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b69fa460728d2c8a26edf8a21a063fec') in 0.009422 seconds + Import took 0.012281 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000345 seconds. + path: Assets/1_SelfDrivingCar/Prefabs/CarWaypointBased.prefab + artifactKey: Guid(0fb4610dba67fc24cb2a6674fb155fc1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Prefabs/CarWaypointBased.prefab using Guid(0fb4610dba67fc24cb2a6674fb155fc1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '52b5408fe7c67ff9c5187cf4c29233f3') in 0.046605 seconds + Import took 0.051908 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000392 seconds. + path: Assets/1_SelfDrivingCar/Prefabs/SimulatorUI.prefab + artifactKey: Guid(ab47493ccf8e84ed0978d1ff3e1826e8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Prefabs/SimulatorUI.prefab using Guid(ab47493ccf8e84ed0978d1ff3e1826e8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c04625e8fd3895bcec17ddd844fd45c0') in 0.026891 seconds + Import took 0.029864 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000356 seconds. + path: Assets/1_SelfDrivingCar/Prefabs/CarUI.prefab + artifactKey: Guid(96664f82c8df0114a92fe864c83a9a48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Prefabs/CarUI.prefab using Guid(96664f82c8df0114a92fe864c83a9a48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7b9e570c9a9de68a54cded89ba7aa1a1') in 0.012351 seconds + Import took 0.015359 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000311 seconds. + path: Assets/1_SelfDrivingCar/Prefabs/SocketIO.prefab + artifactKey: Guid(1f347eea738f54024b45de3f0811b76a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Prefabs/SocketIO.prefab using Guid(1f347eea738f54024b45de3f0811b76a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ea4b5580dd814df79ea49de0d9fb89fe') in 0.008084 seconds + Import took 0.011108 seconds . + +======================================================================== +Received Import Request. + Time since last request: 7.556184 seconds. + path: Assets/1_SelfDrivingCar/Animation + artifactKey: Guid(3d4a7e2180c004c6ab99a4cf4b4f3efd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Animation using Guid(3d4a7e2180c004c6ab99a4cf4b4f3efd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f9a96e97978ad971755e63b8dd6a16e2') in 0.006280 seconds + Import took 0.010129 seconds . + +======================================================================== +Received Import Request. + Time since last request: 4.841715 seconds. + path: Assets/1_SelfDrivingCar/Sprites/Background.png + artifactKey: Guid(8780691d0865341caaab45f3bc9008d3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Sprites/Background.png using Guid(8780691d0865341caaab45f3bc9008d3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4f6847d754c091934aeda79bdeea3d4e') in 0.087640 seconds + Import took 0.090606 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000592 seconds. + path: Assets/1_SelfDrivingCar/Sprites/MenuButton.png + artifactKey: Guid(05f7d0b5b2cfb4bd3b168e1c4892c436) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Sprites/MenuButton.png using Guid(05f7d0b5b2cfb4bd3b168e1c4892c436) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '36974645c9a9eefa6f4f1c9813a6e3c7') in 0.025462 seconds + Import took 0.028750 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000312 seconds. + path: Assets/1_SelfDrivingCar/Sprites/MenuBackground.png + artifactKey: Guid(8147d608ea24e4a2bb7a003e5ede0cb2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Sprites/MenuBackground.png using Guid(8147d608ea24e4a2bb7a003e5ede0cb2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '709aa2cfa5371110a762e702e4a93037') in 0.053821 seconds + Import took 0.057445 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000563 seconds. + path: Assets/1_SelfDrivingCar/Sprites/Speed.png + artifactKey: Guid(98b03492d9b6943c7bcecaf0af23919a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Sprites/Speed.png using Guid(98b03492d9b6943c7bcecaf0af23919a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fa2559475a0702824c950a535415660e') in 0.024596 seconds + Import took 0.027275 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000375 seconds. + path: Assets/1_SelfDrivingCar/Sprites/RecordSprite.png + artifactKey: Guid(d233b435626e64b7ca10d43284267eb2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Sprites/RecordSprite.png using Guid(d233b435626e64b7ca10d43284267eb2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '37b9501159c87a904ea80997fcba3508') in 0.020998 seconds + Import took 0.024405 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000264 seconds. + path: Assets/1_SelfDrivingCar/Sprites/SplashSprite.png + artifactKey: Guid(cdfab036d1df241ea90c2461e2849c1f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Sprites/SplashSprite.png using Guid(cdfab036d1df241ea90c2461e2849c1f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '382d82d598a9aee9a5b787c30197f9eb') in 0.030982 seconds + Import took 0.033743 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000390 seconds. + path: Assets/1_SelfDrivingCar/Sprites/LogoUdacity.png + artifactKey: Guid(b46604ddcc4bc43a59810bdb92d60667) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Sprites/LogoUdacity.png using Guid(b46604ddcc4bc43a59810bdb92d60667) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a7e5c15aeb81452918eab5e10f574453') in 0.026274 seconds + Import took 0.029130 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000514 seconds. + path: Assets/1_SelfDrivingCar/Sprites + artifactKey: Guid(5fe0efaff049442f19e4fb74ea0d4581) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Sprites using Guid(5fe0efaff049442f19e4fb74ea0d4581) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5d4dfb7970cfb06433dc59fe3e94d408') in 0.008318 seconds + Import took 0.011322 seconds . + +======================================================================== +Received Import Request. + Time since last request: 29.252591 seconds. + path: Assets/race-track-lake/Models/electrical-towers.FBX + artifactKey: Guid(28076010641c5a64594a63a738cfef62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/race-track-lake/Models/electrical-towers.FBX using Guid(28076010641c5a64594a63a738cfef62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e9d6756272f01a5439d93976979a23b1') in 0.450129 seconds + Import took 0.453685 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000254 seconds. + path: Assets/race-track-lake/Models/rocks-mountain-1.FBX + artifactKey: Guid(c573322a16271b742bc446c82a9bded7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/race-track-lake/Models/rocks-mountain-1.FBX using Guid(c573322a16271b742bc446c82a9bded7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4c6add8eea568eee76ecb33bc3ab938e') in 0.215671 seconds + Import took 0.218575 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000517 seconds. + path: Assets/race-track-lake/Models/tire.FBX + artifactKey: