This is a personal profile and collaboration hub for Chad Schulz (squalrus). The goal is to make working together efficient, respectful, and high-impact.
- ๐ฑ๏ธ I'm currently a Senior Consultant at Dura Digital.
- ๐ฏ I'm looking to collaborate on a Unity game project.
- ๐ฎ I'm currently playing/watching: ARC Raiders, Pokemon TCG.
- ๐ซ How to reach me: Linkedin.
- Work hours are typically 8:00AM - 4:30PM Pacific Time, with occasional evening work.
- Family: wife Renee, son Finn (b.2016), and daughter Olive (b.2018).
- Hobbies: music (listening/vinyl/concerts), coffee (drinking/roasting), volunteering (PNA), food (baking/cooking/pickling), and video games.
- Response speed: direct messages > email > PR comments/reviews > work items.
- Values: honesty, accountability, collaboration, transparency, authenticity, "bringing the team along", efficiency, humility.
- Passion: web UX, accessibility, design systems, front-end performance, and process/plan evolution.
- Generating excitement and team clarity.
- Building systems and solutions for real people.
- Using creativity to solve complex problems.
- Assume good intent.
- Disagree and commit.
- Emphasis on output, not hours.
- Assume async communication across distributed teams.
- Personal time is important; take time off, recharge, and return with clear priorities.
- Meetings must have a Purpose and Objective; decline if missing.
- Avoid same-day meetings unless emergent.
- Treat projects like a blog: collect data, share results, highlight impact.
- Documentation is living and should be updated continuously.
- Centralize docs in a shared wiki, but link related artifacts (Figma, docs, etc.).
- Challenge the status quo; speak up with better ideas.
- Celebrate wins and share what went well.
- 1:1 time is for your priority topics.
- If overwhelmed, ask for scope help.
- Trust your time management; no end-of-day updates needed.
- Calendar is public; ask if you want to know more.
- Prefer direct questions (nohello style).
- Continuous feedback is welcome.





