|
184 | 184 | "cocos/2d/cocos2d_wp8.vcxproj", |
185 | 185 | "cocos/2d/cocos2d_wp8.vcxproj.filters", |
186 | 186 | "cocos/2d/cocos2d_wp8_headers.props", |
187 | | - "cocos/2d/cocos2dx.props", |
| 187 | + "cocos/2d/cocos2dx.props", |
| 188 | + "cocos/3d/CMakeLists.txt", |
| 189 | + "cocos/3d/CCSprite3DDataCache.h", |
| 190 | + "cocos/3d/CCSprite3DDataCache.cpp", |
| 191 | + "cocos/3d/CCSprite3D.h", |
| 192 | + "cocos/3d/CCSprite3D.cpp", |
| 193 | + "cocos/3d/CCObjLoader.h", |
| 194 | + "cocos/3d/CCObjLoader.cpp", |
| 195 | + "cocos/3d/CCMesh.h", |
| 196 | + "cocos/3d/CCMesh.cpp", |
188 | 197 | "cocos/Android.mk", |
189 | 198 | "cocos/CMakeLists.txt", |
190 | 199 | "cocos/audio/CMakeLists.txt", |
|
840 | 849 | "cocos/platform/wp8/shaders/precompiledshaders.h", |
841 | 850 | "cocos/renderer/CCBatchCommand.cpp", |
842 | 851 | "cocos/renderer/CCBatchCommand.h", |
| 852 | + "cocos/renderer/CCMeshCommand.h", |
| 853 | + "cocos/renderer/CCMeshCommand.cpp", |
843 | 854 | "cocos/renderer/CCCustomCommand.cpp", |
844 | 855 | "cocos/renderer/CCCustomCommand.h", |
845 | 856 | "cocos/renderer/CCGLProgram.cpp", |
|
868 | 879 | "cocos/renderer/CMakeLists.txt", |
869 | 880 | "cocos/renderer/ccGLStateCache.cpp", |
870 | 881 | "cocos/renderer/ccGLStateCache.h", |
| 882 | + "cocos/renderer/ccShader_3D_Color.frag", |
| 883 | + "cocos/renderer/ccShader_3D_ColorTex.frag", |
| 884 | + "cocos/renderer/ccShader_3D_PositionTex.vert", |
871 | 885 | "cocos/renderer/ccShader_Label.vert", |
872 | 886 | "cocos/renderer/ccShader_Label_df.frag", |
873 | 887 | "cocos/renderer/ccShader_Label_df_glow.frag", |
|
0 commit comments