Guid(c92bea14e5c4591408be760558da7b90) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/race-track-lake/Models/tire.FBX using Guid(c92bea14e5c4591408be760558da7b90) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f9b232aa96da9c913d8e9897be75fdaf') in 0.054761 seconds + Import took 0.058381 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000437 seconds. + path: Assets/race-track-lake/Models/race-track.FBX + artifactKey: Guid(853554035d67ed8458014b199fd7d9d9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/race-track-lake/Models/race-track.FBX using Guid(853554035d67ed8458014b199fd7d9d9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '57dcd356914467ff8b617462dab7ddc4') in 0.248748 seconds + Import took 0.253845 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000489 seconds. + path: Assets/race-track-lake/Models/road-signs.FBX + artifactKey: Guid(87403507033f0034eab7ba172e32535d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/race-track-lake/Models/road-signs.FBX using Guid(87403507033f0034eab7ba172e32535d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '771fea86a691e7ca488687a47a45d4ca') in 0.030736 seconds + Import took 0.033862 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000586 seconds. + path: Assets/race-track-lake/Models/rocks-mountain-2.FBX + artifactKey: Guid(11786ea4822f6214397607504b10357d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/race-track-lake/Models/rocks-mountain-2.FBX using Guid(11786ea4822f6214397607504b10357d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0abfbd5ad8da6133f7c7acbc8868c642') in 0.045043 seconds + Import took 0.047766 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000445 seconds. + path: Assets/race-track-lake/Models/LakeTerrain.asset + artifactKey: Guid(4b8644c26c3eb2f4b99babbc1e5cce0e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/race-track-lake/Models/LakeTerrain.asset using Guid(4b8644c26c3eb2f4b99babbc1e5cce0e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2888e82b7509bfbd898dcdb5f19f97eb') in 0.161054 seconds + Import took 0.165352 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000290 seconds. + path: Assets/race-track-lake/Models + artifactKey: Guid(9faca9d495e0e5c40a0ac102deafa98b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/race-track-lake/Models using Guid(9faca9d495e0e5c40a0ac102deafa98b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '10e0efa2b45d37bb116ec47d2161ea86') in 0.006351 seconds + Import took 0.009472 seconds . + +======================================================================== +Received Import Request. + Time since last request: 29889.086715 seconds. + path: Assets/UnityThreading + artifactKey: Guid(8cc29edc59cd1474988d9bb6ebcc8770) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/UnityThreading using Guid(8cc29edc59cd1474988d9bb6ebcc8770) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd3827ac8cbc48efda4fbb9189f7c194f') in 0.020008 seconds + Import took 0.048952 seconds . + +======================================================================== +Received Import Request. + Time since last request: 1.406170 seconds. + path: Assets/UnityThreading/UnityMainThreadDispatcher.cs + artifactKey: Guid(058eda0291ab0494aa923ffc132c6dd0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/UnityThreading/UnityMainThreadDispatcher.cs using Guid(058eda0291ab0494aa923ffc132c6dd0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'feab29842e67a69c9076f9bcbf881531') in 0.095623 seconds + Import took 0.098386 seconds . + +======================================================================== +Received Import Request. + Time since last request: 55.542948 seconds. + path: Packages/com.unity.ide.visualstudio + artifactKey: Guid(9db636ca49aa246019dd93b7c8b689f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Packages/com.unity.ide.visualstudio using Guid(9db636ca49aa246019dd93b7c8b689f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '40dcf2de4826b4469fdbd1e2ddf0352b') in 0.008229 seconds + Import took 0.012326 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.109121 seconds. + path: Packages/com.unity.ide.visualstudio/package.json + artifactKey: Guid(656f74f6edaa396458412b9e3903d8cd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Packages/com.unity.ide.visualstudio/package.json using Guid(656f74f6edaa396458412b9e3903d8cd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b5ef23b0a28dcb8e82c68333d8ae17e8') in 0.030331 seconds + Import took 0.033148 seconds . + +======================================================================== +Received Import Request. + Time since last request: 1.373493 seconds. + path: Packages/com.unity.ide.visualstudio/Editor + artifactKey: Guid(4a707af59e3522d43afe34dfc4429b86) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Packages/com.unity.ide.visualstudio/Editor using Guid(4a707af59e3522d43afe34dfc4429b86) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6a440cfef32b08aa9a641c15008f5f56') in 0.002594 seconds + Import took 0.005984 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.000310 seconds. + path: Packages/com.unity.ide.visualstudio/Editor + artifactKey: Guid(4a707af59e3522d43afe34dfc4429b86) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Packages/com.unity.ide.visualstudio/Editor using Guid(4a707af59e3522d43afe34dfc4429b86) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6a440cfef32b08aa9a641c15008f5f56') in 0.001761 seconds + Import took 0.005013 seconds . + +======================================================================== +Received Import Request. + Time since last request: 0.073041 seconds. + path: Packages/com.unity.ide.visualstudio/Editor/com.unity.ide.visualstudio.asmdef + artifactKey: Guid(b93f844d45cfcc44fa2b0eed5c9ec6bb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Packages/com.unity.ide.visualstudio/Editor/com.unity.ide.visualstudio.asmdef using Guid(b93f844d45cfcc44fa2b0eed5c9ec6bb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '223517f54585dd5cca5529051b2f68c6') in 0.003344 seconds + Import took 0.006763 seconds . + +======================================================================== +Received Import Request. + Time since last request: 78.832819 seconds. + path: Assets/1_SelfDrivingCar/Scenes/LakeTrackAutonomous.unity + artifactKey: Guid(fb1178b1833174262a29217c9e7e3997) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/1_SelfDrivingCar/Scenes/LakeTrackAutonomous.unity using Guid(fb1178b1833174262a29217c9e7e3997) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2823d88f1039aa468ad087d44e079a9f') in 0.007462 seconds + Import took 0.010083 seconds . + +======================================================================== +Received Prepare +Platform WindowsStandaloneSupport does not support graphics device type + +Registering precompiled user dll's ... +Registered in 0.001307 seconds. +Begin MonoManager ReloadAssembly +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.54 