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This commit does not represent a release and only synchronizes CHANGELOG from the latest release.
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Cargo.toml

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@@ -21,7 +21,7 @@ name = "winit"
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readme = "README.md"
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repository.workspace = true
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rust-version.workspace = true
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version = "0.30.9"
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version = "0.30.10"
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[package.metadata.docs.rs]
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features = [

README.md

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```toml
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[dependencies]
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winit = "0.30.9"
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winit = "0.30.10"
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```
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## [Documentation](https://docs.rs/winit)

src/changelog/unreleased.md

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- Added `Window::surface_position`, which is the position of the surface inside the window.
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- Added `Window::safe_area`, which describes the area of the surface that is unobstructed.
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- On X11, Wayland, Windows and macOS, improved scancode conversions for more obscure key codes.
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- On Wayland, add `WindowExtWayland::xdg_toplevel`.
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- Add ability to make non-activating window on macOS using `NSPanel` with `NSWindowStyleMask::NonactivatingPanel`.
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- On Windows, add `IconExtWindows::from_resource_name`.
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- Implement `MonitorHandleProvider` for `MonitorHandle` to access common monitor API.
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- On X11, set an "area" attribute on XIM input connection to convey the cursor area.
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- Implement `CustomCursorProvider` for `CustomCursor` to access cursor API.
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- Add `CustomCursorSource::Url`, `CustomCursorSource::from_animation`.
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- Implement `CustomIconProvider` for `RgbaIcon`.
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- Add `icon` module that exposes winit's icon API.
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- On Windows, add `CursorGrabMode::Locked`.
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### Changed
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@@ -117,10 +114,8 @@ changelog entry.
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- Changed how `ModifiersState` is serialized by Serde.
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- `VideoModeHandle::refresh_rate_millihertz()` and `bit_depth()` now return a `Option<NonZero*>`.
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- `MonitorHandle::position()` now returns an `Option`.
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- On iOS and macOS, remove custom application delegates. You are now allowed to override the
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- On macOS, remove custom application delegates. You are now allowed to override the
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application delegate yourself.
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- On iOS, no longer act as-if the application successfully open all URLs. Override
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`application:didFinishLaunchingWithOptions:` and provide the desired behaviour yourself.
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- On X11, remove our dependency on libXcursor. (#3749)
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- Renamed the following APIs to make it clearer that the sizes apply to the underlying surface:
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- `WindowEvent::Resized` to `SurfaceResized`.
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- Updated `windows-sys` to `v0.59`.
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- To match the corresponding changes in `windows-sys`, the `HWND`, `HMONITOR`, and `HMENU` types
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now alias to `*mut c_void` instead of `isize`.
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- On macOS, no longer need control of the main `NSApplication` class (which means you can now override it yourself).
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- Removed `KeyEventExtModifierSupplement`, and made the fields `text_with_all_modifiers` and
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`key_without_modifiers` public on `KeyEvent` instead.
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- Move `window::Fullscreen` to `monitor::Fullscreen`.
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- On macOS, fixed the scancode conversion for audio volume keys.
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- On macOS, fixed the scancode conversion for `IntlBackslash`.
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- On macOS, fixed redundant `SurfaceResized` event at window creation.
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- On Windows, fixed ~500 ms pause when clicking the title bar during continuous redraw.
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- On macOS, `WindowExtMacOS::set_simple_fullscreen` now honors `WindowExtMacOS::set_borderless_game`
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- On X11 and Wayland, fixed pump_events with `Some(Duration::Zero)` blocking with `Wait` polling mode
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- On macOS, fixed `run_app_on_demand` returning without closing open windows.
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- On Wayland, fixed a crash when consequently calling `set_cursor_grab` without pointer focus.
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- On Wayland, ensure that external event loop is woken-up when using pump_events and integrating via `FD`.
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- On Wayland, apply fractional scaling to custom cursors.
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- On macOS, fixed `VideoMode::refresh_rate_millihertz` for fractional refresh rates.
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- On macOS, store monitor handle to avoid panics after going in/out of sleep.
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- On macOS, allow certain invalid monitor handles and return `None` instead of panicking.
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- On Windows, fixed `Ime::Preedit` cursor offset calculation.

src/changelog/v0.30.md

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## 0.30.10
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### Added
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- On Windows, add `IconExtWindows::from_resource_name`.
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- On Windows, add `CursorGrabMode::Locked`.
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- On Wayland, add `WindowExtWayland::xdg_toplevel`.
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### Changed
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- On macOS, no longer need control of the main `NSApplication` class (which means you can now override it yourself).
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- On iOS, remove custom application delegates. You are now allowed to override the
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application delegate yourself.
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- On iOS, no longer act as-if the application successfully open all URLs. Override
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`application:didFinishLaunchingWithOptions:` and provide the desired behaviour yourself.
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### Fixed
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- On Windows, fixed ~500 ms pause when clicking the title bar during continuous redraw.
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- On macOS, `WindowExtMacOS::set_simple_fullscreen` now honors `WindowExtMacOS::set_borderless_game`
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- On X11 and Wayland, fixed pump_events with `Some(Duration::Zero)` blocking with `Wait` polling mode
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- On Wayland, fixed a crash when consequently calling `set_cursor_grab` without pointer focus.
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- On Wayland, ensure that external event loop is woken-up when using pump_events and integrating via `FD`.
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- On Wayland, apply fractional scaling to custom cursors.
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- On macOS, fixed `run_app_on_demand` returning without closing open windows.
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- On macOS, fixed `VideoMode::refresh_rate_millihertz` for fractional refresh rates.
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- On macOS, store monitor handle to avoid panics after going in/out of sleep.
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- On macOS, allow certain invalid monitor handles and return `None` instead of panicking.
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- On Windows, fixed `Ime::Preedit` cursor offset calculation.
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## 0.30.9
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### Changed

src/platform/android.rs

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//! If your application is currently based on `NativeActivity` via the `ndk-glue` crate and building
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//! with `cargo apk`, then the minimal changes would be:
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//! 1. Remove `ndk-glue` from your `Cargo.toml`
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//! 2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.30.9",
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//! 2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.30.10",
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//! features = [ "android-native-activity" ] }`
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//! 3. Add an `android_main` entrypoint (as above), instead of using the '`[ndk_glue::main]` proc
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//! macro from `ndk-macros` (optionally add a dependency on `android_logger` and initialize

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