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Description
The useMirroredUniform hook is used to "synchronise"/"mirror" a JS value from React onto the GPU.
| useUniformValue | useMirroredUniform | |
|---|---|---|
| mutable .value | ✅ | ❌ |
| reacts to change in parameters (schema, value) | ❌ | ✅ |
function Component(props: { color: d.v3f }) {
// The uniform will be updated with the latest value of `props.color`
// on every React render.
const color = useMirroredUniform(d.vec3f, props.color);
const { ref } = useRender({
fragment: () => {
'kernel';
return d.vec4f(color.$, 1);
},
});
return <canvas ref={ref}></canvas>
}Doing the same with useUniformValue would require manually syncing the value either in a useEffect, or on every frame.
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