ms, found 0 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Invoked RoslynAnalysisRunner static constructor. +RoslynAnalysisRunner will not be running. +RoslynAnalysisRunner has terminated. +Mono: successfully reloaded assembly +- Completed reload, in 0.795 seconds +Platform modules already initialized, skipping +OnLevelWasLoaded was found on ReturnToMainMenu +This message has been deprecated and will be removed in a later version of Unity. +Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed + +Refreshing native plugins compatible for Editor in 0.51 ms, found 0 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 1630 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 94.1 MB. +System memory in use after: 93.3 MB. + +Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 2184. +Total: 2.452700 ms (FindLiveObjects: 0.141600 ms CreateObjectMapping: 0.047300 ms MarkObjects: 1.344700 ms DeleteObjects: 0.917500 ms) + diff --git a/Logs/Packages-Update.log b/Logs/Packages-Update.log new file mode 100644 index 000000000..d69a5bdf2 --- /dev/null +++ b/Logs/Packages-Update.log @@ -0,0 +1,59 @@ + +=== Sat Mar 20 20:55:41 2021 + +Packages were changed. +Update Mode: resetToDefaultDependencies + +The following packages were added: + com.unity.collab-proxy@1.3.9 + com.unity.ide.rider@2.0.7 + com.unity.ide.visualstudio@2.0.7 + com.unity.ide.vscode@1.2.3 + com.unity.modules.ai@1.0.0 + com.unity.modules.androidjni@1.0.0 + com.unity.modules.animation@1.0.0 + com.unity.modules.assetbundle@1.0.0 + com.unity.modules.audio@1.0.0 + com.unity.modules.cloth@1.0.0 + com.unity.modules.director@1.0.0 + com.unity.modules.imageconversion@1.0.0 + com.unity.modules.imgui@1.0.0 + com.unity.modules.jsonserialize@1.0.0 + com.unity.modules.particlesystem@1.0.0 + com.unity.modules.physics@1.0.0 + com.unity.modules.physics2d@1.0.0 + com.unity.modules.screencapture@1.0.0 + com.unity.modules.terrain@1.0.0 + com.unity.modules.terrainphysics@1.0.0 + com.unity.modules.tilemap@1.0.0 + com.unity.modules.ui@1.0.0 + com.unity.modules.uielements@1.0.0 + com.unity.modules.umbra@1.0.0 + com.unity.modules.unityanalytics@1.0.0 + com.unity.modules.unitywebrequest@1.0.0 + com.unity.modules.unitywebrequestassetbundle@1.0.0 + com.unity.modules.unitywebrequestaudio@1.0.0 + com.unity.modules.unitywebrequesttexture@1.0.0 + com.unity.modules.unitywebrequestwww@1.0.0 + com.unity.modules.vehicles@1.0.0 + com.unity.modules.video@1.0.0 + com.unity.modules.vr@1.0.0 + com.unity.modules.wind@1.0.0 + com.unity.modules.xr@1.0.0 + com.unity.test-framework@1.1.22 + com.unity.textmeshpro@3.0.1 + com.unity.timeline@1.4.6 + com.unity.ugui@1.0.0 + +=== Sat Mar 20 22:13:55 2021 + +Packages were changed. +Update Mode: updateDependencies + +The following packages were added: + com.unity.2d.sprite@1.0.0 + com.unity.2d.tilemap@1.0.0 + com.unity.ads@3.6.1 + com.unity.analytics@3.5.3 + com.unity.purchasing@2.2.2 + com.unity.xr.legacyinputhelpers@2.1.7 diff --git a/Logs/shadercompiler-UnityShaderCompiler.exe0.log b/Logs/shadercompiler-UnityShaderCompiler.exe0.log new file mode 100644 index 000000000..779a73540 --- /dev/null +++ b/Logs/shadercompiler-UnityShaderCompiler.exe0.log @@ -0,0 +1,328 @@ +Base path: 'B:/Program Files/Unity/Editor/Data', plugins path 'B:/Program Files/Unity/Editor/Data/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: preprocess + insize=8800 inputPath=Assets/Standard Assets/Effects/ImageEffects/Shaders surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=1870 + +Cmd: preprocess + insize=4573 inputPath=Assets/Standard Assets/Effects/ImageEffects/Shaders surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=526 + +Cmd: preprocess + insize=1304 inputPath=Assets/Standard Assets/Effects/ImageEffects/Shaders surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS 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UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=38 ok=1 outsize=3374 + +Cmd: compileSnippet + insize=2723 path=Assets/DefaultResourcesExtra cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW=SOFTPARTICLES_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=17 ok=1 outsize=1186 + +Cmd: compileSnippet + insize=2723 path=Assets/DefaultResourcesExtra cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW=SOFTPARTICLES_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=17 ok=1 outsize=830 + +Cmd: compileSnippet + insize=2522 path=Assets/DefaultResourcesExtra cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW=SOFTPARTICLES_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=15 ok=1 outsize=1186 + +Cmd: compileSnippet + insize=2522 path=Assets/DefaultResourcesExtra cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW=SOFTPARTICLES_ON dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=15 ok=1 outsize=826 + +Cmd: compileSnippet + insize=149321 path=Assets/DefaultResourcesExtra/Nature cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH LOD_FADE_CROSSFADE BILLBOARD_FACE_CAMERA_POS EFFECT_BUMP EFFECT_HUE_VARIATION dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=35 ok=1 outsize=3662 + +Cmd: shutdown diff --git a/Logs/shadercompiler-UnityShaderCompiler.exe1.log b/Logs/shadercompiler-UnityShaderCompiler.exe1.log new file mode 100644 index 000000000..7a1a71683 --- /dev/null +++ b/Logs/shadercompiler-UnityShaderCompiler.exe1.log @@ -0,0 +1,16 @@ +Base path: 'B:/Program Files/Unity/Editor/Data', plugins path 'B:/Program Files/Unity/Editor/Data/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=1071 path=Assets/Standard Assets/Effects/ToonShading/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=54 ok=1 outsize=1486 + +Cmd: compileSnippet + insize=149321 path=Assets/DefaultResourcesExtra/Nature cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH BILLBOARD_FACE_CAMERA_POS EFFECT_BUMP EFFECT_HUE_VARIATION dKW=LOD_FADE_CROSSFADE FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=35 ok=1 outsize=3374 + +Cmd: compileSnippet + insize=773673 path=Assets/DefaultResourcesExtra/Nature cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH LOD_FADE_CROSSFADE GEOM_TYPE_BRANCH_DETAIL EFFECT_BUMP EFFECT_HUE_VARIATION dKW=LOD_FADE_PERCENTAGE INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 GEOM_TYPE_BRANCH GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH SHADOWS_SHADOWMASK LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=38 ok=1 outsize=7338 + +Cmd: compileSnippet + insize=773673 path=Assets/DefaultResourcesExtra/Nature cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH LOD_FADE_CROSSFADE GEOM_TYPE_BRANCH_DETAIL EFFECT_BUMP EFFECT_HUE_VARIATION dKW=LOD_FADE_PERCENTAGE INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 GEOM_TYPE_BRANCH GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH SHADOWS_SHADOWMASK LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=38 ok=1 outsize=7490 + +Cmd: shutdown diff --git a/Logs/shadercompiler-UnityShaderCompiler.exe2.log b/Logs/shadercompiler-UnityShaderCompiler.exe2.log new file mode 100644 index 000000000..851ecff67 --- /dev/null +++ b/Logs/shadercompiler-UnityShaderCompiler.exe2.log @@ -0,0 +1,13 @@ +Base path: 'B:/Program Files/Unity/Editor/Data', plugins path 'B:/Program Files/Unity/Editor/Data/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=1071 path=Assets/Standard Assets/Effects/ToonShading/Shaders cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=54 ok=1 outsize=250 + +Cmd: compileSnippet + insize=149321 path=Assets/DefaultResourcesExtra/Nature cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH BILLBOARD_FACE_CAMERA_POS EFFECT_BUMP EFFECT_HUE_VARIATION dKW=LOD_FADE_CROSSFADE FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=35 ok=1 outsize=5046 + +Cmd: compileSnippet + insize=773673 path=Assets/DefaultResourcesExtra/Nature cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH LOD_FADE_CROSSFADE GEOM_TYPE_FROND EFFECT_BUMP EFFECT_HUE_VARIATION dKW=LOD_FADE_PERCENTAGE INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 GEOM_TYPE_BRANCH GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_LEAF GEOM_TYPE_MESH SHADOWS_SHADOWMASK LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=38 ok=1 outsize=7650 + +Cmd: shutdown diff --git a/Logs/shadercompiler-UnityShaderCompiler.exe3.log b/Logs/shadercompiler-UnityShaderCompiler.exe3.log new file mode 100644 index 000000000..8fdb901f9 --- /dev/null +++ b/Logs/shadercompiler-UnityShaderCompiler.exe3.log @@ -0,0 +1,10 @@ +Base path: 'B:/Program Files/Unity/Editor/Data', plugins path 'B:/Program Files/Unity/Editor/Data/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=773673 path=Assets/DefaultResourcesExtra/Nature cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH LOD_FADE_CROSSFADE GEOM_TYPE_BRANCH_DETAIL EFFECT_BUMP EFFECT_HUE_VARIATION dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 GEOM_TYPE_BRANCH GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH SHADOWS_SHADOWMASK LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=38 ok=1 outsize=4126 + +Cmd: compileSnippet + insize=773673 path=Assets/DefaultResourcesExtra/Nature cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH LOD_FADE_CROSSFADE GEOM_TYPE_BRANCH_DETAIL EFFECT_BUMP EFFECT_HUE_VARIATION dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 GEOM_TYPE_BRANCH GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH SHADOWS_SHADOWMASK LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=38 ok=1 outsize=4622 + +Cmd: shutdown diff --git a/Logs/shadercompiler-UnityShaderCompiler.exe4.log b/Logs/shadercompiler-UnityShaderCompiler.exe4.log new file mode 100644 index 000000000..5182e0bfb --- /dev/null +++ b/Logs/shadercompiler-UnityShaderCompiler.exe4.log @@ -0,0 +1,7 @@ +Base path: 'B:/Program Files/Unity/Editor/Data', plugins path 'B:/Program Files/Unity/Editor/Data/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=2250 path=Assets/DefaultResourcesExtra/Nature cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH LOD_FADE_CROSSFADE GEOM_TYPE_FROND dKW=LOD_FADE_PERCENTAGE INSTANCING_ON GEOM_TYPE_BRANCH GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_LEAF GEOM_TYPE_MESH SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=51 ok=1 outsize=6938 + +Cmd: shutdown diff --git a/Logs/shadercompiler-UnityShaderCompiler.exe5.log b/Logs/shadercompiler-UnityShaderCompiler.exe5.log new file mode 100644 index 000000000..ee15eee5b --- /dev/null +++ b/Logs/shadercompiler-UnityShaderCompiler.exe5.log @@ -0,0 +1,13 @@ +Base path: 'B:/Program Files/Unity/Editor/Data', plugins path 'B:/Program Files/Unity/Editor/Data/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=2250 path=Assets/DefaultResourcesExtra/Nature cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH LOD_FADE_CROSSFADE GEOM_TYPE_FROND dKW=INSTANCING_ON GEOM_TYPE_BRANCH GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_LEAF GEOM_TYPE_MESH SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=51 ok=1 outsize=730 + +Cmd: compileSnippet + insize=149321 path=Assets/DefaultResourcesExtra/Nature cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH LOD_FADE_CROSSFADE BILLBOARD_FACE_CAMERA_POS EFFECT_BUMP EFFECT_HUE_VARIATION dKW=FOG_LINEAR FOG_EXP FOG_EXP2 SHADOWS_SHADOWMASK LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=35 ok=1 outsize=5046 + +Cmd: compileSnippet + insize=773673 path=Assets/DefaultResourcesExtra/Nature cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH LOD_FADE_CROSSFADE GEOM_TYPE_FROND EFFECT_BUMP EFFECT_HUE_VARIATION dKW=LOD_FADE_PERCENTAGE INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 GEOM_TYPE_BRANCH GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_LEAF GEOM_TYPE_MESH SHADOWS_SHADOWMASK LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=38 ok=1 outsize=7802 + +Cmd: shutdown diff --git a/Logs/shadercompiler-UnityShaderCompiler.exe6.log b/Logs/shadercompiler-UnityShaderCompiler.exe6.log new file mode 100644 index 000000000..17a2fff99 --- /dev/null +++ b/Logs/shadercompiler-UnityShaderCompiler.exe6.log @@ -0,0 +1,6 @@ +Base path: 'B:/Program Files/Unity/Editor/Data', plugins path 'B:/Program Files/Unity/Editor/Data/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=2250 path=Assets/DefaultResourcesExtra/Nature cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH LOD_FADE_CROSSFADE GEOM_TYPE_BRANCH_DETAIL dKW=LOD_FADE_PERCENTAGE INSTANCING_ON GEOM_TYPE_BRANCH GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=51 ok=1 outsize=6426 + diff --git a/Logs/shadercompiler-UnityShaderCompiler.exe7.log b/Logs/shadercompiler-UnityShaderCompiler.exe7.log new file mode 100644 index 000000000..213754e96 --- /dev/null +++ b/Logs/shadercompiler-UnityShaderCompiler.exe7.log @@ -0,0 +1,12 @@ +Base path: 'B:/Program Files/Unity/Editor/Data', plugins path 'B:/Program Files/Unity/Editor/Data/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: compileSnippet + insize=2250 path=Assets/DefaultResourcesExtra/Nature cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH LOD_FADE_CROSSFADE GEOM_TYPE_BRANCH_DETAIL dKW=INSTANCING_ON GEOM_TYPE_BRANCH GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=51 ok=1 outsize=514 + +Cmd: compileSnippet + insize=773673 path=Assets/DefaultResourcesExtra/Nature cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH LOD_FADE_CROSSFADE GEOM_TYPE_FROND EFFECT_BUMP EFFECT_HUE_VARIATION dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 GEOM_TYPE_BRANCH GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_LEAF GEOM_TYPE_MESH SHADOWS_SHADOWMASK LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=38 ok=1 outsize=3662 + +Cmd: compileSnippet + insize=773673 path=Assets/DefaultResourcesExtra/Nature cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH LOD_FADE_CROSSFADE GEOM_TYPE_FROND EFFECT_BUMP EFFECT_HUE_VARIATION dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 GEOM_TYPE_BRANCH GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_LEAF GEOM_TYPE_MESH SHADOWS_SHADOWMASK LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=38 ok=1 outsize=4158 + diff --git a/Packages/manifest.json b/Packages/manifest.json new file mode 100644 index 000000000..466dcbc86 --- /dev/null +++ b/Packages/manifest.json @@ -0,0 +1,49 @@ +{ + "dependencies": { + "com.unity.2d.sprite": "1.0.0", + "com.unity.2d.tilemap": "1.0.0", + "com.unity.ads": "3.6.1", + "com.unity.analytics": "3.5.3", + "com.unity.collab-proxy": "1.3.9", + 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"builtin", + "dependencies": { + "com.unity.modules.jsonserialize": "1.0.0", + "com.unity.modules.physics": "1.0.0", + "com.unity.modules.xr": "1.0.0" + } + }, + "com.unity.modules.wind": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.xr": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.physics": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0", + "com.unity.modules.subsystems": "1.0.0" + } + } + } +} diff --git a/ProjectSettings/PackageManagerSettings.asset b/ProjectSettings/PackageManagerSettings.asset new file mode 100644 index 000000000..be4a7974e --- /dev/null +++ b/ProjectSettings/PackageManagerSettings.asset @@ -0,0 +1,43 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 61 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_EnablePreviewPackages: 0 + m_EnablePackageDependencies: 0 + m_AdvancedSettingsExpanded: 1 + m_ScopedRegistriesSettingsExpanded: 1 + oneTimeWarningShown: 0 + m_Registries: + - m_Id: main + m_Name: + m_Url: https://packages.unity.com + m_Scopes: [] + m_IsDefault: 1 + m_Capabilities: 7 + m_UserSelectedRegistryName: + m_UserAddingNewScopedRegistry: 0 + m_RegistryInfoDraft: + m_ErrorMessage: + m_Original: + m_Id: + m_Name: + m_Url: + m_Scopes: [] + m_IsDefault: 0 + m_Capabilities: 0 + m_Modified: 0 + m_Name: + m_Url: + m_Scopes: + - + m_SelectedScopeIndex: 0 diff --git a/ProjectSettings/PresetManager.asset b/ProjectSettings/PresetManager.asset new file mode 100644 index 000000000..67a94daef --- /dev/null +++ b/ProjectSettings/PresetManager.asset @@ -0,0 +1,7 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1386491679 &1 +PresetManager: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_DefaultPresets: {} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 37978c3ff..961d8dccd 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -3,9 +3,11 @@ --- !u!129 &1 PlayerSettings: m_ObjectHideFlags: 0 - serializedVersion: 10 + serializedVersion: 22 productGUID: 0086036c33305704294abb2f69fd081d AndroidProfiler: 0 + AndroidFilterTouchesWhenObscured: 0 + AndroidEnableSustainedPerformanceMode: 0 defaultScreenOrientation: 2 targetDevice: 2 useOnDemandResources: 0 @@ -14,8 +16,8 @@ PlayerSettings: productName: self_driving_car_nanodegree_program defaultCursor: {fileID: 0} cursorHotspot: {x: 0, y: 0} - m_SplashScreenBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21176471, a: 1} - m_ShowUnitySplashScreen: 0 + m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} + m_ShowUnitySplashScreen: 1 m_ShowUnitySplashLogo: 1 m_SplashScreenOverlayOpacity: 1 m_SplashScreenAnimation: 1 @@ -38,8 +40,6 @@ PlayerSettings: width: 1 height: 1 m_SplashScreenLogos: [] - m_SplashScreenBackgroundLandscape: {fileID: 0} - m_SplashScreenBackgroundPortrait: {fileID: 0} m_VirtualRealitySplashScreen: {fileID: 0} m_HolographicTrackingLossScreen: {fileID: 0} defaultScreenWidth: 1024 @@ -49,13 +49,12 @@ PlayerSettings: m_StereoRenderingPath: 0 m_ActiveColorSpace: 0 m_MTRendering: 1 - m_MobileMTRendering: 0 + mipStripping: 0 + numberOfMipsStripped: 0 m_StackTraceTypes: 010000000100000001000000010000000100000001000000 iosShowActivityIndicatorOnLoading: -1 androidShowActivityIndicatorOnLoading: -1 - tizenShowActivityIndicatorOnLoading: -1 - iosAppInBackgroundBehavior: 0 - displayResolutionDialog: 1 + iosUseCustomAppBackgroundBehavior: 0 iosAllowHTTPDownload: 1 allowedAutorotateToPortrait: 1 allowedAutorotateToPortraitUpsideDown: 1 @@ -63,21 +62,30 @@ PlayerSettings: allowedAutorotateToLandscapeLeft: 1 useOSAutorotation: 1 use32BitDisplayBuffer: 1 + preserveFramebufferAlpha: 0 disableDepthAndStencilBuffers: 0 - defaultIsFullScreen: 0 + androidStartInFullscreen: 1 + androidRenderOutsideSafeArea: 1 + androidUseSwappy: 0 + androidBlitType: 0 defaultIsNativeResolution: 1 + macRetinaSupport: 1 runInBackground: 1 captureSingleScreen: 0 muteOtherAudioSources: 0 Prepare IOS For Recording: 0 + Force IOS Speakers When Recording: 0 + deferSystemGesturesMode: 0 + hideHomeButton: 0 submitAnalytics: 1 usePlayerLog: 1 bakeCollisionMeshes: 0 forceSingleInstance: 1 + useFlipModelSwapchain: 1 resizableWindow: 0 useMacAppStoreValidation: 0 + macAppStoreCategory: public.app-category.games gpuSkinning: 0 - graphicsJobs: 0 xboxPIXTextureCapture: 0 xboxEnableAvatar: 0 xboxEnableKinect: 0 @@ -85,90 +93,104 @@ PlayerSettings: xboxEnableFitness: 0 visibleInBackground: 0 allowFullscreenSwitch: 0 - macFullscreenMode: 2 - d3d9FullscreenMode: 1 - d3d11FullscreenMode: 1 + fullscreenMode: 1 xboxSpeechDB: 0 xboxEnableHeadOrientation: 0 xboxEnableGuest: 0 xboxEnablePIXSampling: 0 - n3dsDisableStereoscopicView: 0 - n3dsEnableSharedListOpt: 1 - n3dsEnableVSync: 0 - uiUse16BitDepthBuffer: 0 - ignoreAlphaClear: 0 + metalFramebufferOnly: 0 xboxOneResolution: 0 + xboxOneSResolution: 0 + xboxOneXResolution: 3 xboxOneMonoLoggingLevel: 0 xboxOneLoggingLevel: 1 - videoMemoryForVertexBuffers: 0 - psp2PowerMode: 0 - psp2AcquireBGM: 1 - wiiUTVResolution: 0 - wiiUGamePadMSAA: 1 - wiiUSupportsNunchuk: 0 - wiiUSupportsClassicController: 0 - wiiUSupportsBalanceBoard: 0 - wiiUSupportsMotionPlus: 0 - wiiUSupportsProController: 0 - wiiUAllowScreenCapture: 1 - wiiUControllerCount: 0 + xboxOneDisableEsram: 0 + xboxOneEnableTypeOptimization: 0 + xboxOnePresentImmediateThreshold: 0 + switchQueueCommandMemory: 1048576 + switchQueueControlMemory: 16384 + switchQueueComputeMemory: 262144 + switchNVNShaderPoolsGranularity: 33554432 + switchNVNDefaultPoolsGranularity: 16777216 + switchNVNOtherPoolsGranularity: 16777216 + switchNVNMaxPublicTextureIDCount: 0 + switchNVNMaxPublicSamplerIDCount: 0 + stadiaPresentMode: 0 + stadiaTargetFramerate: 0 + vulkanNumSwapchainBuffers: 3 + vulkanEnableSetSRGBWrite: 0 + vulkanEnablePreTransform: 0 + vulkanEnableLateAcquireNextImage: 0 m_SupportedAspectRatios: 4:3: 1 5:4: 0 16:10: 0 16:9: 0 Others: 0 - bundleIdentifier: com.unity.sampleassets bundleVersion: 1.0 preloadedAssets: [] metroInputSource: 0 + wsaTransparentSwapchain: 0 m_HolographicPauseOnTrackingLoss: 1 xboxOneDisableKinectGpuReservation: 0 - protectGraphicsMemory: 0 + xboxOneEnable7thCore: 1 + vrSettings: + enable360StereoCapture: 0 + isWsaHolographicRemotingEnabled: 0 + enableFrameTimingStats: 0 + useHDRDisplay: 0 + D3DHDRBitDepth: 0 + m_ColorGamuts: 00000000 + targetPixelDensity: 30 + resolutionScalingMode: 0 + androidSupportedAspectRatio: 1 + androidMaxAspectRatio: 2.1 + applicationIdentifier: + Android: com.unity.sampleassets + Standalone: com.Udacity.selfdrivingcarnanodegreeprogram + iPhone: com.unity.sampleassets + tvOS: com.unity.sampleassets + buildNumber: + Standalone: 0 + iPhone: 0 + tvOS: 0 + overrideDefaultApplicationIdentifier: 0 AndroidBundleVersionCode: 1 - AndroidMinSdkVersion: 9 + AndroidMinSdkVersion: 19 + AndroidTargetSdkVersion: 0 AndroidPreferredInstallLocation: 1 aotOptions: - apiCompatibilityLevel: 1 stripEngineCode: 1 iPhoneStrippingLevel: 0 iPhoneScriptCallOptimization: 0 - iPhoneBuildNumber: 0 ForceInternetPermission: 0 ForceSDCardPermission: 0 CreateWallpaper: 0 APKExpansionFiles: 0 - preloadShaders: 0 + keepLoadedShadersAlive: 0 StripUnusedMeshComponents: 0 - VertexChannelCompressionMask: - serializedVersion: 2 - m_Bits: 238 + VertexChannelCompressionMask: 214 iPhoneSdkVersion: 988 - iOSTargetOSVersionString: 6.0 + iOSTargetOSVersionString: 11.0 tvOSSdkVersion: 0 tvOSRequireExtendedGameController: 0 - tvOSTargetOSVersionString: 9.0 + tvOSTargetOSVersionString: 11.0 uIPrerenderedIcon: 0 uIRequiresPersistentWiFi: 0 uIRequiresFullScreen: 1 uIStatusBarHidden: 1 uIExitOnSuspend: 0 uIStatusBarStyle: 0 - iPhoneSplashScreen: {fileID: 0} - iPhoneHighResSplashScreen: {fileID: 0} - iPhoneTallHighResSplashScreen: {fileID: 0} - iPhone47inSplashScreen: {fileID: 0} - iPhone55inPortraitSplashScreen: {fileID: 0} - iPhone55inLandscapeSplashScreen: {fileID: 0} - iPadPortraitSplashScreen: {fileID: 0} - iPadHighResPortraitSplashScreen: {fileID: 0} - iPadLandscapeSplashScreen: {fileID: 0} - iPadHighResLandscapeSplashScreen: {fileID: 0} appleTVSplashScreen: {fileID: 0} + appleTVSplashScreen2x: {fileID: 0} tvOSSmallIconLayers: [] + tvOSSmallIconLayers2x: [] tvOSLargeIconLayers: [] + tvOSLargeIconLayers2x: [] tvOSTopShelfImageLayers: [] + tvOSTopShelfImageLayers2x: [] tvOSTopShelfImageWideLayers: [] + tvOSTopShelfImageWideLayers2x: [] iOSLaunchScreenType: 0 iOSLaunchScreenPortrait: {fileID: 0} iOSLaunchScreenLandscape: {fileID: 0} @@ -186,28 +208,58 @@ PlayerSettings: iOSLaunchScreeniPadFillPct: 100 iOSLaunchScreeniPadSize: 100 iOSLaunchScreeniPadCustomXibPath: + iOSLaunchScreenCustomStoryboardPath: + iOSLaunchScreeniPadCustomStoryboardPath: iOSDeviceRequirements: [] iOSURLSchemes: [] iOSBackgroundModes: 0 iOSMetalForceHardShadows: 0 + metalEditorSupport: 1 + metalAPIValidation: 1 + iOSRenderExtraFrameOnPause: 1 + iosCopyPluginsCodeInsteadOfSymlink: 0 appleDeveloperTeamID: iOSManualSigningProvisioningProfileID: tvOSManualSigningProvisioningProfileID: + iOSManualSigningProvisioningProfileType: 0 + tvOSManualSigningProvisioningProfileType: 0 appleEnableAutomaticSigning: 0 - AndroidTargetDevice: 0 + iOSRequireARKit: 0 + iOSAutomaticallyDetectAndAddCapabilities: 1 + appleEnableProMotion: 0 + shaderPrecisionModel: 0 + clonedFromGUID: 00000000000000000000000000000000 + templatePackageId: + templateDefaultScene: + useCustomMainManifest: 0 + useCustomLauncherManifest: 0 + useCustomMainGradleTemplate: 0 + useCustomLauncherGradleManifest: 0 + useCustomBaseGradleTemplate: 0 + useCustomGradlePropertiesTemplate: 0 + useCustomProguardFile: 0 + AndroidTargetArchitectures: 1 AndroidSplashScreenScale: 0 androidSplashScreen: {fileID: 0} - AndroidKeystoreName: + AndroidKeystoreName: '{inproject}: ' AndroidKeyaliasName: + AndroidBuildApkPerCpuArchitecture: 0 AndroidTVCompatibility: 1 AndroidIsGame: 1 + AndroidEnableTango: 0 androidEnableBanner: 1 + androidUseLowAccuracyLocation: 0 + androidUseCustomKeystore: 0 m_AndroidBanners: - width: 320 height: 180 banner: {fileID: 0} androidGamepadSupportLevel: 0 - resolutionDialogBanner: {fileID: 0} + AndroidMinifyWithR8: 0 + AndroidMinifyRelease: 0 + AndroidMinifyDebug: 0 + AndroidValidateAppBundleSize: 1 + AndroidAppBundleSizeToValidate: 150 m_BuildTargetIcons: - m_BuildTarget: m_Icons: @@ -215,10 +267,52 @@ PlayerSettings: m_Icon: {fileID: 0} m_Width: 128 m_Height: 128 + m_Kind: 0 + m_BuildTargetPlatformIcons: [] m_BuildTargetBatching: - m_BuildTarget: Web m_StaticBatching: 1 m_DynamicBatching: 1 + m_BuildTargetGraphicsJobs: + - m_BuildTarget: MacStandaloneSupport + m_GraphicsJobs: 0 + - m_BuildTarget: Switch + m_GraphicsJobs: 0 + - m_BuildTarget: MetroSupport + m_GraphicsJobs: 0 + - m_BuildTarget: GameCoreScarlettSupport + m_GraphicsJobs: 0 + - m_BuildTarget: AppleTVSupport + m_GraphicsJobs: 0 + - m_BuildTarget: BJMSupport + m_GraphicsJobs: 0 + - m_BuildTarget: LinuxStandaloneSupport + m_GraphicsJobs: 0 + - m_BuildTarget: GameCoreXboxOneSupport + m_GraphicsJobs: 0 + - m_BuildTarget: PS4Player + m_GraphicsJobs: 0 + - m_BuildTarget: iOSSupport + m_GraphicsJobs: 0 + - m_BuildTarget: PS5Player + m_GraphicsJobs: 0 + - m_BuildTarget: WindowsStandaloneSupport + m_GraphicsJobs: 0 + - m_BuildTarget: XboxOnePlayer + m_GraphicsJobs: 0 + - m_BuildTarget: LuminSupport + m_GraphicsJobs: 0 + - m_BuildTarget: CloudRendering + m_GraphicsJobs: 0 + - m_BuildTarget: AndroidPlayer + m_GraphicsJobs: 0 + - m_BuildTarget: WebGLSupport + m_GraphicsJobs: 0 + m_BuildTargetGraphicsJobMode: + - m_BuildTarget: PS4Player + m_GraphicsJobMode: 2 + - m_BuildTarget: XboxOnePlayer + m_GraphicsJobMode: 2 m_BuildTargetGraphicsAPIs: - m_BuildTarget: AndroidPlayer m_APIs: 08000000 @@ -227,14 +321,17 @@ PlayerSettings: m_APIs: 11000000 m_Automatic: 1 - m_BuildTarget: WindowsStandaloneSupport - m_APIs: 0200000001000000 + m_APIs: 02000000 m_Automatic: 0 + - m_BuildTarget: iOSSupport + m_APIs: 10000000 + m_Automatic: 1 m_BuildTargetVRSettings: - m_BuildTarget: Android m_Enabled: 0 m_Devices: - Oculus - - m_BuildTarget: Metro + - m_BuildTarget: Windows Store Apps m_Enabled: 0 m_Devices: [] - m_BuildTarget: N3DS @@ -278,7 +375,7 @@ PlayerSettings: - m_BuildTarget: XboxOne m_Enabled: 0 m_Devices: [] - - m_BuildTarget: iOS + - m_BuildTarget: iPhone m_Enabled: 0 m_Devices: [] - m_BuildTarget: tvOS @@ -286,26 +383,26 @@ PlayerSettings: m_Devices: [] openGLRequireES31: 0 openGLRequireES31AEP: 0 - webPlayerTemplate: APPLICATION:Default + openGLRequireES32: 0 m_TemplateCustomTags: {} - wiiUTitleID: 0005000011000000 - wiiUGroupID: 00010000 - wiiUCommonSaveSize: 4096 - wiiUAccountSaveSize: 2048 - wiiUOlvAccessKey: 0 - wiiUTinCode: 0 - wiiUJoinGameId: 0 - wiiUJoinGameModeMask: 0000000000000000 - wiiUCommonBossSize: 0 - wiiUAccountBossSize: 0 - wiiUAddOnUniqueIDs: [] - wiiUMainThreadStackSize: 3072 - wiiULoaderThreadStackSize: 1024 - wiiUSystemHeapSize: 128 - wiiUTVStartupScreen: {fileID: 0} - wiiUGamePadStartupScreen: {fileID: 0} - wiiUDrcBufferDisabled: 0 - wiiUProfilerLibPath: + mobileMTRendering: + iPhone: 1 + tvOS: 1 + m_BuildTargetGroupLightmapEncodingQuality: + - m_BuildTarget: Standalone + m_EncodingQuality: 1 + - m_BuildTarget: XboxOne + m_EncodingQuality: 1 + - m_BuildTarget: PS4 + m_EncodingQuality: 1 + - m_BuildTarget: GameCoreScarlett + m_EncodingQuality: 1 + - m_BuildTarget: GameCoreXboxOne + m_EncodingQuality: 1 + m_BuildTargetGroupLightmapSettings: [] + m_BuildTargetNormalMapEncoding: [] + playModeTestRunnerEnabled: 0 + runPlayModeTestAsEditModeTest: 0 actionOnDotNetUnhandledException: 1 enableInternalProfiler: 0 logObjCUncaughtExceptions: 1 @@ -313,16 +410,143 @@ PlayerSettings: cameraUsageDescription: locationUsageDescription: microphoneUsageDescription: - XboxTitleId: - XboxImageXexPath: - XboxSpaPath: - XboxGenerateSpa: 0 - XboxDeployKinectResources: 0 - XboxSplashScreen: {fileID: 0} - xboxEnableSpeech: 0 - xboxAdditionalTitleMemorySize: 0 - xboxDeployKinectHeadOrientation: 0 - xboxDeployKinectHeadPosition: 0 + switchNMETAOverride: + switchNetLibKey: + switchSocketMemoryPoolSize: 6144 + switchSocketAllocatorPoolSize: 128 + switchSocketConcurrencyLimit: 14 + switchScreenResolutionBehavior: 2 + switchUseCPUProfiler: 0 + switchUseGOLDLinker: 0 + switchApplicationID: 0x01004b9000490000 + switchNSODependencies: + switchTitleNames_0: + switchTitleNames_1: + switchTitleNames_2: + switchTitleNames_3: + switchTitleNames_4: + switchTitleNames_5: + switchTitleNames_6: + switchTitleNames_7: + switchTitleNames_8: + switchTitleNames_9: + switchTitleNames_10: + switchTitleNames_11: + switchTitleNames_12: + switchTitleNames_13: + switchTitleNames_14: + switchTitleNames_15: + switchPublisherNames_0: + switchPublisherNames_1: + switchPublisherNames_2: + switchPublisherNames_3: + switchPublisherNames_4: + switchPublisherNames_5: + switchPublisherNames_6: + switchPublisherNames_7: + switchPublisherNames_8: + switchPublisherNames_9: + switchPublisherNames_10: + switchPublisherNames_11: + switchPublisherNames_12: + switchPublisherNames_13: + switchPublisherNames_14: + switchPublisherNames_15: + switchIcons_0: {fileID: 0} + switchIcons_1: {fileID: 0} + switchIcons_2: {fileID: 0} + switchIcons_3: {fileID: 0} + switchIcons_4: {fileID: 0} + switchIcons_5: {fileID: 0} + switchIcons_6: {fileID: 0} + switchIcons_7: {fileID: 0} + switchIcons_8: {fileID: 0} + switchIcons_9: {fileID: 0} + switchIcons_10: {fileID: 0} + switchIcons_11: {fileID: 0} + switchIcons_12: {fileID: 0} + switchIcons_13: {fileID: 0} + switchIcons_14: {fileID: 0} + switchIcons_15: {fileID: 0} + switchSmallIcons_0: {fileID: 0} + switchSmallIcons_1: {fileID: 0} + switchSmallIcons_2: {fileID: 0} + switchSmallIcons_3: {fileID: 0} + switchSmallIcons_4: {fileID: 0} + switchSmallIcons_5: {fileID: 0} + switchSmallIcons_6: {fileID: 0} + switchSmallIcons_7: {fileID: 0} + switchSmallIcons_8: {fileID: 0} + switchSmallIcons_9: {fileID: 0} + switchSmallIcons_10: {fileID: 0} + switchSmallIcons_11: {fileID: 0} + switchSmallIcons_12: {fileID: 0} + switchSmallIcons_13: {fileID: 0} + switchSmallIcons_14: {fileID: 0} + switchSmallIcons_15: {fileID: 0} + switchManualHTML: + switchAccessibleURLs: + switchLegalInformation: + switchMainThreadStackSize: 1048576 + switchPresenceGroupId: + switchLogoHandling: 0 + switchReleaseVersion: 0 + switchDisplayVersion: 1.0.0 + switchStartupUserAccount: 0 + switchTouchScreenUsage: 0 + switchSupportedLanguagesMask: 0 + switchLogoType: 0 + switchApplicationErrorCodeCategory: + switchUserAccountSaveDataSize: 0 + switchUserAccountSaveDataJournalSize: 0 + switchApplicationAttribute: 0 + switchCardSpecSize: -1 + switchCardSpecClock: -1 + switchRatingsMask: 0 + switchRatingsInt_0: 0 + switchRatingsInt_1: 0 + switchRatingsInt_2: 0 + switchRatingsInt_3: 0 + switchRatingsInt_4: 0 + switchRatingsInt_5: 0 + switchRatingsInt_6: 0 + switchRatingsInt_7: 0 + switchRatingsInt_8: 0 + switchRatingsInt_9: 0 + switchRatingsInt_10: 0 + switchRatingsInt_11: 0 + switchRatingsInt_12: 0 + switchLocalCommunicationIds_0: + switchLocalCommunicationIds_1: + switchLocalCommunicationIds_2: + switchLocalCommunicationIds_3: + switchLocalCommunicationIds_4: + switchLocalCommunicationIds_5: + switchLocalCommunicationIds_6: + switchLocalCommunicationIds_7: + switchParentalControl: 0 + switchAllowsScreenshot: 1 + switchAllowsVideoCapturing: 1 + switchAllowsRuntimeAddOnContentInstall: 0 + switchDataLossConfirmation: 0 + switchUserAccountLockEnabled: 0 + switchSystemResourceMemory: 16777216 + switchSupportedNpadStyles: 22 + switchNativeFsCacheSize: 32 + switchIsHoldTypeHorizontal: 0 + switchSupportedNpadCount: 8 + switchSocketConfigEnabled: 0 + switchTcpInitialSendBufferSize: 32 + switchTcpInitialReceiveBufferSize: 64 + switchTcpAutoSendBufferSizeMax: 256 + switchTcpAutoReceiveBufferSizeMax: 256 + switchUdpSendBufferSize: 9 + switchUdpReceiveBufferSize: 42 + switchSocketBufferEfficiency: 4 + switchSocketInitializeEnabled: 1 + switchNetworkInterfaceManagerInitializeEnabled: 1 + switchPlayerConnectionEnabled: 1 + switchUseNewStyleFilepaths: 0 ps4NPAgeRating: 12 ps4NPTitleSecret: ps4NPTrophyPackPath: @@ -341,12 +565,15 @@ PlayerSettings: ps4PronunciationSIGPath: ps4BackgroundImagePath: ps4StartupImagePath: + ps4StartupImagesFolder: + ps4IconImagesFolder: ps4SaveDataImagePath: ps4SdkOverride: ps4BGMPath: ps4ShareFilePath: ps4ShareOverlayImagePath: ps4PrivacyGuardImagePath: + ps4ExtraSceSysFile: ps4NPtitleDatPath: ps4RemotePlayKeyAssignment: -1 ps4RemotePlayKeyMappingDir: @@ -359,17 +586,20 @@ PlayerSettings: ps4DownloadDataSize: 0 ps4GarlicHeapSize: 2048 ps4ProGarlicHeapSize: 2560 + playerPrefsMaxSize: 32768 ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ - ps4UseDebugIl2cppLibs: 0 ps4pnSessions: 1 ps4pnPresence: 1 ps4pnFriends: 1 ps4pnGameCustomData: 1 playerPrefsSupport: 0 + enableApplicationExit: 0 + resetTempFolder: 1 restrictedAudioUsageRights: 0 ps4UseResolutionFallback: 0 ps4ReprojectionSupport: 0 ps4UseAudio3dBackend: 0 + ps4UseLowGarlicFragmentationMode: 1 ps4SocialScreenEnabled: 0 ps4ScriptOptimizationLevel: 3 ps4Audio3dVirtualSpeakerCount: 14 @@ -386,62 +616,19 @@ PlayerSettings: ps4disableAutoHideSplash: 0 ps4videoRecordingFeaturesUsed: 0 ps4contentSearchFeaturesUsed: 0 + ps4CompatibilityPS5: 0 + ps4GPU800MHz: 1 ps4attribEyeToEyeDistanceSettingVR: 0 ps4IncludedModules: [] + ps4attribVROutputEnabled: 0 monoEnv: - psp2Splashimage: {fileID: 0} - psp2NPTrophyPackPath: - psp2NPSupportGBMorGJP: 0 - psp2NPAgeRating: 12 - psp2NPTitleDatPath: - psp2NPCommsID: - psp2NPCommunicationsID: - psp2NPCommsPassphrase: - psp2NPCommsSig: - psp2ParamSfxPath: - psp2ManualPath: - psp2LiveAreaGatePath: - psp2LiveAreaBackroundPath: - psp2LiveAreaPath: - psp2LiveAreaTrialPath: - psp2PatchChangeInfoPath: - psp2PatchOriginalPackage: - psp2PackagePassword: 2nh1Eor4ovj51YmEilItxJdcQQtokAsb - psp2KeystoneFile: - psp2MemoryExpansionMode: 0 - psp2DRMType: 0 - psp2StorageType: 0 - psp2MediaCapacity: 0 - psp2DLCConfigPath: - psp2ThumbnailPath: - psp2BackgroundPath: - psp2SoundPath: - psp2TrophyCommId: - psp2TrophyPackagePath: - psp2PackagedResourcesPath: - psp2SaveDataQuota: 10240 - psp2ParentalLevel: 1 - psp2ShortTitle: Not Set - psp2ContentID: IV0000-ABCD12345_00-0123456789ABCDEF - psp2Category: 0 - psp2MasterVersion: 01.00 - psp2AppVersion: 01.00 - psp2TVBootMode: 0 - psp2EnterButtonAssignment: 2 - psp2TVDisableEmu: 0 - psp2AllowTwitterDialog: 1 - psp2Upgradable: 0 - psp2HealthWarning: 0 - psp2UseLibLocation: 0 - psp2InfoBarOnStartup: 0 - psp2InfoBarColor: 0 - psp2UseDebugIl2cppLibs: 0 - psmSplashimage: {fileID: 0} splashScreenBackgroundSourceLandscape: {fileID: 0} splashScreenBackgroundSourcePortrait: {fileID: 0} + blurSplashScreenBackground: 1 spritePackerPolicy: webGLMemorySize: 256 webGLExceptionSupport: 0 + webGLNameFilesAsHashes: 0 webGLDataCaching: 0 webGLDebugSymbols: 0 webGLEmscriptenArgs: @@ -449,8 +636,11 @@ PlayerSettings: webGLTemplate: APPLICATION:Default webGLAnalyzeBuildSize: 0 webGLUseEmbeddedResources: 0 - webGLUseWasm: 0 webGLCompressionFormat: 1 + webGLWasmArithmeticExceptions: 0 + webGLLinkerTarget: 1 + webGLThreadsSupport: 0 + webGLDecompressionFallback: 0 scriptingDefineSymbols: 1: CROSS_PLATFORM_INPUT 2: CROSS_PLATFORM_INPUT @@ -458,17 +648,30 @@ PlayerSettings: 7: CROSS_PLATFORM_INPUT;MOBILE_INPUT 15: CROSS_PLATFORM_INPUT;MOBILE_INPUT 16: CROSS_PLATFORM_INPUT;MOBILE_INPUT + additionalCompilerArguments: {} platformArchitecture: - iOS: 2 + iPhone: 1 scriptingBackend: Android: 0 - Metro: 2 Standalone: 0 WP8: 2 WebGL: 1 - iOS: 0 + Windows Store Apps: 2 + iPhone: 0 + il2cppCompilerConfiguration: {} + managedStrippingLevel: {} incrementalIl2cppBuild: {} + suppressCommonWarnings: 1 + allowUnsafeCode: 0 + useDeterministicCompilation: 0 + useReferenceAssemblies: 1 + enableRoslynAnalyzers: 1 additionalIl2CppArgs: + scriptingRuntimeVersion: 1 + gcIncremental: 1 + assemblyVersionValidation: 1 + gcWBarrierValidation: 0 + apiCompatibilityLevelPerPlatform: {} m_RenderingPath: 1 m_MobileRenderingPath: 1 metroPackageName: 2013_10 - Sample Assets @@ -481,46 +684,22 @@ PlayerSettings: metroApplicationDescription: 2013_10 - Sample Assets wsaImages: {} metroTileShortName: - metroCommandLineArgsFile: metroTileShowName: 0 metroMediumTileShowName: 0 metroLargeTileShowName: 0 metroWideTileShowName: 0 + metroSupportStreamingInstall: 0 + metroLastRequiredScene: 0 metroDefaultTileSize: 1 metroTileForegroundText: 1 metroTileBackgroundColor: {r: 0, g: 0, b: 0, a: 1} metroSplashScreenBackgroundColor: {r: 0, g: 0, b: 0, a: 1} metroSplashScreenUseBackgroundColor: 0 platformCapabilities: {} + metroTargetDeviceFamilies: {} metroFTAName: metroFTAFileTypes: [] metroProtocolName: - metroCompilationOverrides: 1 - tizenProductDescription: - tizenProductURL: - tizenSigningProfileName: - tizenGPSPermissions: 0 - tizenMicrophonePermissions: 0 - tizenDeploymentTarget: - tizenDeploymentTargetType: -387588100 - tizenMinOSVersion: 0 - n3dsUseExtSaveData: 0 - n3dsCompressStaticMem: 1 - n3dsExtSaveDataNumber: 0x12345 - n3dsStackSize: 131072 - n3dsTargetPlatform: 2 - n3dsRegion: 7 - n3dsMediaSize: 0 - n3dsLogoStyle: 3 - n3dsTitle: GameName - n3dsProductCode: - n3dsApplicationId: 0xFF3FF - stvDeviceAddress: - stvProductDescription: - stvProductAuthor: - stvProductAuthorEmail: - stvProductLink: - stvProductCategory: 0 XboxOneProductId: XboxOneUpdateKey: XboxOneSandboxId: @@ -530,6 +709,7 @@ PlayerSettings: XboxOneGameOsOverridePath: XboxOnePackagingOverridePath: XboxOneAppManifestOverridePath: + XboxOneVersion: 1.0.0.0 XboxOnePackageEncryption: 0 XboxOnePackageUpdateGranularity: 2 XboxOneDescription: @@ -538,6 +718,7 @@ PlayerSettings: XboxOneCapability: [] XboxOneGameRating: {} XboxOneIsContentPackage: 0 + XboxOneEnhancedXboxCompatibilityMode: 0 XboxOneEnableGPUVariability: 0 XboxOneSockets: Unity Internal - Mono async-IO: @@ -551,6 +732,9 @@ PlayerSettings: XboxOneSplashScreen: {fileID: 0} XboxOneAllowedProductIds: [] XboxOnePersistentLocalStorageSize: 0 + XboxOneXTitleMemory: 8 + XboxOneOverrideIdentityName: + XboxOneOverrideIdentityPublisher: vrEditorSettings: {} cloudServicesEnabled: Analytics: 0 @@ -562,7 +746,24 @@ PlayerSettings: Purchasing: 0 UNet: 0 Unity_Ads: 0 + luminIcon: + m_Name: + m_ModelFolderPath: + m_PortalFolderPath: + luminCert: + m_CertPath: + m_SignPackage: 1 + luminIsChannelApp: 0 + luminVersion: + m_VersionCode: 1 + m_VersionName: + apiCompatibilityLevel: 3 + activeInputHandler: 0 cloudProjectId: + framebufferDepthMemorylessMode: 0 + qualitySettingsNames: [] projectName: organizationId: cloudEnabled: 0 + legacyClampBlendShapeWeights: 1 + virtualTexturingSupportEnabled: 0 diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt index 86d1b1eba..4db0bd06e 100644 --- a/ProjectSettings/ProjectVersion.txt +++ b/ProjectSettings/ProjectVersion.txt @@ -1 +1,2 @@ -m_EditorVersion: 5.5.1f1 +m_EditorVersion: 2020.3.0f1 +m_EditorVersionWithRevision: 2020.3.0f1 (c7b5465681fb) diff --git a/ProjectSettings/TimelineSettings.asset b/ProjectSettings/TimelineSettings.asset new file mode 100644 index 000000000..b4fbdb097 --- /dev/null +++ b/ProjectSettings/TimelineSettings.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 61 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a287be6c49135cd4f9b2b8666c39d999, type: 3} + m_Name: + m_EditorClassIdentifier: + assetDefaultFramerate: 60 diff --git a/ProjectSettings/VFXManager.asset b/ProjectSettings/VFXManager.asset new file mode 100644 index 000000000..46f38e16e --- /dev/null +++ b/ProjectSettings/VFXManager.asset @@ -0,0 +1,14 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!937362698 &1 +VFXManager: + m_ObjectHideFlags: 0 + m_IndirectShader: {fileID: 0} + m_CopyBufferShader: {fileID: 0} + m_SortShader: {fileID: 0} + m_StripUpdateShader: {fileID: 0} + m_RenderPipeSettingsPath: + m_FixedTimeStep: 0.016666668 + m_MaxDeltaTime: 0.05 + m_CompiledVersion: 0 + m_RuntimeVersion: 0 diff --git a/ProjectSettings/VersionControlSettings.asset b/ProjectSettings/VersionControlSettings.asset new file mode 100644 index 000000000..dca288142 --- /dev/null +++ b/ProjectSettings/VersionControlSettings.asset @@ -0,0 +1,8 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!890905787 &1 +VersionControlSettings: + m_ObjectHideFlags: 0 + m_Mode: Visible Meta Files + m_CollabEditorSettings: + inProgressEnabled: 1 diff --git a/Unity_lic.alf b/Unity_lic.alf new file mode 100644 index 000000000..f76ab5e6d --- /dev/null +++ b/Unity_lic.alf @@ -0,0 +1 @@ +ensaparwin32Intel(R) Core(TM) i7-1065G7 CPU @ 1.30GHz14988016122.16796875LAPTOP-JH86KBNJN/A2017.2.06.x \ No newline at end of file diff --git a/UserSettings/EditorUserSettings.asset b/UserSettings/EditorUserSettings.asset new file mode 100644 index 000000000..937a39faa --- /dev/null +++ b/UserSettings/EditorUserSettings.asset @@ -0,0 +1,27 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!162 &1 +EditorUserSettings: + m_ObjectHideFlags: 0 + serializedVersion: 4 + m_ConfigSettings: + RecentlyUsedScenePath-0: + value: 224247031146460a323d092e16074d19001e162d0f29347f1e2a183de7f37b1bede922fbe83612393717a1290a371526 + flags: 0 + RecentlyUsedScenePath-1: + value: 224247031146460a323d092e16074d19001e162d0f29347f1e2a183de7f37b14e3ec33ddf53b3c371817fb330a310c30e719471ef8021e12 + flags: 0 + vcSharedLogLevel: + value: 0d5e400f0650 + flags: 0 + m_VCAutomaticAdd: 1 + m_VCDebugCom: 0 + m_VCDebugCmd: 0 + m_VCDebugOut: 0 + m_SemanticMergeMode: 2 + m_VCShowFailedCheckout: 1 + m_VCOverwriteFailedCheckoutAssets: 1 + m_VCProjectOverlayIcons: 1 + m_VCHierarchyOverlayIcons: 1 + m_VCOtherOverlayIcons: 1 + m_VCAllowAsyncUpdate: 1